Paragon Fury said:
PC gamers need to get it through their collectively thick heads - developers are dropping dedicated server support because it is becoming prohibitively expensive. Now while I can understand a slight bit of rage at not being able to pay for and host your own dedicated servers, you cannot honestly believe EA, IW, EPIC or anyone else owes you free dedicated servers now can you?
No one is asking the developers to host their own dedicated servers.
All the section of the internet that's outraged over this wants is the ability to host their own servers and the ability to join the servers, or connect via LAN, through the game client. It only costs the developer the initial development time, which is comparatively small.
I can see why developers are doing it; it's both an anti-piracy and cost-cutting decision, but that doesn't make it any less of a pain in the ass. LAN for RTS, or most any multiplayer game really, is one of the most fun features. They're basically saying that we aren't allowed to get together with friends and play the game in the same room. It's dumb and incredibly annoying.
Dedicated servers aren't as much of a loss, in my opinion, but it's still aggravating. Servers tend to attract the same people over and over again, and you get to know them through it. I've made a few fairly good friends through this kind of thing, so I'd be sad to see it permanently go the way of the dodo.
Really, it doesn't cost much to do (if anything, it's probably cheaper/easier to create the software for a dedicated server system than the matchmaking thing that's so popular), and, if not a majority, a large portion of the consumerbase would greatly appreciate the ability.