So I have been summoned again. Anyways, I have had time to think about it, and here is how I personally think Crowdfunding should work.
One, people keep saying charity and stuff, but really its a different kind of loan. We should be considered investors. When you get a loan from a bank, you are expected to pay it back, with interest. With someone funding it, like a game (since our focus has been game developers more than any other potential crowdfund project), ie a publisher, they pay for the game but may expect to have creative influence, and they too expect to get paid back in profit. The difference with crowdfunding is there isn't someone making changes to your project, and you don't have to pay interest, and likely they have to buy the product themselves aswell. Its not a charity, and it should not be. People are paying for a product, and I think backers deserve a return, one way or another.
Both bank loans and publishers have risks of failure, as does crowdfunding. The project runners should take careful consideration for all potential costs, and likely should set a goal with some legroom.
They set the goal, and either A: Enough people like the idea that it reaches its goal, the project gets the money and should be able to finish it. Then the backers now have the ability to buy the product. Or B: People don't like it, doesn't make its goal, everyone who did fund some of it gets their money back, the project gets nothing.
Should they get excessive funds, I -don't- think they should be punished for it. This is where I am actually on the project's side. It shouldn't be held against you that people actually like your idea. All they should be expected to do is fulfill their original goal. Obviously this just means they have way more legroom to work. If they finish and want to add more, good for them. If not, then I think they should get to keep the money, though perhaps give backers the product for free, since you don't need as much profit.
If the project just falls through, that's unfortunate, but you should have planned better. Why it failed may be important, but a bank isn't going to care that your project failed, and expect to get paid regardless. People who keep saying "but the money is gone" need to understand the concept of being "in debt".
Projects should also be clear and open with how things are going. A publisher doesn't just give money and not keep tabs. Plus this may allow issues to be better avoided. A full plan beyond idea should probably be part of the pitch atleast, so people can judge for themselves if they trust the project to succeed. A bank giving a loan to a start up business is likely to want to know you have a decent enough plan, perhaps a location picked out, proper licenses or whatever.
In the case of people scamming or embezzling, or shady things, well obviously they definatly need to pay back, and possibly be arrested. Fraud is fraud. If some people ruin a project for others, in the case of multiple people working on it, only those doing the illegal stuff should be punished such as in Saulkar's case.
I hope this more clearly and fairly expresses my opinion on this, and if anyone has any issue with all or some of this, that we can continue proper and thoughtful debate. I'm not a money expert, I just think people need to be open and fair, and not trying to scam each other nor should faulty practices not be fixed. I do like the idea of the community more directly getting to decide what gets made, but I think it needs some work before all the kinks are hammered out.