No Game ever deserves 10/10... Do you agree?

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qbert4ever

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ProphetOfCod said:
I don't think anyone should get 100% on an English writing assignment, an Art project, or any form of creative endeavor. Clearly, by giving out 100% you are signifying that this work of art is absolutely, completely without flaw, beyond the scope of even great artists like Leonardo Da Vinci, or the best writers out there.

So I'm afraid I'm going to have to take back that 100% you got on your last assignment and give you a much more honest 80%. Good effort, but I'm afraid it still has a lot of ground to cover before achieving perfection.
QFT. I can't really add anything besides what you, Anton P. Nym, and Lvl 64 Klutz have said, so I'll just give the short version:

1) No game is perfect, and 10 out of 10 does not mean perfect. If any of you nay-sayers
actually read what the reviewers ever wrote instead of just skipping to the little number at the end, you would know this.

And

2) Quit bitching because you disagree with other peoples oppinions. You want to give a different score? You write a review. I even know of a website that has its own forum for doing such a thing.
 

HSIAMetalKing

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Until we are able to mathematically measure how good a game is, numeric scales are a good way to grade games. What is perfection anyway? How do we achieve it? Can we achieve it? And will we know when we finally do?

The 1-10 scale is solid, as far as I'm concerned. At a glance, it gives you a good idea of how much a particular reviewer liked a particular game. If they give it a 10, that means they really, really liked it.
 

Yan-Yan

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(got bored and gave up reading a chunk of the thread)

I read a '10 out of 10' as simply saying "in it's genre, it is the best to date". It doesn't mean perfect to me, it doesn't mean there were no flaws, it only means that compared to what has been seen before, it is better, if only marginally.
 

BloodSquirrel

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CTU_Agent24 said:
I was looking at the reviews of GTA 4 and MGS 4 and some (not all) reviews game them 5 stars or 10/10. Why?

For a game to get 10/10 it should have to be absolutely perfect with no faults. I love GTA 4 and MGS 4 (Great Games) but they are NOT perfect. GTA has flaws in its combat and cover, MGS game play is be no means perfect... Why give 10?

Think of The original Perfect Dark for N64. An awesome game which received 9.9 and 9.8 in most reviews... That?s an appropriate score. It was a great game but was still not perfect...

My opinion... What do you think?
The whole "9.344112221/10" scoring system is, at best, a misguided attempt to pretend that a lot more intellectualism is behind game reviews than actually exists.

There's no point in having that kind of resolution when opinions vary as much as they do, especially when it come to the "best game ever" level of things.
 

curlycrouton

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Also, I hate to say it for fear of sounding like a bloody fanboy, but Bioshock delivered one of the best gameplay experiences I've ever had, and I can't think of a single fault.
Oh and not forgetting The Orange Box (minus TF2)
 

AlphaWolf13

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Meh... The scores based on the reviewers, not the people reading them... Why bother trying to question it?

Plus, everyone has different opinions of games... So what some people see as perfect, others won't...

Like this
curlycrouton said:
Also, I hate to say it for fear of sounding like a bloody fanboy, but Bioshock delivered one of the best gameplay experiences I've ever had, and I can't think of a single fault.
Oh and not forgetting The Orange Box (minus TF2)
He loved Bioshock, I thought the gameplay was "decent" at most. I did like the scenery though.
 

Johnn Johnston

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10/10 doesn't mean that the game is perfect. It just means that the reviewer thinks it is as good as the developers could make it, and there are no glaring flaws.
 

Nordstrom

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Rounding errors have an influence. In a 5-point scale, some games are worth a 5 because a 4 would be too low. On a 10-point scale without fractions, a 10 simply means that it's closer to 10 than 9. It doesn't mean that it's perfect. I agree that it's highly unlikely for a game to achieve 100/100.

Taking averages of many scores results in crazy levels of precision. Who can tell whether a 94% rating is better than a 93% rating? Statistically, it might be possible to tell the difference (for a math-head like me, I would love to see confidence intervals). However, subjectively, the scale is way too fine.

I don't mind the numbers but they are only as good as the reviewer and how much their tastes align with my own. I think that a 5-point scale offers more than enough precision.

In addition, for 10- and 100-point scales, people revert to a test mentality where anything below 5 or 50 would be considered a fail. In this case, it's pretty easy to approximate a 5-point scale by eliminating the bottom 50%.
 

SenseOfTumour

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Also, at least in magazines, I've rarely read online reviews, I find most magazines seem to put 7/10 as average. IF a game gets a 5 its getting really hammered, where surely a 3 would be a bad game.

One of the few I trust are EDGE and GamesTM, who actually seem to judge games fairly, and regular hand out 8s to really good stuff, I think EDGE have given about 2 10s ever.

Also, scores shouldnt be allowed in advertising without the date. Would be far easier to know if a game had dated as a 6/10 game for example I believe would age far quicker than a 9/10 game.

Most people dont reminisce about average games from the past.
 

Asehujiko

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The best games get a 9 or a 9.5 almost without exeption. A 10 is a sign of hype(or more sinister, publisher meddling) and not of product quality.

If reviews were about informing the costumers about games instead of marketing said games, www.giantbomb.com wouldn't exist.
 

