I'm playing through Twilight Princess on Wii for the first time (I've already completed it 2 or 3 times on Gamecube... HOLY HELL EVERYTHING IS BACKWARDS) and I'm getting ready to go to the third dungeon; the water one. Yet first I have to spend half an hour or so killing light insects. Does anyone actually find this sorta thing *fun*? It's not even a case of familiarity breeding contempt; I clearly remember hating this process the first time I played through the game. So my question is "why do developers put things in games that are nothing more than chores?". I'm all up for challenges, they give a sense of accomplishment. But this sort of thing isn't even difficult, it's just annoying. Stealth sections are equally terrible.
Discuss the inclusion of sections in games which could never be considered enjoyable.
Discuss the inclusion of sections in games which could never be considered enjoyable.