hanselthecaretaker said:
^^There are no brick walls in Souls though really. The difficulty in Souls is primarily learning to pay attention and not getting careless. Bloodborne is perhaps skued towards a bit more skill-based, but I'd be surprised if even a B-Team Ninja game's primary difficulty didn't revolve around insane combos and don't-blink timing.
Is that not the case with this one?
No not really. Depends on your playstyle though. For example, I cannot and have not beaten any Dark Souls game (though I've play all of them). I find that I am not patient or good enough for the slow pace of combat. However not only did I beat Bloodborne, I found the game rather easy once I got used to the controls. I breezed through that game without ever hitting any kind of roadblock boss.
I find the same is true for me in Nioh. I breezed through most of the game, even easily defeated bosses that people on twitter and reddit seem to really have a hard time with. A couple of the bosses I took down in only 1 or 2 attempts. Something about the pace of the combat in Nioh really clicks with me and I don't have that much trouble with it.
I die of course. Either getting too cocky, or just surprised by an enemy I didn't see. But that isn't making the game hard, it just serves as friendly reminders to check myself before I wreck myself.
