Another multiplayer match between devs: http://www.youtube.com/watch?v=yv7snyLUywE&list=PL535E73EAD2F3AA15&index=8&feature=plpp_video
I think that's all the coverage from PAX so my thoughts about it:
1. It doesn't look like the timer stops during the glam cam which could be rough for large squads. I guess that means you normally won't see a full squad of 6 fielded in ladder games unless they fix that or raise the timer from 90 seconds.
2. Sectoids are REALLY weak
3. Chryssalids aren't very impressive as they don't always kill opponents when they attack and they don't have enough health to absorb return fire if they do manage to get point blank and then fail to make the kill. Plus they can't sprint and attack so even with their high movement speed it would be hard to kill an enemy that keeps falling back while shooting. I think this is going to be an issue with all melee aliens only.
4. Human soldiers with high level gear are really powerful compared to most aliens.
5. Cyberdiscs are monsters and we should all be afraid of them. So remember to give your heavy soldiers heat ammo for double damage.
6. Each alien type only seems to carry a single type of primary weapon so no sectoids with heavy plasmas.
7. Critical hits are FUN except when they happen to you.
8. Spreading fire and exploding cars will make things tough.
9. If multiplayer really takes off, which I expect it will unless their ladder system is terrible, odds are they're going to make a lot more maps.
10. Impossible difficulty lives up to its name, and panic is still a big deal, but not so much as in the original from the looks of it as only soldiers who get shot at seem to panic not a random recruit in the skyranger who decides to go berserk and unload into everyone around him.
11. It should be coming to Steam this week, so w00t for pre-ordering as long as I get the stupid haircut bonus.
