It is true though, the PS3 hardware has room for the PS2 hardware, and it's not exactly hard to have ps2 software on there either...DracoSuave said:You are very wrong.Robert Ewing said:It's not especially hard, nor expensive to add backward compatibility.
The PS2 and PS3 have nothing to do with each other in terms of hardware. There's no similarities, and the only way to make backwards compatibility is full-on emulation.
Full-on emulation takes a LOT of work to make bug-free. Ask anyone who's been in the emulation community for a while... take a super nintendo emulator for example. People can point at one and go 'Well, this is perfect! They just need to do that!'
Shit took over a decade to get right. It's been around longer than windows.
Doesn't Microsoft only put up games that are BC on disc?Racecarlock said:but both companies ARE selling games from those systems as digital content so you'll have to buy them again.
It's definitely not extortion. Gouging yes, but extortion, no.It's extortion. Or at the very least they're intentionally gouging you.
How are you going to send that message? Literally buy nothing to support them?We need to send them a message. Backwards compatibility or no money for you!
Neither are games that can be beaten in fifteen minutes. Do you want to be paying 60 dollars for fifteen minutes of content?shadowmagus said:Nintendo called to remind us that the Nintendo, SNES, N64, and game cube were all not backwards compatible with each previous generation, lack of backwards compatibility is not a new thing.
The problem with this is that the hardware you're trying to emulate has evolved in compexity. Having a PS2 emulate a PS1 was onyl easy because it had a PS1 core processor in it. So to emulate the processor, you just co-opted that processor to do the work. However, on top of this, you need to emulate the BIOS, which previous systems did not have. Not too tough, but it's made emulation of the PS1 a LOT more problematic on computer than, say, a Super Nintendo.Still Life said:I think the technical barriers between each successive console generation are becoming less and less. The current generation of consoles have effectively morphed into closed-platform personal computers which require consumers to be constantly hooked to the internet in order to receive the highest quality out of the products.DracoSuave said:Bottom line.
PS2 emulation was shit. It was utter and complete shit. It was unreliable and didn't work for most games.
XBox 360 emulation wasn't even good for farkin' Halo for gossake.
Emulation has been around for a little while now and it's becoming more and more efficient as better programing tools are being developed and the demand for backwards compatibility for software grows. Apple have been using emulation tools since the early 90s for each iteration of software and for cross-platform emulation. PCs in general can use simple emulators to run programs from the 80s, or run PS1 games.
What I'm trying to say is that there is potential for BC on future consoles because the technical barriers are being broken by huge advancements in hardware and programing APIs. BC is becoming easier to implement and it's something I'd like to see more of in the future because it's a blast to fire up an old game on my PC.
It isn't hard to slap an emotion engine into a ps3, it just costs money.Robert Ewing said:It is true though, the PS3 hardware has room for the PS2 hardware, and it's not exactly hard to have ps2 software on there either...
If its so hard, then why do the older models have backward compatibility? Whats the logic in that? "Oh god, our consoles have gotten so good, that we'll have to ying-yang the balance, and remove an awesome feature, to make way for another awesome feature."
I'm sorry, did Sony come into your house and take a hammer to your PS2 or something?Racecarlock said:Why are we letting them make it so we can't play our old games until we buy them again from some digital store?
Of course, Nintendo's new deal is offering less than their last deal, which still had GC functionality.coolkirb said:simple fact is it makes the consoles more expensive to have backwards compatability and Nintendo, Soney and Microsoft all want to cut their prices, Nintendo is removing Gamecube compatability from the Wii so they can make it as cheap as possible for the last holiday season it will be their main consol (I think its expeceted to be under $100). Realy its just a case of people want cheap things and most people dont care much about backwards compatability as if you use the Nintendo example lots of people bought Wiis, while not many bought gamecubes.
And the games they're releasing online revolves around that emulation, so....DracoSuave said:Also, and this must never be forgotten, the BC on ps3s SUCKED. It's not the situation that it was good and they decided to stop making it...
Of course, your DS does have GBA compatibility, unless you have a newer system. Even the DS Lite slimmed down the console without trimming the GBA slot. I'm not sure it was ever about slimming things down to remove it.conflictofinterests said:I thought that for the most part backwards compatibility was eschewed in favor of slimming down the hardware? As far as I know, the reason my DS won't play GBC games is because there would be a lot more hardware needed to back that compatibility up. Not sure how relevant that is to disc-based consoles, though. Cartridge based ones are definitely affected by this, though.