Now that Perfect Dark has been released on XBL to GREAT reception, how about a sequel?

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Icecoldcynic

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Now don't get me wrong here, I know there has already been a sequel that sucked, and going down that road again is a huge mistake, but on the other hand, PD is such a damn good game!

I've been playing it a lot since it got released and, nostalgia aside, that game has aged REALLY well. I notice so many things the game did right, and I think those translated into a full-blown sequel would create a unique and interesting game. Here's a list of the things the game does that many modern titles fail to do:

1) Customisable multiplayer

Now I know games like Halo and Rainbow six have this, but there are plenty more that don't. You could fully customise weapon selection, teams, and whether there were radars, auto-aim and other stuff. Now PD may not measure up to the customisation of Halo, but for a 10 year old title it was pretty damn good!

2) BOTS!

This one really takes the cake. A ten year old game providing bot functionality allowing you to add up to 8 simulants in your game when 90% of modern shooters can't manage any? This game was definitely ahead of its time.

3) Unlockables

Somewhere along the line, shooters lost their way, and unlockable features became a thing of the past, a rarity. Now the only reward you get is meaningless achievements with absolutely no in-game rewards. PD had reams of unlockable cheats, multiplayer skins, weapons, and other things, things that you just don't see in modern titles.

4) Non-linear missions that vary by difficulty

This is something that has really changed in recent times. Back in the PD days, when you started a mission, depending on the difficulty, you were given multiple objectives with a description of how to carry out each one. Some being as simple as getting to the end, with others requiring you to find a certain computer terminal and attach a bug. These days, most shooters settle with "here's a corridor, now run down it".

5) All those extra little things

The amount of pure content in PD is incredibly impressive, considering when it was made, it has more content than most modern shooters! Over 30 UNIQUE weapons, each with 2 firing modes, a campaign with a lot of missions that's actually challenging on the hardest difficulty, TONS of cheats to mess around with, a firing range to test out all those lovely weapons (and also get medals to unlock MORE stuff), and an extensive customisable multiplayer with a 'challenge' mode to test yourself and do with friends.

And all that is without even mentioning co-op and counter-op modes. A real sequel to this game, although incredibly unlikely (as in, it would never happen), would actually mean something. It would bring something fresh other than call of duty's "run down a linear path, kill everything".

On the other hand of course, PD already has those things, and is still, 10 years on, one of the best shooters out there. Perhaps It would be better if it was left at that. On a side note, since there was no group for it, I created a Perfect Dark usergroup, for fans of the game, and I urge all of you, especially those who bought it on xbox live to join, so that we can build up a community of players, and possibly play private matches regularly.
 

richasr

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I'd only appreciate a sequel if it was with modern technology and development techniques. Perfect Dark feels really out-dated on the 360 and where it is fun for a while in single player and co-op, it's not something I'd play again and again, and definitely not bother with online again.
 

ThePostalGamer

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One thing that bugs me about the XBLA remake is the fact that you can have three other simulants in a co-op game if you finish Perfect Agent co-op, so why can't the game have four humans running around in co-op?

Perfect Dark is hardly graphically demanding on the 360, even when I turned on Infinite Ammo - No Reloads, combined it with a Rocket Launcher and done what would have turned the N64 version into a slideshow. There's also the fact that online co-op/counter-op have button input lag and Combat Sim is fine.

Seriously, if anyone has a logical answer to this, then please let me know.

Anyway, use the same engine as before, put in 4-player co-op, add in more maps (without renaming the Facility to Felicity this time), new Challenges, a new campaign, new gameplay modes (Horde, anyone?), maybe some new weapons and that would no doubt outsell PDXBLA.

FYI OP, PDZ is a prequel.
 

Icecoldcynic

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ThePostalGamer said:
FYI OP, PDZ is a prequel.
Just because its story is set before the first doesn't change the fact it came second. I know the technical name for it is prequel, but it came after, so my point still stands.

I think the 2 player co-op only thing is probably more to do with it not being in the original, and they just didn't think to add it in the remake.
 

ThePostalGamer

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Icecoldcynic said:
Just because its story is set before the first doesn't change the fact it came second. I know the technical name for it is prequel, but it came after, so my point still stands.
How does that work? That's like saying the Devil May Cry games take place in the order they were released.

Icecoldcynic said:
I think the 2 player co-op only thing is probably more to do with it not being in the original, and they just didn't think to add it in the remake.
I'm willing to bet that that is entirely correct. I was hoping that someone at 4J would have picked up on the two player limit and made it four player instead, but at least what co-op there is is fairly functional.
 

Layz92

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A sequel wouldn't be bad I hope... as long as it's on PC. Also as long as they took the farseer (i think it was called that) the sniper rifle that could see and shoot through walls.
 

Icecoldcynic

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ThePostalGamer said:
How does that work? That's like saying the Devil May Cry games take place in the order they were released.
What i mean is, it was made after the first, with improved technology and all, but still sucked.
 

Ranorak

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Perfect Dark Zero is a prequel in story only.
All other aspects are "improvements" in the original. Even though they failed at that.
 

Rararaz

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The true sucessor/sequal to PD is Timesplitters (and then Timesplitters 2 and then Timeplitters 3). Unfortunatly TS4 was being made when the developers went into administration and the game has been put on hold by Crytek who bought out Free Radical Design.
 

ThePostalGamer

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Icecoldcynic said:
What i mean is, it was made after the first, with improved technology and all, but still sucked.
That doesn't mean it takes place after the first Perfect Dark. No matter the quality of the game, it's still canon.

To further reinforce my point, PDZ was rushed to meet the Xbox 360's launch date, and while I can't give my opinion of the game because I have only played the demo myself and through that it was good, I'd be lying if I said that I thought that what I played was crap.
 

Acaroid

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Rararaz said:
The true sucessor/sequal to PD is Timesplitters (and then Timesplitters 2 and then Timeplitters 3). Unfortunatly TS4 was being made when the developers went into administration and the game has been put on hold by Crytek who bought out Free Radical Design.
What he said

because he is right, if you have played the time splitter games you can see where all that fun stuff from PB went!!

p.s. damn PB is so much fun XD
 

Icecoldcynic

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Timesplitters was a damn good game, although sadly I never owned any of them. It didn't stop me playing them to death round my friend's house though.
 

More Fun To Compute

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Perfect Dark Zero is a rare 360 game with bots. It's also misleading to say it is rushed since it is one of those games that was in development for a very long time but in the end that sort of long development can end up with a game that has more problems than a rushed game. PDZ sticks out like a sort thumb compared to other shooters but when I think about why it does, I sort of can't help liking it.