New Game's And Why They seem to all seem to rip-off Each other

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Paru_tarusaya

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Okay I am posting this one(cause I am curious) but also trying to make up for my last crappy FIRST post on the site so I am hoping this one make's up for the last bad one.

Why does most new game's no matter good or bad seem to be just copy's of Old game's.
example is the hack and slashes that all simply take the idea of needing a huge over done main character with overly done weapon's that seem to all seem like God of War's overly done press this button to use rape thing's on chain attack.
i know that there are other gene's that do this but i don't feel like posting the one's i know and i am sure there are some i missed and i am curious what people think on this topic.
 

rokkolpo

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pretty much every concept has been tried before.

fps-doom
sandbox-gta

and so on. nothing is completely original anymore.
 

Paru_tarusaya

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rokkolpo said:
pretty much every concept has been tried before.

fps-doom
sandbox-gta

and so on. nothing is completely original anymore.
I don't know if i'd say anything I mean there is some stuff you can't do anymore to be simply knew but like left for dead did something new with forced co-op that isn't that bad and assassin's creed brought a more then just world searching idea' plus a i like stabbing random people idea pretty well that isn't seen everywhere but Fps and mmorpg's must copy WOW and Halo/gear/COD
 

L3m0n_L1m3

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Furburt said:
rokkolpo said:
pretty much every concept has been tried before.

fps-doom
sandbox-gta

and so on. nothing is completely original anymore.
It all depends on how much you disguise the fact it's unoriginal now.
By most standards, an "original" game is a game that offers slightly different features than other games in it. According to 90% of my friends, at least.
 

Paru_tarusaya

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jamesworkshop said:
because its always been like that
I know that but I am really Just wondering why The gaming companies would really not listen to us and make something new. I mean there are a lot of stuff that cover's it but at least there isn't a lot to cover but then there are just some that is just cut and paste
 

mushroomyakuza

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Games may be copies of copies of copies these days, but the difference in quality is what sets them apart. Modern Warfare and The Darkness are both FPS, but they're hardly on the same playing field.
 

Paru_tarusaya

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L3m0n_L1m3 said:
Furburt said:
rokkolpo said:
pretty much every concept has been tried before.

fps-doom
sandbox-gta

and so on. nothing is completely original anymore.
It all depends on how much you disguise the fact it's unoriginal now.
By most standards, an "original" game is a game that offers slightly different features than other games in it. According to 90% of my friends, at least.
First of 90% of your friend's shouldn't influence you and your opinion I want your's not there's lol, but beside's that I mean if making a FPs at least try to make something knew so there isn't' always fighting the same lame bady's just altered.
 

Internet Kraken

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It's not just new games. The old consoles were flooded with games that just copied other, more successful titles. Some of them were near identical clones.

And the reason why people do this is because it's the safest way to make a game. If you follow what is proven to be successful, you are more likely to be successful. Sure if you do something bold and adventurous you could end up creating a masterpiece, but you are just as likely to end up with a pile of crap.
 

Paru_tarusaya

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Internet Kraken said:
It's not just new games. The old consoles were flooded with games that just copied other, more successful titles. Some of them were near identical clones.

And the reason why people do this is because it's the safest way to make a game. If you follow what is proven to be successful, you are more likely to be successful. Sure if you do something bold and adventurous you could end up creating a masterpiece, but you are just as likely to end up with a pile of crap.
I guess so but i mean there's gotta be a feeling of empty hollowness just eating away at the people who make these and don't add anything new.That's why there is just stuff that we can add to game's something's interesting. I can understand taking engine's and stuff cause i mean if you combine uncharted's water graphic's with alone in the dark <---- Crappy game that sucked you could through togehter something amazing looking and pleasing and then at least add a good amount of Let's not steal the whole plot from someone else.
 

SantoUno

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Internet Kraken said:
It's not just new games. The old consoles were flooded with games that just copied other, more successful titles. Some of them were near identical clones.

And the reason why people do this is because it's the safest way to make a game. If you follow what is proven to be successful, you are more likely to be successful. Sure if you do something bold and adventurous you could end up creating a masterpiece, but you are just as likely to end up with a pile of crap.
Yep, see Psychonauts and Beyond Good and Evil that didn't sell well despite being claimed to be very good.

