Eeeeeeeh, its a bit different.Xsjadoblayde said:Star Citizen developers must be bricking it if this goes anywhere. Though depends on how loyal the sunk cost fallacy can make people.
If they release Star Citizen claiming it has all its promised features, but it doesn't, sure.
If they release Star Citizen and state they weren't able to include certain features, and can prove they made a good faith effort to do so, then they're fine.
Its the difference between crowdfunding development and "Pledging" to a game, vs pre-ordering a game. When crowdfunding, the money you invest disappears to create the game, and thus you understand and accept the risk that if something falls through despite efforts to make it work, that's part of what will happen. With pre-orders, you have the option to recoup your investment before release, and thus you expect there to be no risk at the time of release - when you're locked in to your purchase - that features that are promised won't be in the game. If you're informed pre-release that they won't, you have the chance to cancel [Which you don't in crowdfunding as your money has already been spent], and if you hang on then you understand those features won't be there. If you aren't informed pre-release though, that information was knowingly withheld from you in order to make you still agree to buy the game, despite it not being what you were promised. There is a specific stipulation about this in contract law [Which advertising law tends to fall under], that basically says in circumstances like that you are allowed to void the contract, as they knowingly took advantage of your lack of knowledge.