gabe12301 said:
Halo 3 sucked.
I'm not even going to try to defend that one.
WHY I OUGHTA!
Nah, everyone's entitled to their opinion, but three is second only to one in quality, at least in my opinion.
zpm4737 said:
I think people's disdain for the series can be summed up nicely with this quote from Yahtzee: "It is by no means bad. What it is is average... Everything it does has been done before and better." People don't hate it. They just don't like that something so uninteresting and average has become so popular, while real innovation gets ignored.
In fact, just go watch Yahtzee's review of Halo 3. It applies pretty well to the whole series.
Eh. Not really when the first one came out. Now, I wasn't into shooters then - I was still playing Crash Bandicoot - but trying to dig up anything on shooters back then reveals nothing quite like the original Halo. Halo 3 and up have all suffered from the Seinfeld Effect [http://tvtropes.org/pmwiki/pmwiki.php/Main/SeinfeldIsUnfunny]., at least as far as my young eyes can tell. Correct me if I'm wrong, but it just doesn't seem so. Not that its lack of real innovation since the series proper actually ended helps.
Now, Halo, it is hated on these forums (and on the internet) often for a few different reasons, but none really having to do with the game's quality. I would wager that it's mostly because of what the series brought to shooters. The first is regenerating health. Yes, I know it did not have regenerating health, it had a shield, but the finger still gets pointed at it for starting that trend. Many people want ye olde health packs back, again failing to realize that only two Halo games of five are lacking health packs. The main complaint here is that it makes the game easy. My own opinion calls bollocks here - ever tried playing Halo 1 or 2 on Legendary? Resistance 2 on the hardest difficulty? What about Call of Duty 4? Point proven.
The second is weapon limits. I'm going to have to agree with this one - it would be so much fun to have one or two assault rifles and eight other well-made and interesting guns than just having to switch between them and pray that the developers are going to give you a rocket launcher when you need it.
Other, smaller things happened that helped stir the hate. It brought console shooters to a PC level, something previously unthought of, and many PC gamers point to it as a big reason why their precious complexity has been dumbed down to a point where us mortals can have fun with it. Though the original Halo's walking speed is fast compared to today's slowass marines, it was still slower moving than, say, Half-Life.
I'm sure there are other things that helped fuel the hate toward it, but those seem to be the major ones.