No negative reviews for Max Payne 3?

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heyheysg

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Jul 13, 2009
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Wow, this is a low for gaming journalism, first Diablo 3 and now Max Payne.

of course game reviews are subjective, people can like certain games and not others, but I'm really surprised that reviewers are not really digging into the flaws of Max Payne 3.

i'd like to see if anyone else has experienced this

Pros

1) Excellent dodge-shoot tech
2) Great environments even though not too noir-ish
3) Dynamic difficulty on checkpoints (if you die too often at a certain checkpoint, the game makes gives you more health and ammo gradually)
4) Same cheesy dialogue


Cons
1) Ridiculous amounts of cutscenes,

-People complain about scripted events in COD, about the cutscenes in Uncharted and the non interactivity of Heavy Rain. For a shooter, MP3 is much worse. There is a painful amount of cutscenes and the play time is just sparse, especially in the opening chapters.

2) Going away from the core of the series

Max Payne 1/2 has always been about diving into or away from groups of enemies, making yourself hard to hit, destroying the environments as everything explodes around you.

Max Payne 3 has a COVER SYSTEM and not even a particularly good one at that. You can't traverse corners, or at least the tutorial doesn't teach you how. There's no point in using bullet time as there appears to be some sort of aim assist, even in the PC version.

3) Change of art style.

So no graphic novel type cutscenes, ok fair enough (there are some semi reverse comic panels) Instead you get endless cutscenes filled with unnecessary MTV styled overlays that distort the image every few seconds. Yes Max Payne is an alcoholic and he has a hang over. WE GET IT.

4) Constantly changing your weapons for cutscenes

Related to the cutscenes, as you enter one every few minutes, it changes your weapon to the default single hand. Regardless of what you had before (dual wield or rifle). What's the point of using different weapons then? They even give you achievements for getting kills with different weapons.

5) Dynamic difficulty dumbed down

I had a boss fight which I died 7 times in a row. I thought, "wow a challenge finally" At my next revival, the game made the boss take 2 hits and die. *eyebrows raised*

So Max Payne 3 would be playable, if you've never played a MP game before or if you want to play it to see what happens to our luckless hero. But it certainly doesn't deserve all the praise that has been given to it so far.
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
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Eh, whatever. It's a pretty good game. Nothing spectacular, but I don't see why it would deserve a critical drubbing.

Although I grant you that there are a few more cutscenes than neccesary, the drunk-o-vision is annoying and the weapon switching during cutscenes is a bit of a head-scratcher.

However, I've seen these issues brought up in multiple reviews, so I don't know what your issue is.

I couldn't give a damn about "change of art style" and "going away from the core of the series". People say that about every sequel ever made. Personally, I'll take attempted improvement over rehash any day of the week.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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It's a Rockstar game. Critics get very hyperbolic with them.

GTA4 and RDR also had all their (BIG) flaws overlooked by most reviews. GTA4 was the highest rated game ever on Metacritic for a while and it doesn't have mission checkpoints, doesn't work properly on PC and has an atrocious frame rate and shit controls on the console versions. How did that happen?
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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heyheysg said:
5) Dynamic difficulty dumbed down

I had a boss fight which I died 7 times in a row. I thought, "wow a challenge finally" At my next revival, the game made the boss take 2 hits and die. *eyebrows raised*
Was it a minigun guy? They have a tiny, difficult to hit weak spot just under the mouth where you can 2-hit them from what I've heard.
 

Dandark

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Sep 2, 2011
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Game reviews have been broken for a looooooong time. I'd be more surprised if it got reviews that didn't give it high scores and overlook flaws, it happens all the time with big budget titles.

Especially popular ones, just look at Skyrim. I love Skyrim and all but it has flaws and did not deserve some of the perfect 10/10 scores that it got.
 

ResonanceSD

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Dec 14, 2009
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MiracleOfSound said:
heyheysg said:
5) Dynamic difficulty dumbed down

I had a boss fight which I died 7 times in a row. I thought, "wow a challenge finally" At my next revival, the game made the boss take 2 hits and die. *eyebrows raised*
Was it a minigun guy? They have a tiny, difficult to hit weak spot just under the mouth where you can 2-hit them from what I've heard.
A generation of gamers raised on the large glowing weak spot just got murdered by that guy.
 

hazabaza1

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Nov 26, 2008
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Wait, wait, wait, wait, wait, wait.
The cutscenes changing the weapon you had equipped makes the game bad and invalidates using different weapons?

You're funny.
 

Kungfu_Teddybear

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Why should there be negative reviews? It's a solid game. I don't deny that it has it's flaws, but overall it's a solid game.

The only thing that annoyed me about the game was every time a cutscene started, Max would get out his sidearm when he had an assault rifle or shotgun or other weapons that requires two hands, but it's not exactly hard to just change it back.

Also, there was definitely no aim assist on the PC version, or at least I never noticed it, I've completed it twice on PC and I've never noticed an aim assist.

I had to laugh at the stadium mission where Max get's shot in the shoulder though, cutscene starts and I had 5 bullet wounds in my chest but Max was clutching his shoulder, apparently he only get's hurt by bullet wounds when he's scripted to.
 

Casual Shinji

Should've gone before we left.
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Jul 18, 2009
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hazabaza1 said:
Wait, wait, wait, wait, wait, wait.
The cutscenes changing the weapon you had equipped makes the game bad and invalidates using different weapons?

You're funny.
It doesn't invalidate the use of different weapons, but it is annoying as fuck when it happens. Especially when that same cutscene forces you into a direct firefight.

