Clovus said:
I remember a few years ago MS went after someone for just the modding. I don't see much of a problem with Nintendo doing this though.
EDIT: That XBox case involved Matthew Crippen and the case was actually thrown out of court when it got to that point. It was actual a federal case too, not something brought by MS. Now I'm glad this Nintendo story came up, since I remember hearing about the XBox case, but not the resolution. So, it's pretty clear why Nintendo is approaching this on valid copyright terms.
2nd EDIT: The important part of the XBox case was the the government had no evidence that Crippen was modding the system for piracy. So, you can mod a system to circumvent a protection measure, as long as the circumvention is not for the purpose of making an unauthorized copy. Like, modding a system to play homebrew games is legal. Who's to say what the customer will do with the hacked system afterwards?
If, and that is a big IF Nintendo is right about the "hundreds of Wii games available today" image, then they have a solid case as she appears to be advertising infringement. The concept that technology isn't illegal just because it has illegal uses is a strong one, but if you're advertising it for illegal uses (and I don't know that she is, but again, if), then there's a problem.
Looking at the site, there are multiple instances warning that illegally obtained ROMs are illegal. I'm not sure if this is an ass-covering idea after the fact or if it was always up.
Ken Sapp said:
Nintendo doesn't have much choice legally. It is necessary under copyright law for the holder to defend their rights, if they fail to do so they can lose them public domain.
That applies to Trademark law only, and only in cases where market confusion might be at issue. I'm not sure there is any reasonable assumption of that here. In fact, with the number of replications of Mario and other famous Nintendo characters out there unchallenged, the argument of "use it or lose it" kinda has no weight. Mario should, by any measure of trademark law, have been sufficiently degraded at this point. Of course, Nintendo is a big company, really big, and they get treated like special snowflakes. If you or I let a trademark ride like they did, we'd be fucked.
In any event, they are not required to go after copyright. You can't "lose" copyright in the way you can lose other IP statuses (trademark and patent).
Gilhelmi said:
Good for Nintendo. Piracy is theft. If you do not want to pay for the content, then you do not get the content. No one will ever convince me that it is not stealing to illegally download.
I'm glad you admit to being closed-minded. At least now I can move on to the more important point. The devices she's selling are not explicitly piracy devices. Now, maybe Nintendo's right and she did advertise that she would load up the newest games, but I'm yet to see proof of that. In the meanwhile, the site currently discusses legality issues.
However, now I'm curious. Is an MP3 player stealing? What about an android phone/tablet?
Hell, if a adblocker (not endorsing them, mods, just using his example) is stealing, is borrowing someone else's DVD (completely legal, by the way) stealing? What if you're walking down the street, and you walk by a TV store and there's a broadcast playing in the window. Is enjoying that without paying stealing? Should I report myself to the authorities because I'm in the proximity to a performance hall and sometimes hear the music without paying? Hell, On occasion an ad has failed to play before a TGWTG video. Am I "stealing" if their content provider (blip) screws up and doesn't send me an ad?
I'm just wondering how far into the absurd we go before people actually call it that, rather than feeling it justified. I'm surprised we don't have people complaining that playing local co-op on a game designed for local co-op is tealing, because only one person paid for that game.
DAMN YOU, DYNASTY WARRIORS! YOU HAVE MADE A CRIMINAL OUT OF ME!