ME2 was pointless story wise. And really, the people who called it the greatest contemporary RPGs were games journalist's, and we all know how trustworthy they are. Sure there are people who love it for what it is and I don't fault them for it, but I found it insultingly pared down and "streamlined." It was rather amateurish for a sequel; correct me if I'm wrong, but isn't the point of a sequel to add more stuff, rather than take it away?Darth Rosenberg said:...or, ME2's regarded as one of the finest contemporary action RPG's, and ME3 was arguably the best game [to play] in the series by a long shot, with some of the best presentation and most consistent writing, to boot.Machine Man 1992 said:You're not missing much; ME2 was completely pointless and was written by assholes. ME3 is a middle finger to everything you hold dear, and written by incompetents.
Why would anyone insult a game's writers, though? Did you know them personally, and thus conclude they're all "assholes"?
Apropos more Mass Effect: actually, regardless of how well or poorly it may end up being written, it's not something I ever really wanted, because I'm really not sure how they can make the story valid and engaging without either messing up a player's continuity, or wussing out and just making a prequel or a concurrent narrative (neither of which appeals to me, as I'd prefer to see how my'verse played out after ME3).
Finally, ME3 just felt wrong. It's feel was all off, it was ugly, the glitches were regoddamndiculous, and lets not forget the writing that shit itself to death in the final act. Point is, I want a Mass Effect sequel to BE a Mass Effect sequel, not Gears of Halo Space.
Back on topic; I can't see them pulling the rabbit out of the hat on this one. The galaxy was several orders of magnitude of fucked at the end of ME3, you can't just handwave that away.