New Skyrim character help?

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SeeIn2D

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May 24, 2011
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Alright, so I got Skyrim for Christmas and I have played the hell out of it on my first and only character. The primary talent trees I filled in on this character are sneak, enchanting, illusion, smithing, and then I scattered the remaining skills around. This character is now level 75 so as you can imagine I'm kind of tired of playing the same assassination style of gameplay after so many hours of gameplay. Basically my question is, does anyone have any types of characters they have played that have been really fun for them and preferable very different from the one I described above? If you do then please describe the play style and also the skills that get developed. Thanks for any suggestions given!
 

darkcalling

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Sep 29, 2011
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I've been using a sort of battlemage build. Most of my points have gone to One-handed, Heavy Armor, and Smithing, with a few points in Restoration, Destruction, Conjuration, and Lockpick.

Been working for me so far.
 

shasjas

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May 18, 2011
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unarmed. you have to get certain perks and enchanted items for it to work, as there is no skill for it.
 

Voulan

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Jul 18, 2011
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You could always go for an all-out mage character. It takes a bit of tactic because of draining your magicka and having to switch around spells, but it's definitely a fun challenge. And once you start to master them, there are some really awesome spells you can use.

Fighting dragons using magic with magic is also a great test of skill.
 

Terminate421

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Jul 21, 2010
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I am playing a Evil Stormcloak Kahjiit who ALWAYS wears a hood and uses melee weapons and archery, the hardly any stealth involved, and only uses Restoration magic when it comes to magic at all.

The way I see it, a character is more fun when they have a quality about them that gives your character a personality. My Kahjiit likes his Adept hood for example. Or my Argonian hates any form of headwear.
 

SeeIn2D

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May 24, 2011
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Terminate421 said:
I am playing a Evil Stormcloak Kahjiit who ALWAYS wears a hood and uses melee weapons and archery, the hardly any stealth involved, and only uses Restoration magic when it comes to magic at all.

The way I see it, a character is more fun when they have a quality about them that gives your character a personality. My Kahjiit likes his Adept hood for example. Or my Argonian hates any form of headwear.
Yeah I agree with that. My assassin character looks like a mega ***** lol (Yes I do play a female character. I think the male character models for all the human races look stupid). I gave her really dark eyes and black face paint and she always wears either the Nightingale Hood or Rahgot's mask. A very scary looking character overall.

And that is a fun type of character to play but thats basically the same as my current one lol.

darkcalling said:
I've been using a sort of battlemage build. Most of my points have gone to One-handed, Heavy Armor, and Smithing, with a few points in Restoration, Destruction, Conjuration, and Lockpick.

Been working for me so far.
Yeah I was thinking about something like that. Maybe a mage with points in destruction, alteration and conjuration with other points in smithing and heavy armor and probably a few in enchanting to get some good armor enchants. I'll probably use daedric armor with a bunch of magicka enchants and either destruction or conjuration enchant on the body armor to but down on magicka use.
 

ms_sunlight

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Jun 6, 2011
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Pure mage rocks in Skyrim. With the right selection of perks you can be a pure mage tank, leap right into the fray, deal tons of destruction and still have enough perks left over for a bit of crafting.

I recommend creating an Altmer (for the extra magicka and Highborn power) but Dunmer or Breton will work too. Put points in destruction, learn to duel-wield offensive spells or have a ward in one hand and an offensive spell in the other, do a bit of enchanting and alchemy. Use alteration spells and perks instead of armour and use robes to boost your casting.

Better yet, train conjuration and spend your time tactically summoning atronachs and daedra lords.

My most badass playthrough was as a pure mage Altmer focussing on conjuration, destruction and enchanting. So much fun, so much mayhem, so many huge fireballs, so many ragdoll corpses! Why are you attacking me you stupid mortals, can't you see I'm wearing archmage robes and surrounded by a retinue of dremora lords!
 

Davey Woo

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Jan 9, 2009
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Get full Daedric Armour, make sure you have a ring equipped, get the Fear spell from Illusion magic and get Mace of Molag Bal. Then proceed to walk around in slow motion pretending to be Sauron.
 

ZeroMachine

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Oct 11, 2008
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Davey Woo said:
Get full Daedric Armour, make sure you have a ring equipped, get the Fear spell from Illusion magic and get Mace of Molag Bal. Then proceed to walk around in slow motion pretending to be Sauron.
Better yet, wait for them to mod in Sauron's armor/weapon and the One Ring. They did it for Oblivion.
 

srm79

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Jan 31, 2010
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I'm on my third character now. First was an Imperial who basically solved every problem by cleaving it in half with a fire-enchanted greatsword. Points were mostly in Heavy Armour, Two Handed and Smithing with the rest scattered around on an "I have nothing to put this in that actually might be useful, but that looks fun to have" basis.

Second was a Wood Elf sneak archer, points in Light Armour, Archery, Sneak and One Handed. She was fun.

