Nintendo is just a disappointment...

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crimsonshrouds

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I got a itch to play some megaman after listening to this
So i went out and picked up a $20 nintendo card from work and i paid the $4.99 to buy megaman 3 for my unused 3ds that has been gathering dust.

Now I'm not best platformer especially when it comes to old NES titles. But this game is nearly unplayable. The amount of framerate drops that occur in this game when more than one enemy is on screen are absolutely ridiculous. The fact people are giving this game on there store 5 stars is mind boggling to say the least.

I personally would be embarrassed if I was running a store that sold this. What exactly is making this game cost $5? They are not fixing it, or even trying to when it has been on there store for a long time. I'm angry at my self for being suckered into thinking that nintendo would actually give a shit as to what they are selling their customers.

What really feels like a kick to the gonads is that they are advertising Binding of Isaac: rebirth on the 3ds store but when you click on it, it says that you must have "the new 3DS." I barely fucking use my 3ds and I see a new game that I want but I need to fork out $200+ for another console i will barely even use.

WTF was the point in me purchasing this 3ds in the first place? My gameboy advance and my initial Ds lasted me a hell of a lot longer than this shit. I have never been more disappointed in Nintendo right now.
 

Maximum Bert

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Havent played the game at all let alone on 3DS but you know its a Capcom game right originally on NES sure but still a Capcom game. I would hazard a guess that Capcom are the ones selling it on the Nintendo store and are almost certainly more culpable for any poor performance issues the game has than Nintendo.

So yeah you could blame Nintendo for poor curating and quality control but they are no different to Sony and Microsoft in that regards and of course lets not even begin with Steam.

As for the new 3DS thing yeah its annoying but its a thing. Companies bring out new consoles and tech in many cases arbitrarily to keep you spending. Its best to think of it as a new console instead of another 3DS albeit one with questionable improvements.

I am also disappointed in Nintendo but for much different reasons. Most of which center around their refusal to adapt to the changing market and continue their slow fall from relevance that started after the SNES era.
 

crimsonshrouds

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Sinister Minister said:
So...why are you blaming Nintendo for the shitty work a completely different company did?
It is uploaded on their store and uses their virtual console... Did you even read my post?
 

vare

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I would guess that at least some of the review score come from people who played it on nes, but not the e-shop version. Or the issue could be with your devise or something. Which would arguably be worse - I mean, Nintendo consoles aren't nokia-level, but they're supposed to be pretty tough.

Anyhow. The 3ds is 4 years older then the n3ds. About half a generation with huge leaps in what can be done on mobile platforms. The n3ds has better cpu, meaning it can run games like xenoblade, better battery and better 3d effects. It's a gen 8 gameboy colour basically.
It seems that Binding of Isaac was based on the version on the stationary consoles. To make it able to be run on the old 3ds, a lot more would have been needed to be reworked.

But tbh, if you're only interested in one of the games they provide then maybe it isn't the console for you?
 

crimsonshrouds

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vare said:
I would guess that at least some of the review score come from people who played it on nes, but not the e-shop version. Or the issue could be with your devise or something. Which would arguably be worse - I mean, Nintendo consoles aren't nokia-level, but they're supposed to be pretty tough.

Anyhow. The 3ds is 4 years older then the n3ds. About half a generation with huge leaps in what can be done on mobile platforms. The n3ds has better cpu, meaning it can run games like xenoblade, better battery and better 3d effects. It's a gen 8 gameboy colour basically.
It seems that Binding of Isaac was based on the version on the stationary consoles. To make it able to be run on the old 3ds, a lot more would have been needed to be reworked.

But tbh, if you're only interested in one of the games they provide then maybe it isn't the console for you?
Its probably not the console for me which is kinda depressing. I've owned multiple handheld systems from nintendo along with its home consoles. *sigh* It sucks what gaming has become nowadays -_-
 

Cold Shiny

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You're post's title is a little misleading.

You had one isolated incident of a product not working properly, and suddenly a company that is over a hundred years old is a disappointment?

You should have made the title about how the game didn't work right, not how horrible Nintendo is.
 

