The Zelda franchise is my favorite video game franchise of all time. The classic story of Link fighting the evil forces of Ganondorf to rescue Princess Zelda and save the land has been retold in so many ways. A story that can be retold differently each time and still provide enjoyment. The Legend of Zelda series is simply a classic story of fantasy, adventure, and imagination. However, if theres one thing that has not changed significantly are the items/weapons. Throughout the Zelda franchise we have been introduced to items and weapons either introduced in one game or enhanced/remodeled in later installments. Sure the Hookshot and Longshot were changed to the amazing Clawshots, but the majority of the weapons in the Legend of Zelda franchise are relatively the same.
Therefore I began to ponder what I would like to see in the series, in terms of items and weapons. What are some of your ideas for items in a Zelda game?
Weapons:
Monkey Staff: This staff comes from Chinese mythology of the Monkey King, known from the famous novel, "Journey to the West" by Wu Cheng'en. According to legend, the Monkey King's staff was known for being able to extend endlessly. Therefore, the staff's extending ability could easily be incorporated into the gaming mechanics. For example, the staff could take care of far-away enemies or boost Link up to hard-to-reach areas. The possibilities are endless. Plus, it would interesting to see Link try staff fighting.
Zora Dual Chakrams: The boomerang is awesome (I think we all can agree on that), but the Zoras don't really have a weapon to call their own apart from the Longshot and Clawshot. However, I feel that they missing out on some interesting possibilities with a weapon that can be used for long-range and close-quarter combat.
Goron Bolas: Stops charging/fleeing enemies in their tracks.
Potions:
Mirror Potion: Creates a copy of yourself for a few moments that will mimic your actions. Perfect for fighting multiple enemies at the same time or using them to hold down a switch to a door in a temple, dungeon, etc.
Anyway what are your ideas?
Therefore I began to ponder what I would like to see in the series, in terms of items and weapons. What are some of your ideas for items in a Zelda game?
Weapons:
Monkey Staff: This staff comes from Chinese mythology of the Monkey King, known from the famous novel, "Journey to the West" by Wu Cheng'en. According to legend, the Monkey King's staff was known for being able to extend endlessly. Therefore, the staff's extending ability could easily be incorporated into the gaming mechanics. For example, the staff could take care of far-away enemies or boost Link up to hard-to-reach areas. The possibilities are endless. Plus, it would interesting to see Link try staff fighting.
Zora Dual Chakrams: The boomerang is awesome (I think we all can agree on that), but the Zoras don't really have a weapon to call their own apart from the Longshot and Clawshot. However, I feel that they missing out on some interesting possibilities with a weapon that can be used for long-range and close-quarter combat.
Goron Bolas: Stops charging/fleeing enemies in their tracks.
Potions:
Mirror Potion: Creates a copy of yourself for a few moments that will mimic your actions. Perfect for fighting multiple enemies at the same time or using them to hold down a switch to a door in a temple, dungeon, etc.
Anyway what are your ideas?