Jack Spencer Jr

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Asehujiko said:
If reviews were about informing the costumers about games instead of marketing said games, www.giantbomb.com wouldn't exist.
Bad news. Reviews are more about marketing than informing the custo... flappy pappity poo. Pretty much the only think that reviews do with any reliability is let people know the reviewed game exists. I mean, seriously. Who would have even noticed Halo 3 if Yahtzee had not reviewed it? I'm sure most people aren't even aware there's a Halo 1 and 2 and think the number in the title is like the number in Killer 7, which lacks parts 1-6.

Any consumer advice or actual criticism found in reviews is secondary, extraneous, and entirely optional.
 

GeeDave

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Madaxeman101 said:
gta didnt deserve ten because it could have been improved by having planes in it
Hahaha, oh my goodness. The level of entertainment these days.

I don't have a great deal to say on the whole number rating system, except that doing it out of a 100 makes more sense to me. I find the Steam ratings to be pretty good. And I know, I know... you could just include decimal points, and say Bioshock got an 8.7 ... but 87 just seems more... accurate. Sort've like how 6:45am sounds earlier than quarter to seven in the morning. If you're with me on that one at all?

The biggest problem these days is that people are so freakin' hard to please. Most of them... ie, most of you have absolutely no idea what amount of effort and research went into the games they play and they will pick at any little thing, especially things that they just 'personally' didn't like. But this in itself isn't something that can be resolved. The developers can't keep you up to date with every little thing that goes on, they can't include you in their briefings to discuss what can and can't be done, what's feasilbe and what simply has to be there.

Not to say of course that even the developers are always completely happy with their works, deadlines are a mother-trucker and devs have to focus on the core of it all to begin with, they need something that at the very least portrays an accurate representation of what they wanted to achieve. Some developers have the luxury to state a release date of "when it's ready"... but then people still ***** and moan, shit... you'd probably knock a point off the score for deadlines being put back. It's just "want want want want" with the majority, If I didn't need the career in games I'd wish everything would just stop so that everyone of you would actually appreciate what you've got.

Buuut at the same time, we are paying money for a product and I can certainly understand some peoples views when they're not best impressed. It seems that nobody is aware of the refund policy though. If you don't like a game, take it back! Get your money back! It's the perfect way to get your point across, and it will force the developers to turn around to the publishers and say "see, we fucking told you, the deadline was too tight, we had to skimp on too much"

Holy hell where am I going with this?

Ratings... ah yes ratings. I honestly believe more games should get 10/10. Quite simply because nothing is ever perfect (as mentioned previously, and will probably be mentioned again, and again). And having just a few rare gems land in the 100% mark implies that they are. Screw all this talk about flaws too, if you find 23 things that you like, and 1 thing that you consider a 'flaw' why does the flaw hold more value? Boo friggin' hoo you couldn't fly planes in the new GTA (which I like, as the planes in the other one sucked to fly around)... but you could steal cars, boats, kill people, shoot stuff, drive around an open world etc etc etc etc etc. It's definitely still a GTA game.

Naturally, in an ideal world we wouldn't have number ratings. But they exist purely for the simplicity of implying a games merit to those quite unaware and not entirely bothered about it all really. They're for your parents, or for non-gamer friends to use as a simple scale as to what would make a good gift for someone who does like to game. They're for the developers and publishers, a quick pat on the back or a slap across the face. They are not for the likes of you and I. Discard the information and go by what you know, trust in Yahtzee or gameplay footage, trust in the story or trust in the screen shots.
 

Unknower

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Why do people make such a big issue out of this? 10/10 doesn't mean perfect. It just means excellent. Not that hard, folks.
 

mjhhiv

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Generally, I don't give a 10/10 rating. My favorite game of all-time is Fallout, and I understand that it doesn't even deserve this score. I feel you can make exceptions for a few games, though. All of the games in The Orange Box combined should get a 10/10 because it's as good of deal as you'll ever get in gaming, but you'd have to go way back to find a single game that deserved this score. Maybe Ocarina of Time? I don't know - it's all debatable.
 

agerdemon

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Feb 14, 2008
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Games can never get perfect scores because they will always be someone who won't like the game or a part of the game as everyone has a different opinion.
 

stompy

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I'm going to be honest: I think that reviewers should be able to hand out 10s. A score of 10, in my eyes, is not perfect, but it means it is the best of its genre (either through revolutionising or perfecting many aspects), it is extremely polished, and its minor flaws should not get in the way of the game in such a way that even the average gamer should be able to move past its flaws.

Unfortunately, reviewers, under pressure, may just give the next big thing a 10. That's why you just read the review, not just look at the score.
 

wewontdie11

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I have to say I think that a 10/10 should be reserved for something that has no faults whatsoever. Because rating a game just using a number means that you are comparing everything relatively, a game now that gets a 10 now, like Halo 3 or Bioshock because it is the best of its type at the minute, would not be comparable to a 10 in a few years time if a much better game comes out. Just using a rating system like that could be quite misleading.

Which is partly why I do not take a blind bit of notice of most reviews that simplify things to a vague number.
 

GeeDave

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TheNecroswanson said:
Um, a game will always have faults. A game without faults is Pong.
An incredibly wise thought there. It's just a shame nobody will read it, and then carry on to rant about how games like GTA should not be given 10/10 because it didn't feature planes that you could fly!? (Yes, I'm still shocked at that idiotic comment. Obvious lack of intellectual thought, right there.)