mattttherman3 said:
Too bad, I was hoping it was true, they keep releasing the same game. Stop fooling yourselves! New pokemon does not mean new gameplay!
Must school another person in the ways of Pokemon that have this way of thinking. You say they have not done anything different with every game huh, lets count the ways.
1. Weather effects.- Sandstorm, Hail, Sunny Day, Rain Dance. Pokemon can abuse weather effects to get an advantage. This changed the gameplay quite a bit.
2. Abilities- Pokemon now have one, or so much as three abilities they can choose from. Weezing now has Levitate so he is immune to Ground and entry hazards.
3. Entry Hazards- Setting up Stealth rock, laying down spikes. This forced people to either carry a rapid spinner on their team(which gets rid of hazards) or take it out as soon as possible.
4. Double Battles- You can now verse 2 on 2 which changed the strategy.
5. Triple Battles- You get even more chaos with this.
6. Held Items- Pokemon now can hold a wide variety of items to help them out. A life orb to deal more damage, or leftovers to recover hp every turn.
Should I keep going, or are you done talking out of your ass.