As I said many times before, pretty much everything has been done already, so it's inevitable that new games might resemble or even imitate previous games in their respective genres. The real challenge today is approaching it from a new direction to make it seem original.
 

Internet Kraken

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Paru_tarusaya said:
Internet Kraken said:
It's not just new games. The old consoles were flooded with games that just copied other, more successful titles. Some of them were near identical clones.

And the reason why people do this is because it's the safest way to make a game. If you follow what is proven to be successful, you are more likely to be successful. Sure if you do something bold and adventurous you could end up creating a masterpiece, but you are just as likely to end up with a pile of crap.
I guess so but i mean there's gotta be a feeling of empty hollowness just eating away at the people who make these and don't add anything new.That's why there is just stuff that we can add to game's something's interesting. I can understand taking engine's and stuff cause i mean if you combine uncharted's water graphic's with alone in the dark <---- Crappy game that sucked you could through togehter something amazing looking and pleasing and then at least add a good amount of Let's not steal the whole plot from someone else.
Not really. Video games are a business, and a lot of people enter the business simply to make money. They don't care if they are being original or creative, they just want to make some cash and see video games as an opportunity to do so. Now I'm not trying to insult these people for their lack of creativity. I mean, everyone has to make money somehow.
 

malestrithe

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This is not new. This has been around since the start of the video game hobby in the late 70's / early 80's. For every Mario, there were a dozen copies of it.

Mario is a good jumping off point. Super Mario Bros is one of the earliest side scrolling games and one of the earliest that was commercially successful. It could be considered game zero because every other side scroller on the NES is either a copy or a direct ripoff of this game. Mario inspired several other franchises, including Mega Man, Castlevania, and Adventure Island, just to name a few.

If you want to go back even further, the first true side scroller is either Defender or Pitfall.

Defender spawned the shooter genre.

A lot of these modern war games owes its existence to Contra. But even Contra can be summed up as "It's like Mario, but with a Gun."

Arcade beat em ups are copies of Double Dragon.

Do you know how many street fighter II clones there are out there? Pretty much every single fighting game made in the last 20 years owes something to Street Sighter II.

But that does not matter in the grand scheme of things. Blatant coying is a hallmark of the entertainment industry. People do not crave new all the time. They want safe and familiar.
 

Paru_tarusaya

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SantoUno said:
Internet Kraken said:
It's not just new games. The old consoles were flooded with games that just copied other, more successful titles. Some of them were near identical clones.

And the reason why people do this is because it's the safest way to make a game. If you follow what is proven to be successful, you are more likely to be successful. Sure if you do something bold and adventurous you could end up creating a masterpiece, but you are just as likely to end up with a pile of crap.
Yep, see Psychonauts and Beyond Good and Evil that didn't sell well despite being claimed to be very good.

As I said many times before, pretty much everything has been done already, so it's inevitable that new games might resemble or even imitate previous games in their respective genres. The real challenge today is approaching it from a new direction to make it seem original.
That's What I am saying. Psychonaut's is probly going to be one of my favorite game's and i am not saying everything nice shiny new but at least not copy and paste. Like Fallout 3 is not a copy of oblivion but a similar game that really took an amazing step in awesome gaming
 

Paru_tarusaya

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Internet Kraken said:
Paru_tarusaya said:
Internet Kraken said:
It's not just new games. The old consoles were flooded with games that just copied other, more successful titles. Some of them were near identical clones.

And the reason why people do this is because it's the safest way to make a game. If you follow what is proven to be successful, you are more likely to be successful. Sure if you do something bold and adventurous you could end up creating a masterpiece, but you are just as likely to end up with a pile of crap.
I guess so but i mean there's gotta be a feeling of empty hollowness just eating away at the people who make these and don't add anything new.That's why there is just stuff that we can add to game's something's interesting. I can understand taking engine's and stuff cause i mean if you combine uncharted's water graphic's with alone in the dark <---- Crappy game that sucked you could through togehter something amazing looking and pleasing and then at least add a good amount of Let's not steal the whole plot from someone else.
Not really. Video games are a business, and a lot of people enter the business simply to make money. They don't care if they are being original or creative, they just want to make some cash and see video games as an opportunity to do so. Now I'm not trying to insult these people for their lack of creativity. I mean, everyone has to make money somehow.
Making money is the problem we should stop giving them our money for there lack of thought. I mean Really i enjoy some game's that are copy and paste but i really hate what they do to the gaming community.
 

