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Thedevilwearsprada

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Jun 27, 2009
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im joing world of warcraft and am just wonding if you guys can give a noob some advice on what race/faction i should chose to go with what job class. i was thinking warrior because thats what i normally choose in RPGs but i dont know alot about each of the different classes, so any information you guys have would help me out alot.

thanks in advance!
 

TheFacelessOne

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Feb 13, 2009
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Quit.

Just kidding.

Well, one advice I would tell you before starting is: Don't get addicted. Real life is more important than the virtual life.

But the race really doesn't matter, at least I don't think so. The only difference is the start special abilities.

As for class, it depends on what you play. If you like being a tank, take the Paladin or Warrior class. If you like being a healer, go Priest. If you like spells, go with mage, warlock, etc.
 

Thedevilwearsprada

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Jun 27, 2009
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lmao i know not to get addicted, its a video game, not crack :p

as for the classes, whats the difference between warrior and paladin, and the mage and warlock, just a little more detail would help me greatly
 

9NineBreaker9

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Nov 1, 2007
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TheFacelessOne said:
Don't get addicted. Real life is more important than the virtual life.
Probably the best advice to give before getting into it - don't let it take over your life :D

But, on topic, it just depends on what kind of role you want to cover in groups, as that is where most of your time will be spent (otherwise, everyone can "solo", or simply quest by themselves with varying degrees of difficulty).

So... if you want to be a supporting character and heal others, you can go with a Priest, Shaman, Druid, or Paladin. If you want to do a lot of damage up close, a Warrior, Rogue, Death Knight, Shaman, Paladin, and Druid can all do that. If you want to deal damage from afar, you can be a Mage, Priest, Shaman, Druid, Hunter, or a Warlock.

Some classes can cover multiple roles - the Shaman, Druid, and Paladin can all cover three different roles in groups through their different talent trees, which you unlock at level ten... talents help to specialize and empower your character in three different ares.

I guess the best advice is to pick a couple of classes that look interesting and just try them out, as, if you don't like them, you'll collect a bit of money and knowledge on how the game works, and can move that to another guy and try again.

EDIT: A warrior does straight-up melee damage, and can also become a tank character (one who holds enemy's attention so others can do damage), while a Paladin has a lot more group utilities, and can specialize to either heal, deal melee and holy damage, or to tank.

A Mage deals magic damage, but doesn't do much beyond that, while a Warlock can summon one of several different pets to tank or otherwise support the Warlock as it deals damage.
 

NeutralDrow

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Mar 23, 2009
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Thedevilwearsprada said:
im joing world of warcraft and am just wonding if you guys can give a noob some advice on what race/faction i should chose to go with what job class. i was thinking warrior because thats what i normally choose in RPGs but i dont know alot about each of the different classes, so any information you guys have would help me out alot.

thanks in advance!
Race and faction don't really matter. There are some minor benefits to choosing one race over another (Orcs make great beast tamers, Humans are good with maces, Night Elves can stand still in stealth mode, etc.), but nothing terribly important. Just go with whatever you think coolest.

Server is a bigger consideration right off the bat. I strongly recommend finding an RP server. They tend to have a lower idiot population, and more people type in coherent sentences.

For a beginner, I'd recommend starting as either a Warrior or Hunter for survivability (I'm a little biased, though, since my main's a Hunter).

Warriors...I don't have much experience with. I just know they're common in tank roles, can use most melee weapons all armor types, and use a mechanic called Rage (which builds during battle) to use their powers. Hunters have their own pet tanks and can do great ranged or melee damage.

Of course, I do recommend trying everything at least once.
 

Undeleted

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Jul 29, 2009
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Hunters, Warlocks, Shamans, Druids, and Rogues are good for soloing. The rest of the classes can also go solo but they benefit greatly from a group.
 

YYZed

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Jun 25, 2008
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it really takes a lot of messing around to find the class for you.

