Xsjadoblayde said:
Are you serious or joking here? You're the one that brought up Fallout as a comparison, I was merely working off it.
By using it in an entirely different context. I mentioned
Fallout 3 because I was citing it as an example of someone considering a game to be one of their favorites despite never actually completing it. You tried using it as an example of an open-ended game having structure. These are
vastly different contexts.
The entire universe is RNG.
No, it's not. They've designed specific aspects of the universe and its lore. You can find videos of Murray talking about that all over the 'net.
That is pretty much all we know.
It might be all you know, but I've been following HelloGames talks and demonstrations on the game. They've written some amalgam of lore and narrative within the game, and constructed specific species, civilizations, tech, events, etc. Hell, one of the reasons for the delay into August was because they wanted to add some more polish to "key moments", implying there are specific events that take place during a play-through.
How can you know how much of an RNG universe you have seen?
Well, I could be pedantic about it and say you could work it out based on the criteria and seed algorithms the devs utilized to make that RNG universe, but I'll capitulate and just say, "You probably can't know how much you've seen."
How can you know if you may have been dealt a rather poor hand to play?
See above.
I am assuming a lack of knowledge, considering hardly anyone knows much so far, it isn't even much of an assumption.
It..kind of is, by definition. Stating something is, without knowledge one way or the other, is an assumption.
just that any review isn't much of a garuntee of what another player might experience
This is true of literally every game that is non-linear (and even some that are linear) or built around some sort of procedural or randomly generated content. Why is it suddenly an issue with
No Man's Sky?
I'm not trying to say it is impossible to review,
Mmmm, you kind of did, though. If I may?
How does one even review a game like this? You can't possibly reach the end in any short space of time, you can't even know how much of the content you have observed from the game
Awful lot of
can'ts in that comment.
But that doesn't matter. You asked how someone could review a game like this, I offered a method. You apparently don't accept that method. Therefore, we seem to be at an impasse.