Current build is a Nord warrior, sword and shield with light armour build. Early days yet, and I'm damn tempted to start a pure mage character but haven't the balls for it - I imagine it must be quite frustrating at first for someone who usually prefers to hit things with sharp/heavy/both things to sort out any differences!
 

honestdiscussioner

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Jul 17, 2010
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My favorite so far is what I call a "Arcane Warrior" build. When the creation kit comes out, I'm planning on building an entire quest line around it in fact.

You start off using destruction magic to whittle down health, fire for animals and draugr, lightning for mages and flying dragons, and frost for melee combatants. When you run out of magicka you switch to either sword and shield, or in hairy situation dual wielding one-handed weapons. When you run out of stamina you switch back to magic, and so on. When not in combat, focus on getting your smithing up, doesn't matter which line you take, and also on enchantments. Enchant your gloves and boots to fortify-one handed, ring, chest, and amulet to fortify magicka regeneration, and your helmet should either fortify magicka or if you like using a bow then fortify archery. When you get the master perk in the enchanting tree and can double-enchant items, switch from fortify magicka to fortify destruction. Take a for fortify enchanting potions and you should be able to get FREE destruction magic, while regenerating stamina and increasing one-handed stuff.

That's my build. I avoid conjuration because it lets other people do your work for you, which slows your leveling.
 

Arnoxthe1

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Dec 25, 2010
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ZeroMachine said:
Davey Woo said:
Get full Daedric Armour, make sure you have a ring equipped, get the Fear spell from Illusion magic and get Mace of Molag Bal. Then proceed to walk around in slow motion pretending to be Sauron.
Better yet, wait for them to mod in Sauron's armor/weapon and the One Ring. They did it for Oblivion.
But how would one mod in the One Ring into Oblivion/Skyrim while staying true, canonically, to what it does or can do?
 

ZeroMachine

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Oct 11, 2008
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Arnoxthe1 said:
ZeroMachine said:
Davey Woo said:
Get full Daedric Armour, make sure you have a ring equipped, get the Fear spell from Illusion magic and get Mace of Molag Bal. Then proceed to walk around in slow motion pretending to be Sauron.
Better yet, wait for them to mod in Sauron's armor/weapon and the One Ring. They did it for Oblivion.
But how would one mod in the One Ring into Oblivion/Skyrim while staying true, canonically, to what it does or can do?
One could argue that the travel between the dimensional walls morphed the Ring's power. The Elder Scrolls universe is very chaotic in that sense, after all.
 

RedDeadFred

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May 13, 2009
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Playing a necromancer is really fun. Dremora Lords are more powerful than just about anything. Plus having a permanent thrall or atronach is extremely usefull. Just have some destruction to back it up.
Or you can be a primarily destruction focused mage and get the impact perk. Enchant your equipment to make destruction spells cost less magika (you can even go 100% free destruction spells if you want) and go around chain stunning your opponents. This can still actually be somewhat challenging in game if you are facing multiple Deathlords so it's not as overpowered as master craftsmen.
I also enjoy the shielded warrior who bashes them and then goes in for the kill. Get the spellbreaker because it acts as a 40 damage ward when blocking.
Then of course, there is the master craftsmen. The most op character of all. It takes quite a bit of work to finally forge your super equipment but once you do... you'll be taking ancient dragons out in only a few hits. I would recommend not making your weapons any stronger than 300 damage each, otherwise the game will be way too easy.
Then there are the abstract builds like pacifist (very difficult and requires high illusion levels) where you can't kill anything. Obviously you won't be able to do a lot of quests with this. There's also unarmed where you use heavy armor with the perks and try to find gauntlets that do bonus un-armed damage. Make sure you are a Khajiit. You could also do a vampire build, a werewolf build or even a build where you focus on buffing your follower while they kill things.

So many possibilities in this game. I plan on eventually at least trying them all. Not sure how far I'll get with the pacifist though.
Edit: BTW whenever you use 1 handed skills you should strive to get chillrend. Best base damage sword in the game. Even beats out daedric at the level 46+ version of it.
 

NightHawk21

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Dec 8, 2010
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I'd recommend a mage next then, since its as far from stealth as you can go, but note that if you go destruction, the game starts pretty hard (low mana and your spells do shit all), gets pretty easy at level 40 destruction (prob character level 15-20) (as soon as you spec impact you can stun lock everything, mana is your only issue), and gets really easy 25+ where you should at this point have a shit ton of mana, very good robes and equipment, and a decent enough regen rate that you can pretty much spam firebolts to your hearts content. Also there are only 3, maybe 4 spells worth using Firebolt, Lighting Bolt, Icebolt (maybe, you don't really need it), and Chain lighting. Fire and lighting bolts allow you to stun lock everything (even dragons), and chain lighting is useful if you start to get swarmed and Fus Ro Dah is down.
 

nsqared

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Nov 1, 2011
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I leveled up my destruction A TON because i really like the feeling of shooting fire out of my hands. I don't know why. My character is a mix of a Destruction mage/Theif/Archer/Sneak/One handed. I'm pretty well rounded, i would try getting most perks above level 50.