Zontar

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crimsonshrouds said:
Sinister Minister said:
So...why are you blaming Nintendo for the shitty work a completely different company did?
It is uploaded on their store and uses their virtual console... Did you even read my post?
Isn't that like blaming Valve for a game's problem that is on Steam, or Mictosoft or Sony for a broken game on the Xbox or PlayStation?
 

crimsonshrouds

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Zontar said:
crimsonshrouds said:
Sinister Minister said:
So...why are you blaming Nintendo for the shitty work a completely different company did?
It is uploaded on their store and uses their virtual console... Did you even read my post?
Isn't that like blaming Valve for a game's problem that is on Steam, or Mictosoft or Sony for a broken game on the Xbox or PlayStation?
I can only assume you have never worked in retail. If you do work in retail i hope its not in management. I do work in retail and and curating is a big part of it. When i built features of items and put them on display, i have to make sure none of the products are broken. The same goes for merchandise i put on the shelf. If a product is broken it is put into claims. Nintendo does not curate its store and does not care that its customer buy broken merchandise. CAPCOM may have shat the game out onto the storm front but nintendo put it on display.
 

Redryhno

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crimsonshrouds said:
Zontar said:
crimsonshrouds said:
Sinister Minister said:
So...why are you blaming Nintendo for the shitty work a completely different company did?
It is uploaded on their store and uses their virtual console... Did you even read my post?
Isn't that like blaming Valve for a game's problem that is on Steam, or Mictosoft or Sony for a broken game on the Xbox or PlayStation?
I can only assume you have never worked in retail. If you do work in retail i hope its not in management. I do work in retail and and curating is a big part of it. When i built features of items and put them on display, i have to make sure none of the products are broken. The same goes for merchandise i put on the shelf. If a product is broken it is put into claims. Nintendo does not curate its store and does not care that its customer buy broken merchandise. CAPCOM may have shat the game out onto the storm front but nintendo put it on display.
So....you have a problem with Nintendo assuming a game company could port a thirty year old game with simplistic coding onto a platform that also has the ability to do much more than is needed to run the thing? Hate Nintendo for it all you want, but I think most people here just assume that you'd have just as much annoyance at, or at least a mention, of Capcom's part in this...
 

Something Amyss

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Dagra Dai MC. VSO. said:
I don't know, Nintendo has been disappointing me for a long time. I passed over the Wii and it's looking like I'm doing the same for the WiiU.
Yeah, it's hard to be disappointed when your expectations are zero.
 

SD-Fiend

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Aparantlly the slowdown has reached "it's a feature" status so they decided to keep it in to retain the original feel of the game.


I would assume most if the reviewers played the original and didn't get bothered by the slowdown since they had fun regardless.

And they've been doing the whole upgraded console only thing since the game boy. The N3DS is just the first time they actually advertised it.
 

Kajin

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Apr 13, 2008
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I jumped on the Mega Man bandwagon with Mega Man X for the SNES and every time I tried to play one of the older games I couldn't stand it, but speaking from experience I can attest to the fact that the games even back then (at least with X, anyway) were pushing the limits of what their systems could do and occasional frame rate slow downs would happen. If the same problem happened to Mega Man 3 back in the day for NES, then it'll happen now on any system using software that's designed to emulate the old NES hardware. So you're gonna get the same problems now that you had back then >.>

Just saying.
 

FPLOON

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You know, walking into this thread, I was expecting something "different", per se... Oh well...

But seriously, I'm sure all Nintendo-based games don't have that kind of problem last as long as Capcom's Megaman 3 3DS port, at least... Also, in relation to everything else in the OP, the new 3DS actually makes the 3D worth it for those that actually wanted to give the 3D a chance beforehand, but the other 3DS (and its XL) wasn't doing it for them... And that's not even going into the difference in processing power and shit... Then again, just like the 3DS that came before it, it's still backwards compatible to the other DS games that have came before it...

Other than that, the e-shop is, at least, smart enough to know which games can (or cannot) be played on your respected 3DS otherwise you would be able to purchase Xenoblade Chronicles 3D and Binding of Isaac: Rebirth right then and there and, only after you download it, it tells you it couldn't play it in the first place... :p
 

Maximum Bert

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inu-kun said:
If we are already on the subject, can someone help me make my mind, I want to buy a Wii-U but it will be pretty much solely for Xenoblade 2. Should I buy it? and should I buy an european or american console (I live in Israel)?
Cant make up your mind for you but I bought a WiiU solely for Bayonetta 2 and Xenoblade 2 and although I have only been able to play Bayonetta 2 so far I consider it a worthy purchase simply because of how amazing that game is. I dont have many games for the WiiU though tbh (or PS4 actually) but it does have a few other games of high quality although the only Nintendo first party game I have is Smash which kinda disappointed but I do keep meaning to go back and try it again.

