Next Total War

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Dogstile

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Violator[xL said:
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dogstile said:
I'd like them to try something a teeny bit more modern. WW1 seems like a good time period. The Bayonet was still used then if I remember correctly, gurkha forces with the British reportedly snuck behind enemy lines and slit the necks of germans in foxholes (although they'd leave the buddy sleeping to scare them).

I'm sure there were enough different units in that time period fighting to have a decent time with it.
Bayonet charges were more often suicide then not. Sneaking behind enemy lines was nearly impossible for the allies since the Germans had mastered the static defense. Nevertheless, I'd like to see a WW1 strategy game. I don't think Total War is the right platform for it though.
It'd require a whole new mechanic, one in wich you use loads of artillery and try to lose less soldiers then the enemy in attacks on eachothers trenches.
If we're talking trench warfare, then i'd agree. But i'm relatively sure (and hoping like hell i'm correct) that there was more to it than that.
 

khiliani

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May 27, 2010
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Rome total war 2 would be nice, the game would benefit from all the new stuff, and a bit more balance would be good.
i doubt that a more modern setting would realy work with the way total war games function, and you would probly end up with a company of heros like game.

they could also do a greek total war focusing on their golden age if they dont want to do a rome one i guess
 

Violator[xL]

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Not really. There was some mobile warfare in the opening and in the closing battles, but not much. It was basicly a massive soldiergrinder.

-Large armies, thank democracy, Napoleon and the draft.
-Bad communication. No radio's and crappy telephones.
-Outdated military tactics. Stupid arrogant Generals. Apathic politicians.
-Machineguns.
-Accurate rifles.
-Barbed wire.
-Army intelligence was nearly non existant.
-Army logistics wasn't very motorized. Most depended on rail. Wich isn't very flexible.

This combination led to a deadly cocktail. In the end the Germans came up with stuff like elastic defense and sturmtruppen and the French used the first light tanks.
 

Belcameron

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I think the problem with these WW1 and such idea's is people are only really thinking of the campaign map and how that works. Campaign side of it would be fine, setting up trenches and forts it would be easy peesy.

What your forgetting is the battle aspect.

In WW1 the transition went from battle formations meeting up and fighting eachother into defensive warfare. You have 'units' but they are not tight blocks of men like Empire and Rome, they are spread out. Warfare changed so drastically that I dont like Total War would be able to pull it off just right. It would be cool to have a absolute victory but the way warfare worked just to put it simply, wouldnt.

A interesting period would be the Dark Ages, a European map of shortly after the Roman Collapse and nations in any sense of the word not really existing. Instead of a Rome 2 or Medieval 3 that would be a good bridge. Play through Justinians attempts at reconquest of the west and the rise of the Arabs as they sweep through the middle east, which thus would show the start of the Mueslim nations.

I think with the ability to slightly customize some factions (Barbaric) the possibilities are endless.
 

BloatedGuppy

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It'll almost certainly be Rome 2 or Medieval 3, with my money being on the former first. Their engine and game play style is far more suited to ancient combat than modern.

What I'd really LIKE to see, though, is a Total War game set in the Song of Ice and Fire universe.
 

Snipermanic

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I'd like to see a late 19th early 20th century total war, scramble for Africa, Franco-Prussian War etc.

And eventually the 1st World War era, however that doesn't necessarily mean we have to have trench warfare
 

vrbtny

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I_am_a_Spoon said:
meowchef said:
I want them to make "The Lord of the Rings: Total War"

Someone please try and tell me that would be the best RTS ever.
Check out the Third Age mod for Medieval 2. It's awesome.
Indeed, that mod is epic. Easterlings FTW.
 

ACman

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Colonization: Total War.

Entire North and South American continants (Aztec, Mayan, Apache, Navajo, Cherokee) plus Western European Factions (England, France, Spain, Portugaul.)
 

thelonewolf266

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meowchef said:
I want them to make "The Lord of the Rings: Total War"

Someone please try and tell me that would be the best RTS ever.
Just download the Third age mod for kingdoms that thing is as good as any real total war game.
 

Mace Tulio

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I don't want to see TW go modern, or in fact anything later than they've already gone. I'd like to see a Rome 2 and perhaps a China. Apart from that, I'll trust the developers to make sound decisions, I'll probably buy the games either way.
 

maninahat

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ACman said:
Colonization: Total War.

Entire North and South American continants (Aztec, Mayan, Apache, Navajo, Cherokee) plus Western European Factions (England, France, Spain, Portugaul.)
They kind of dabbled with it, but yes I'd like to see a full game based around the colonization concept. Africa would make an interesting one too, with the likes of the Caliphates, Bedouins, and Benin Empire squaring off against Ottomans, The French, British and Prussians.
 

maninahat

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Snipermanic said:
I'd like to see a late 19th early 20th century total war, scramble for Africa, Franco-Prussian War etc.

And eventually the 1st World War era, however that doesn't necessarily mean we have to have trench warfare
The problem with that setting is that the units become too standardized. Towards the end of Empire total war, the reliance is largely on generic line infantry, light infantry and artillery. That would be magnified all the more in the Post industrial age, and create a fairly bland, limited roster of units. The naval portion of the game on the other hand; that would be interesting if awkward to set up (ships were shooting each other from over six to twelve miles away; that wouldn't look too exciting with the limitations of Total War's RTS maps.
 

Violator[xL]

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Snipermanic said:
I'd like to see a late 19th early 20th century total war, scramble for Africa, Franco-Prussian War etc.

And eventually the 1st World War era, however that doesn't necessarily mean we have to have trench warfare
That'd be a travesty, a WW1 game without trench warfare.

Frankly, I don't see it working in Total War. They ought to try it in a more classic RTS formula first, I really like the CoH engine. But that's offtopic.

Total War: Crimea would be fine for me.
 

Soviet Heavy

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AC10 said:
I want to see them do a sci-fi themed one.
Creative Assembly did try a sci fi themed game that was sort of like Total War called Stormrise.

It was pretty terrible.

OT.
I want a 16th Century Total War. The English become the most powerful country in Europe under Elizabeth I, and they get into a big war with France and Spain.
 

Saviordd1

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If not Rome 2 I don't think they would go past World War 1. Because WW1 seems like a sweet spot between big battles of the early days but not to much technology or air fighting as WW2.