Agreed, especiallyBinnsyboy said:Metro 2033. That is all.
...that settles it, I am so doing that.Aerosteam 1908 said:In both modern Fallout games, I have what I call my 'Lack of Inventory' playthrough. What I do then is only have:
1 headgear
1 body armour
1 melee weapon
1 firearm
All the ammo I have for that firearm
I can replace anything I have but I must throw the previous item away, including all ammo if it's a firearm.
So you can tell I'm desperate when it comes to conserving bullets, especially when my melee weapon breaks.
Very similar experience.Rack said:I had an amazing experience with Fallout 3, I did the ant-nest quest very early in the game and was down to 3 bullets, 1 gun and 2 health packs at the end. Eventually the massive amount of supplies those games throw at you meant I stocked back up but it was a fantastically tense and exciting experience before then, the point I found a box of grenades was the best part of the game for me.
Ha I"m totally the opposite when it comes to playing through fallout. I carry as much weapons as I can and all the guns and melee so I can kill with variety wherever I go. But that seems like a cool idea to try.Aerosteam 1908 said:In both modern Fallout games, I have what I call my 'Lack of Inventory' playthrough. What I do then is only have:
1 headgear
1 body armour
1 melee weapon
1 firearm
All the ammo I have for that firearm
I can replace anything I have but I must throw the previous item away, including all ammo if it's a firearm.
So you can tell I'm desperate when it comes to conserving bullets, especially when my melee weapon breaks.
Yeah same here. Especially on Impossible mode where enemies take 2/3x more shots to die!Pinkamena said:Dead Space gave me that feeling all the time... I was constantly too low on ammo, and really had to be tactical in which weapons I were to use.