Ive had a 61 pally for like 2 years and like a lvl 40 account of just about every other class that have taken for ever to class until i found the class for me a Priest which took only like 2 months to get to 80, ounce you find the class for you lvling becomes less of a chore and more of a plessure to seeing what your new abilities will be and the excitement of pvping and raiding at higher lvls with your class.

as for race i chose Dranei cause when i was playing (before Burning Crusade) they were rare and i wanted to be a class that not many other players used. Though i wish i had choosen Human because there racials are much better. racials are something you want to look at the hordehas great racials for all of their races but the allience racials kinda suck cept for a few exceptions.

currently though i do not play, i really only played because its a really fun game to raid and PVP with IRL friends in...they quit so i quit, siple as that.
 

Pyro Paul

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Dec 7, 2007
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Thedevilwearsprada said:
lmao i know not to get addicted, its a video game, not crack :p
truth be told, MMOs can be more addicting than crack.
thats because there is really nothing morally wrong or technically unhealth about devoting 100 hours worth of play time a week into a video game. your not really doing anything illegal or bad, simply saying in... and doing nothing. it can crush your life quicker than you know and keep ahold of you longer than you want simply because 'there is nothing wrong with it'...



the diffrences in the classes you asked about is on weither they are social or solo.

a solo class, like the mage or fighter, is a straight forward class which is often self relient. all you need to know is how to play yourself. attacking and doing the right combos, casting the right spells and doing the right things. that is all you have to care about.

social classes often have to work togeather and are slightly more difficult but often more rewarding as well. players that are pallys have spells which buff every one around making them fight better or not die as fast and 'locks have debuffs and pets which can distract and help.


and while few of the classes are dependent on a group there isn't one that can't be used successfully solo, the diffrence really is more about how well they work with a group.
 
Jul 27, 2009
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1st off roll horde because i have played both sides and i just find horde to genrally be more accepting and helpful to new players while most of the ally people are like OMG UR T0T4L N00BSAUC3 RTFM U NUB LULZ!!! KKTHNXBAI. and if you roll horde, go blood elf since it's the only nice looking horde race and be a paladin. then once you hit lvl 10 start specing the shit outta ret and become an op whore like every other ret pally...srsly like 3k dps with only pressing 4 buttons or so

P.S Blizz nerf pallies plz lol
 

Derpus von Herpus

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Nov 14, 2008
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Thedevilwearsprada said:
as for the classes, whats the difference between warrior and paladin, and the mage and warlock, just a little more detail would help me greatly
The Warrior class is perfectly suited to dealing large amounts of damage or soaking up large amounts of damage. They can wear plate armour, can use every weapon in the game with the exception of wands and staves (I think), and can also wear shields. Warriors are pretty diverse and can be lots of fun.

Priests are straight-up healers and don't let anyone tell you otherwise. They learn a truly disgusting amount of healing spells, and can also deal a fairly respectable slice of Shadow damage, but I tell you again, if you don't like healing this is not the class for you. Priests wear cloth armour only, and can use one-handed maces, daggers, wands and staves. And no, they can't dual-wield.

Paladins. These used to be my favourite class in all of WoW. They can do a remarkably diverse set of jobs - a smart and well-geared Paladin can be a healer, damage dealer, tank, or jack-of-all-trades. Paladins wear plate and can use all weapons with the exceptions of ranged weapons, wands and staves.

Rogues are the straight-up damage dealers. As a Rogue, you can stealth and sneak past enemies, pickpocket them (less fun and less lucrative than it sounds), sap them (knock them silly for a long period of time), and backstab. Rogues deal a truly horrific amount of damage and are primarily intended to just hurt people. Rogues can wear leather armour, and wield a remarkably diverse set of weapons - 1 handed swords, 1 handed maces, 1 handed axes (I think), fist weapons, and of course daggers.

Mages are all about damage, and the different talent trees you can progress along with a Mage all reflect a different type of damage - Frost, Fire or Arcane. Mages can also create portals to most cities in the world, and as such make a pretty penny off them. Mages can wear cloth armour, and can wield one handed swords, daggers, wands and staves.

