That's not what I mean with echo chamber. I mean that if you end up with a group of people who think alike you're just going to confirm each other's biases and viewpoints. What I argue for is also (not just, both are useful) looking for reviewers who will challenge your perspective, make you look at things from angles you wouldn't have considered on your own or through people who think like you. For instance, a few years ago I started playing and loving a game because a reviewer I follow, TotalBiscuit, didn't like it. It made me consider the game from a different angle.fisheries said:Nope. If I'm looking for reviews for consumer advice, I want someone with similar views. Reviews aren't telling me what to think, it's not an echo chamber, they're telling me what they thought about the game. For that, I want someone who's tastes are like mine. It's no echo chamber of any sort. I'm literally taking in someone else's view on something I don't yet have a view on. Exactly the opposite of an echo chamber.
Bottom-line is that I'd argue that you don't just look for people who think like you but get more varied opinions and viewpoints. Not as much games you'd dislike, but games you'd perhaps not considered before. I only have a relatively small overlap with TotalBiscuit in terms of videogame taste for instance, but that's partially why I value his views on games that might interest me so much. He can spot things in a game that I might not spot because of my viewpoint. And with that information I might reevaluate my opinion or tastes. He might also talk about games I wouldn't have considered before but give reasons for his like or dislike that end up agreeing with my tastes. That happened with FTL with me.
Quantifying opinions, by the way, is being able to say exactly why you like or dislike what you like or dislike. Adding an elaborate "because" to your opinions. Because it's with that information you can truly compare their opinion about something with your tastes and make an informed decision.