To be honest though Xenoblade Chronicles was my second favourite game from last gen and third favourite of all time so I was always going to buy a console to play the spiritual sequel unless it was oculus rift kind of expenditure. Oh and Project Zero 5 is out soon it gets a limited retail release in Europe but is digital only in NA.
 

CrystalShadow

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You know, not that I've ever played megaman 3, but have you considered that the slowdown may be an accurate representatuon of the original game?

I was around to see snes games when they first came out.
To give some random examples, starfox runs at about 12 fps.

Gradius 3 has severe slowdown if you get more than about 10 enemies/bullets/objects onscreen. The game was in fact designed around this, and if you were to 'fix' gradius 3's slowdown you'd actually make the game considerably more difficult.

Now, honestly, I can't say with megaman 3, given I know neither the original nor the 3ds version, but... It may well be accurate.
If it's not? Emulation is hard. Believe it or not, someone demonstrated that the fastest PC's currently in existence still can't fully emulate an snes, without a lot of hacks. (hacks which cause inaccurate emulation, and require hundreds of game specific patches to get things to work as intended)

If a 4 ghz i7 system cannot reliably emulate an snes, what hope does a 3ds have?
Even considering the fact nintendo's virtual console team have insider knowledge of the hardware, it's worth noting that for thwir own games they often spend ages doing performance tuning, and in some cases decide the only acceptable way to go about it is to recode the game from the ground up as a modern native title (especially on the handhelds).

Who knows what capcom did. Now sure, you can blame nintendo for that, but what can they do? tell capcom 'that's not good enough, you can't release it?'

It's a 30 year old game being sold for a minimal price. Capcom's likely reaction would have been 'not worth the effort'

Then again, as I said, there is also a chance this accurately reflects the original game.
Nostalgia can blind people to just how bad some aspects of older games really were.

The virtual console relies on being fathful to the originals.
Should they fix things that were always like that? Or leave them alone.

I have 3 copies of 'a link to the past' - an original snes cartridge, a gba one, and a virtual console version on the wii u.
Controller and dual screen support aside, the virtual consoke version is exactly the same as the snes version.
The gba version has had gameplay changes (modified puzzles in places, easier bosses), changes to graphics to fit a gba screen, and extra features (a new dungeon).

Those are completely different philosophies on what to do with old games...
And not everyone has the same opinions on which is best.
 

IamLEAM1983

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Came into this thread expecting anguished cries of "THEY CANCELLED POKEMON GO! MY ENTIRE SET OF WORLDVIEWS IS A LIE!" and what I get instead is someone misconstruing Ninty's role in a case of shoddy porting. Huh.

On topic, though - this is a classic case of "don't shoot the messenger", said messenger being Nintendo in this case. They do have certification processes, but I wouldn't be surprised if certain ports of dated products were put on some sort of fast track. I fail to see how anyone at Capcom or Nintendo could consider a 3DS port of Megaman 3 to be a priority, and considering, I'm sure QA wasn't as strong as it could be. This is as unsurprising to me as seeing that Sega initially released broken Sonic apps for smartphones, only to double back and purchase some fan's unofficial porting framework (the RetrOS engine), cancel the initial release and THEN re-release the apps with said framework under their name.

Nintendo has no obligation to curate anything. Look at Steam. Look at Apple. Both only lift a finger in cases of egregious abuse or offensive content - and in Valve's case, that's a generous assumption at best.
 

Something Amyss

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Dagra Dai MC. VSO. said:
That's it exactly, they already broke my hope so long ago. Remember when Nintendo was the guiding light of games? I remember buying the Sega Genesis and instantly knowing I'd fucked up. It took me months to offload it and save up for a Super Nintendo, and then, WOW.

Now, it's just Memories of Mario.
Memories of Mario sounds like a chiptune band. >.>

I got an SNES first, and a couple of my friends had the Genesis. I would eventually pick up the Genesis, when it was discounted, but I pretty much knew which console I wanted because Nintendo was THE way to go back then for most games. I'm glad I didn't miss out on Sonics 1-3 and a handful of other games, but the discrepancy in the size of my libraries tells me I would have missed out more.

In fairness, I do have a 3DS. And as long as Nintendo continues to make Pokémon games, I can probably find time to play it. But it's not really the "must-have" their consoles used to be.