Oh, I'm not familiar with the dev, so I didn't know it was a new Infamous game during the intro. I thought he was playing up a new IP about some kinda "realistic" five minutes into the future scenario that played off contemporary politics. Like semi-police state vs. direct action activists in the midst of an even harsher economic collapse, maybe about stealth/free-running/occasional melee combat meant to be avoided at all costs.Silvianoshei said:Yeah, but the superpower gameplay was what made InFamous so fun in the first place. I 1000% agree about the Killzone trailer. Nothing but setpiece after setpeice, and Guerrilla deciding to ignore ALL the physics.bananafishtoday said:Honestly, that teaser kind of pissed me off. Dev got on-stage, hinted at a potentially interesting, political game. Got me thinking about all the unique, refreshing mechanics and stories that such a game might deliver. And then... he revealed a game about dudes with superpowers killing dudes with guns. Yawn.
(That and the Killzone trailer. "This seems like it'd be a pretty cool environment to interact with, too bad there will be the inevitable explosion that transforms it into a setpiece shooter. Oh look, there it is.")
So yeah, I'm sure Infamous is fun, but I was just mad that the guy seemed (to me) to be hinting at a very unique game on the level of "This is actually about what Mirror's Edge claimed to be about" but then revealed all that to be mere set dressing for another Infamous game.
The funniest comment I read about the Killzone trailer was by the QWOP guy: "wow that gamer must have practiced hard to be able to pull off that rope-grabbing maneuver!"