Internet Kraken

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Paru_tarusaya said:
Internet Kraken said:
Paru_tarusaya said:
Internet Kraken said:
It's not just new games. The old consoles were flooded with games that just copied other, more successful titles. Some of them were near identical clones.

And the reason why people do this is because it's the safest way to make a game. If you follow what is proven to be successful, you are more likely to be successful. Sure if you do something bold and adventurous you could end up creating a masterpiece, but you are just as likely to end up with a pile of crap.
I guess so but i mean there's gotta be a feeling of empty hollowness just eating away at the people who make these and don't add anything new.That's why there is just stuff that we can add to game's something's interesting. I can understand taking engine's and stuff cause i mean if you combine uncharted's water graphic's with alone in the dark <---- Crappy game that sucked you could through togehter something amazing looking and pleasing and then at least add a good amount of Let's not steal the whole plot from someone else.
Not really. Video games are a business, and a lot of people enter the business simply to make money. They don't care if they are being original or creative, they just want to make some cash and see video games as an opportunity to do so. Now I'm not trying to insult these people for their lack of creativity. I mean, everyone has to make money somehow.
Making money is the problem we should stop giving them our money for there lack of thought. I mean Really i enjoy some game's that are copy and paste but i really hate what they do to the gaming community.
What exactly are they doing to the gaming community? These people have existed since video games were first made. They haven't stopped the more creative developers from making new and original games.

Paru_tarusaya said:
That's What I am saying. Psychonaut's is probly going to be one of my favorite game's and i am not saying everything nice shiny new but at least not copy and paste. Like Fallout 3 is not a copy of oblivion but a similar game that really took an amazing step in awesome gaming
You'll probably notice that most of the companies that make these unoriginal copy games are small. They don't have the fame or power of big companies like Bethesda. This has an obvious effect on their game development; they don't have nearly as much money to spend on developing a game. They need to stick with something they know will generate some profit, otherwise they risk sinking their entire company.
 

ribonuge

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Interactive cutscenes anyone ? Resident evil 4 started it and I can;t count the amount of games that copied it.
 

Paru_tarusaya

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Internet Kraken said:
Paru_tarusaya said:
Internet Kraken said:
Paru_tarusaya said:
Internet Kraken said:
It's not just new games. The old consoles were flooded with games that just copied other, more successful titles. Some of them were near identical clones.

And the reason why people do this is because it's the safest way to make a game. If you follow what is proven to be successful, you are more likely to be successful. Sure if you do something bold and adventurous you could end up creating a masterpiece, but you are just as likely to end up with a pile of crap.
I guess so but i mean there's gotta be a feeling of empty hollowness just eating away at the people who make these and don't add anything new.That's why there is just stuff that we can add to game's something's interesting. I can understand taking engine's and stuff cause i mean if you combine uncharted's water graphic's with alone in the dark <---- Crappy game that sucked you could through togehter something amazing looking and pleasing and then at least add a good amount of Let's not steal the whole plot from someone else.
Not really. Video games are a business, and a lot of people enter the business simply to make money. They don't care if they are being original or creative, they just want to make some cash and see video games as an opportunity to do so. Now I'm not trying to insult these people for their lack of creativity. I mean, everyone has to make money somehow.
Making money is the problem we should stop giving them our money for there lack of thought. I mean Really i enjoy some game's that are copy and paste but i really hate what they do to the gaming community.
What exactly are they doing to the gaming community? These people have existed since video games were first made. They haven't stopped the more creative developers from making new and original games.
They have actually killed off some of the more interesting game companies that make game's of there own design and wanting by taking over there company or just simply holding them down under a pillow by making game's that most non-gamer's will simply by and play for the nostalgic want of certain criteria that we seem to be stuck on.
 

ma55ter_fett

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A dev can take an unoriginal idea and make it original by tweeking the formula a bit, games tend to copy each other because some new ideas work really well.

And example, it is very hard to find a third person shooter now a days that doesn't have some variation of the gears of war sticky cover.

you could argue that the uncharted series copied off of gears of war, but you can't deny that the final product was quite diffrent and quite good.