Not being the target audience

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Erana

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Feb 28, 2008
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I doubt there's a female gamer out there who never, to some degree, felt that she wasn't the target audience for a game she played. And let's face it- very few games do consider female gamers who they're making video games for.
When this feeling is ever voiced, the general consensus is, "Yeah, but that's not going to change any time soon. If you let this bother you, you're only wasting your own time."

Really, though, this isn't reserved for women, nor is it only a matter with Video Games. There's another recent example, in which for me, the reverse is true.
Take the movie, Eat Pray Love. I must admit that while I am a bit young, this movie applies to women like me. I love this movie, and had a great time watching it.
But look at almost any critic that doesn't fall into this film's target audience, and they're likely ragging on it nonstop.
There are endless examples of a clash between someone and a thing that's not aimed at them. Many apply to your own lives. It leaves me wondering, though, just how to draw the line between "Good for its audience" "Good for its genre," and just plain, "Good" and "Bad." How heavily do such factors draw upon the opinions you voice when criticizing things?

Personally, I try to simply not talk about something I don't care for; like I don't hate-rant about Final Fantasy 7, despite the fact that whenever anyone gives it a compliment, I want to punch a hole in the wall. I know I'm not the target audience. If I must, I will address the facts I know about it, perhaps a little bit of opinion, but leave it be. With something I do like, such as many chick-flicks, I try to keep in mind that not everyone appreciates a theater full of girls singing Abba at the top of their lungs, and not proclaim it as one of the best movies EVAR!!1 just because of my personal feelings towards it.
And while I do avoid stepping on toes, I can't help but feel that my opinion lacks a certain potency because of it...

[small]Keep in mind that while examples are welcome, and even key to a good argument, for the love of GOD, don't just bring up something, then trash it, or praise it to pieces. A rant on how you feel about Halo, or say, Eat Pray Love, isn't really on-topic, and chances are,[/small] everyone has heard what you're going to rant about, likely multiple times. [small]Re-read the OP if you don't get what I'm trying to discuss. If you don't get it, simply don't post. This topic is a bit more sensitive than normal, and I'd appreciate some extra effort put in to prevent it from being derailed. Thank you.[/small]
 

rustybadger

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Aug 21, 2008
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I, honestly, have nothing productive to contribute.

I like films based on if i like them.

Many a time i have walked out of a film saying, "i see what they were doing, but i don't think that i'm the target audience".

I hate to be the antogonist (no, i don't), but i don't disagree with what you say.

i hope i'm not being a pillock, but have drunk a few.
 

Outright Villainy

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Jan 19, 2010
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Well I get that all the time. There's plenty of "Artsy" films that I simply wouldn't enjoy at all, but (usually) I can see that it's well made at least. Or some romantic films, like the notebook say, I can tell at least go for some authenticity, and if I lacked a y chromosome I would probably love it. Conversely, there's plenty of science fiction I like that many of my friends wouldn't like, but they wouldn't be dismissive of it.

Also, more generally still: Poetry.
I just don't get it at all.
 

Blue_vision

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Mar 31, 2009
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I don't get the argument that video game need to be targeted towards females. What do you want? Female protagonists? Better feminine touch? Video games right now have a very small target audience. And because of that, you can't make a game that goes after the same audience as Eat, Pray, Love. In fact, it probably wouldn't work.

Being a target audience isn't just some arbitrary decision. You're a "target audience" because you enjoy things that the medium contains. If you don't enjoy those things, you aren't in the target audience and therefore it makes sense that you wouldn't enjoy it as much as someone who by definition is more likely to enjoy it. EDIT: Which means that you're far more likely to dislike it. People need to be aware of their specific preferences, but you can't call someone an asshole because they like action, or for that matter, love scenes.
So what exactly do you mean by "target audience?" Are you saying that all of the male critics ripped on the movie? Or do all of the action film-loving critics point out the lack of automatic weaponry?
 

Applejack

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Aug 1, 2010
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I played games since I was little so I never really thought target audiences. I play less now because of life stuff. Most games that are clearly targeted towards girls are insulting anyways, I'd rather play Halo and Left 4 Dead.
 

Player 2

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Feb 20, 2009
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This is from a cartoon called Animaniacs. However the target audience is probably slightly older in this skit as the average kid in the 90s probably wouldn't have been able to identify The Who, Yes, and The Band.

 

Not G. Ivingname

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Nov 18, 2009
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Player 2 said:
This is from a cartoon called Animaniacs. However the target audience is probably slightly older in this skit as the average kid in the 90s probably wouldn't have been able to identify The Who, Yes, and The Band.

Never thought I see somebody pull that Slappy Squirrel short in this discussion, but it works none the less :p

On that note, I doubt most kids (or anybody that didn't personally live through it) would be able to understand the disconnect that Slappy and Skippy represent in that short, or in any of their shorts for that matter.

By the way, who is on first?
 

Continuity

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May 20, 2010
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Erana said:
I doubt there's a female gamer out there who never, to some degree, felt that she wasn't the target audience for a game she played. And let's face it- very few games do consider female gamers who they're making video games for.
When this feeling is ever voiced, the general consensus is, "Yeah, but that's not going to change any time soon. If you let this bother you, you're only wasting your own time."
The problem is that many of the major genre are basically extrapolations of boys playing with toys, e.g. racing, RTS war, FPS war, beat em up, sciFi/sciFan adventure etc... and why are these the big genre? basically because its the boys/men who play games the most and boys/men who create the games the most... and why is that? simply because creating and playing computer games is as boyish as Tonka toys and plastic soldiers in and of itself.

Of course this has been the picture of gaming as I grew up, I can't really speak for now.
 

TheIr0nMike

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Mar 3, 2008
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Good: It's well made, the point is clear (or at least clear to those who notice), the creator's "signatures" enhance or at least don't take away from the film itself.

Good for it's genre: For the most part, it's identifiable as being good, yet others in it's genre standout way more.

For it's audience: The people who normally indulge in whatever niche the piece is considered will be able to enjoy it, but if you don't, then avoid it.

Bad: It's a piece of shit.
 

zen5887

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Jan 31, 2008
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Judas Iscariot said:
Mind = Blown

Anyways.

I see a lot of this happning in Music, especially Pop Music.

People spend a lot of time and energy destroying any teen pop sensation that come out, saying how they are a discrace to music and all that. But do these people ever stop and think that they aren't ment to like it?

Lets take Lady Gaga for example.

Hypothetical Escapist user will come out and slam her for being shit. But did this user ever think that, considering they are not a single female from the ages of 15-25 they are not meant to like her? On the flip side, another user (who is a single female aged 19) praises Gaga, and instead slams the latest Immortal album.

I ask you friends, who is right?

Well, without getting into a debate about musical composition and arrangement (spoiler alert: Gaga wouldn't do that bad), they both are.

I'd like to one again point your attention to