Warlocks are like Mages except they deal lots of damage over time. That, and they're pure, unstoppable evil. Warlocks use lots of curses to slow down an enemy, deal huge damage to him, or do other very bad things. They can also summon a variety of different pets, from the lowly Imp to the apocalyptic Felguard. Warlocks can only wear cloth armour, and can wield daggers, wands or staves.

Shamans are very versatile. They can heal, they can deal lots of damage, or they can do a mix of both. The Shaman relies mostly on his totems - little bits of enchanted wood he can toss on the ground - to help the party, recharge mana, deal damage, or whatever. Shamans can wear mail, and can wield damn near every weapon except for wands or ranged weapons.

Druids can do anything. They make excellent healers, great tanks, or deal lots of damage depending on which spec you choose. Druids can wear leather armour and can wield daggers, one or two handed maces, staves, fist weapons and polearms.

Hunters are go-anywhere, kill-anything types. They can tame almost any creature in the game as a pet, and that pet levels up along with the hunter. Hunters are all about ranged damage, and can deal truly horrific amounts of hurt to your enemies. Hunters can wear mail, and can use one-handed axes, one-handed swords, daggers, fist weapons, crossbows, bows and guns. I say again - if you're not really interested in playing with a group, roll Hunter, because rare is the situation your pet and your traps and sneaky abilities cannot get you out of.

Death Knights are the new Hero class introduced in Wrath of the Lich King. To make a DK, you must first have the Lich King expansion (and of course to have that you need Burning Crusade), and you must have at least one character who is at least level 55 on that server. DKs are essentially easy-mode, and before you flame me hear me out. When you create one, it starts at level 55, has a ton of great gear available to it (mine hit 61 just gathering last night and I'm still wearing the starting armour and weaponry), and is a very powerful character. They can deal lots (and lots) of damage, and are damn near unkillable under the best of circumstances. DKs can wear plate armour, and can wield one handed maces, swords and axes, two handed maces, swords and axes, and polearms. Also, did I mention that all weapon skills start at 270?

There, hope that helps. Also, I need some addiction counseling, it seems.
 

Amnestic

High Priest of Haruhi
Aug 22, 2008
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Priests are straight-up healers and don't let anyone tell you otherwise.
/smack. I've got a few shadow priests in my guild who are a little more than just annoyed with such a designation. Vanilla WoW has been and gone. Enter the age of the Hybrid.

[Warriors] can use every weapon in the game with the exception of wands and staves (I think)
They can wield staves.

Paladins wear plate and can use all weapons with the exceptions of ranged weapons, wands and staves.
You're not very good at this. They can't use daggers either.

[Pickpocketing] (less fun and less lucrative than it sounds)
Fun? No. Lucrative? Yes. You can get all manner of things from lockboxes from a few silver to Bind on Equip epics.

1 handed axes (I think)
Not until 3.2 hits.

Warlocks can only wear cloth armour, and can wield daggers, wands or staves.
And swords.

Shamans can wear mail, and can wield damn near every weapon except for wands or ranged weapons.
Except for Swords.

Hunters can wear mail, and can use one-handed axes, one-handed swords, daggers, fist weapons, crossbows, bows and guns.
And staves. And two handed axes. And Two handed swords.

Death Knights are the new Hero class introduced in Wrath of the Lich King. To make a DK, you must first have the Lich King expansion (and of course to have that you need Burning Crusade), and you must have at least one character who is at least level 55 on that server. DKs are essentially easy-mode, and before you flame me hear me out. When you create one, it starts at level 55, has a ton of great gear available to it (mine hit 61 just gathering last night and I'm still wearing the starting armour and weaponry), and is a very powerful character. They can deal lots (and lots) of damage, and are damn near unkillable under the best of circumstances. DKs can wear plate armour, and can wield one handed maces, swords and axes, two handed maces, swords and axes, and polearms. Also, did I mention that all weapon skills start at 270?
As one of the most awesome Death Knights ever, first let me scoff, flick my hair and then laugh.

1) It has a ton of great gear because otherwise you'd be making a starter character at level 55 with nothing. That's not a good plan. It's stupid.

2) They're very killable. Stop sucking, or living under the 3.0.1 patch, because we've moved on.