I've seen a fair share of negative reviews for this game though. Even Gametrailers had the balls to bash this game for the broken mess that it is.
 

Instant K4rma

StormFella
Aug 29, 2008
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I really enjoyed Max Payne 3. A lot. Personally, I always had the same guns in cut scenes that I had previously, but maybe I'm just lucky.

As much as I enjoyed the first 2 games, to complain that it "changed the art style" and "diverted from the core of the series", that is to be expected with this much time between installments. Yes, they dropped the comic book panel storytelling in exchange for... Actual animated cutscenes. There is a fine line between sticking to a general feel of the series and stagnation.

You want to talk about a mediocre installment to the Max Payne series? Go ask Mark Wahlberg about that.
 

Tallim

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Mar 16, 2010
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Eurogamer gave it 7/10 so I wouldn't say there weren't any. Eurogamer are usually cloase to the mark with most games.

http://www.eurogamer.net/articles/2012-05-15-max-payne-3-review
 

zumbledum

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Nov 13, 2011
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it is cut scene heavy , but then so were the other 2. it changing your equipped weapons is a massive first world problem. i mean lets be honest after a cutscene i have to press a button , when this is the biggest complaint you have...

its still dark and max like i to was worried about the choice of locales but after trawling through the favellas(sp?) i take it back really worked a treat for gameplay.

i particularly like the way there a lot of NPC's floating around that may or may not be hostile and the way the game lets you make the choice to murder or not and even if you should feel bad about it

that aim assist was horrendous took me a while to find both the options and they really should default to off in the PC version but on the whole an extremely fun and polished addition to the series.

thats how i saw it anyway
 

daveman247

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Jan 20, 2012
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Casual Shinji said:
Even Gametrailers had the balls to bash this game for the broken mess that it is.
Its a broken mess? It has some flaws, but i wouldn't call it "broken". Except the laser sights, those ARE broken :p The cover system could be a bit better too.

And i wouldn't exactly call a 7.5 score "bashing" the game either.


And the pistols are easily the best weapons in the game, so it changing them in cutscenes is no big deal.
 

Yopaz

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Jun 3, 2009
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You know, point 2 and 3 are giving me a fanboy vibe. Change is bad, change should never occur. Yeah, you make a reason why you don't like the change, but change isn't objectively bad. Game reviews are subjective, people enjoyed it more than you. Move on.
 

daveman247

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Jan 20, 2012
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heyheysg said:
Cons
1) Ridiculous amounts of cutscenes,
Yes theres frequent cutscenes, but they are short so its not too bad.


2) Going away from the core of the series
Nah, i gun-dived plenty in this one too. And like before you just have to make sure you aren't left lying in the open like a fool :p

Also, go into options, turn on "free aim". Fixed.


3) Change of art style.
Yeah i miss the graphic novels, but the cutscenes are fine too. The colour thing didnt bother me.

4) Constantly changing your weapons for cutscenes
Related to the cutscenes, as you enter one every few minutes, it changes your weapon to the default single hand. Regardless of what you had before (dual wield or rifle). What's the point of using different weapons then? They even give you achievements for getting kills with different weapons.

I dont even know how to reply to this. Because it changes to your pistol it is pointless to use other weapons, what? You can just change back you know...

5) Dynamic difficulty dumbed down.
Please, this game is easily much more difficult than the last two. You probably just shot them in the head, that tends to kill them quick, that.

-Mod edit: Please separate the quote if you're going to reply like that, or you could be mistakenly punished for Low Content. Thanks!
 

Casual Shinji

Should've gone before we left.
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daveman247 said:
Casual Shinji said:
Even Gametrailers had the balls to bash this game for the broken mess that it is.
Its a broken mess? It has some flaws, but i wouldn't call it "broken". Except the laser sights, those ARE broken :p The cover system could be a bit better too.

And i wouldn't exactly call a 7.5 score "bashing" the game either.


And the pistols are easily the best weapons in the game, so it changing them in cutscenes is no big deal.
It is a big deal because it's just one example of the game telling you what to do and forcing decisions on you. Like triggering cutscenes if you get within 20 feet of a door, insta-killing you if you fall in the frikking water even after you shot every goon in sight, running you out of cover straight into a firefight for no reason at all.

And I want to decide for myself what weapon I want to have equiped, I don't need the game to do it for me, especially when I have a perfectly good shotgun/rifle.

Oh, and then there are the "stealth" sections where you're giving a silenced gun, eventhough the moment you shoot any goon with it all his buddies immediately know where you are like they're some kind of hivemind.

The only good thing about this game is the straight-up shooting action. Everything else is either broken or goddamn annoying.
 

Adam Jensen_v1legacy

I never asked for this
Sep 8, 2011
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MiracleOfSound said:
GTA4 was the highest rated game ever on Metacritic for a while and it doesn't have mission checkpoints, doesn't work properly on PC and has an atrocious frame rate and shit controls on the console versions. How did that happen?
And it had shitty story and shitty characters compared to previous GTA games. The magic was gone. Rockstar wanted to make a realistic game instead of making a satire, which is what GTA was all about until GTA IV.

As for Max Payne 3, I really enjoyed the game, but I had a few issues with Max. He didn't really feel like Max I got to know from previous two games, until halfway through the game. Also the writing isn't exactly on par with older Rockstar titles. For example, every bit of dialogue between Max and Pasos is terrible and the game is completely devoid of humor.