3) Weapon skills start at 270 because we start at 55. 5 weapon skill per level, 55x5=275, which means you have 54 levels of weapon skills already done because levelling weapon skills from 1-275 after you just start a character, once again=stupid.

Furthermore, you don't start a death knight with maces (either one or two handed) trained, thus they do start at level 1/275-400.

Feel free to cry more about Death Knights being OP. I'll be right here laughing and rebuffing every single point you make. To start with, get your DK to level 80 first before saying they're OP. What, you think that level 6 Paladins are OP because they do "lots and lots" of damage? No? Then shut up.

m joing world of warcraft and am just wonding if you guys can give a noob some advice on what race/faction i should chose to go with what job class. i was thinking warrior because thats what i normally choose in RPGs but i dont know alot about each of the different classes, so any information you guys have would help me out alot.
Read class descriptions and pick the race you think looks the best.
 

RRilef

Dangerfield Newby
Jan 5, 2009
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Bring a bunch (not all, just whats sounds fun) of classes up to 20 pick your favorites and bring them up to 30. Then continue on. It'll take a while, but it'll help get rid of any regrets about character choice.
 

ProfessorLayton

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Nov 6, 2008
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Thedevilwearsprada said:
lmao i know not to get addicted, its a video game, not crack :p
You say that... next you're going to be saying "I can quit any time I want."

MMOs, especially WoW, are VERY addicting. Watch yourself, buddy. My advice: Join the horde. That's my personal opinion, I think that the classes are much more interesting and tougher.
 

Amnestic

High Priest of Haruhi
Aug 22, 2008
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DasMark said:
Amnestic said:
LOL NUMBERWALL
You're totally entitled to your opinion, but if I think your class is overpowered I'm entitled to mine too. Play nice and turn down the rage.
You didn't even explain why they were overpowered anyway. Back up your opinion.
 

Flying-Emu

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Oct 30, 2008
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Ahhpple said:
Hunters, Warlocks, Shamans, Druids, and Rogues are good for soloing. The rest of the classes can also go solo but they benefit greatly from a group.
Warriors as well, provided you keep your First Aid skill up to snuff.
 

karpiel

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Apr 18, 2008
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You missed a lot of the real fun by 3 or so years, but it should be pretty fun if its your first time. Pick whatever class you feel most drawn to.
 

NeutralDrow

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Mar 23, 2009
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Amnestic said:
Warlocks can only wear cloth armour, and can wield daggers, wands or staves.
And swords.
I don't have anything to say. As the player of a blacksmithing, sword-wielding warlock, I just wanted to thank you for pointing out this grievous oversight.

*sigh*...I wish they'd let mages use fist weapons.
 

Cortheya

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Jan 10, 2009
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Thedevilwearsprada said:
lmao i know not to get addicted, its a video game, not crack :p

as for the classes, whats the difference between warrior and paladin, and the mage and warlock, just a little more detail would help me greatly
DRUIDDSSS!!!!!! Trust me you will be glad at higher levels when you can swap between tank, damage, AND healing along with having stealth thats just as good as a rouge's though not as good abilities as the rouge obviously. Plus you get to transform into stuff!!!
 

sneakypenguin

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Jul 31, 2008
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Amnestic said:
DasMark said:
Amnestic said:
LOL NUMBERWALL
You're totally entitled to your opinion, but if I think your class is overpowered I'm entitled to mine too. Play nice and turn down the rage.
You didn't even explain why they were overpowered anyway. Back up your opinion.
If your talking of DKs then I say they are OP(at least at my lvl). I feel so bad playing as one in PvP nice damage killer healing moves and plate. I'm a little 69 and I have 12k+ health (most other toons seem to have 7-9k) I can tank anything even at min lvl, poor rogues and clothies can survive about 4 seconds cause one strike hits for 2500 damage not to mention the afflictions and a pet. In PvE no matter what you fight you always come out with full health(unless its a huge pull or elites). I've played a rogue and a lock and they don't even come close to the DKs at least at lvl 70 in my experience.