Now, YOU'RE thinking with portals.

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portuga-man

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Dec 23, 2007
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lol

I'd play mindgames with anyone i want. It'd be awesome! who knows if g-man is just a regular guy who got his hands on portal technology and decided to annoy gordon freeman and everyone related to black mesa for the rest of his life?

I'd make sure noone knew i had the gun, and use it to be in 2 places at the same time. when asked, i'd say "you doubt my power?!", and would be worshiped as a god for all my life

Open a portal, get through it at any time, say "hi there!", run back to to my house (through the portal ofc), close it asap. Repeat this as many times as possible, and start saying mindless crap instead of "hi there!". Craziness guaranteed.

keep a portal open in the middle of Siberia, and open portals to ramdom ppl's feet ---> my Siberia repopulation plan (when needed)

open a portal ON someone and laugh

what would happen if you threw a portal at a mirror! lets find out! --> portuga-man's last words

About those guys who want to open portals and go so fast that you transform into energy... There's a thing called terminal velocity. Sry!! (muahaha! so many shattered dreams!)
 

LordOmnit

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Oct 8, 2007
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portuga-man said:
About those guys who want to open portals and go so fast that you transform into energy... There's a thing called terminal velocity. Sry!! (muahaha! so many shattered dreams!)
Uh... no, dreams not shattered.
I specified in a space devoid of all things that would cause drag (i.e.- particles such as air, water, etc.). Terminal velocity is just when the acceleration force (such as gravity) equals the drag force (from air, watter, etc.) causing acceleration to stop and velocity to be constant. And even then, that only really applies mostly to non-javelin-like objects. It does apply some (as in differently) to those things, but read more carfully next time.
 

ChrisP.Lettuce

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Jan 3, 2008
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Right now, I would put on in the floor next to my console gaming chair and one next to the wall in my keyboard so I could press my vent hotkey and yell obscenities at my friends.
 

McMo0^

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Dec 21, 2007
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i wanna know what would happen if you shot someone with a portal gun... would the be stood their with a huge feckin portal attached? or would they just transport through the other portal instantly? or would it just crush them?

But mostly on peoples cielings above their bed so you could freak em out. Say some crazy prophetic shit and then close the portal. As long as they don't know about the portal gun it'd be a blindin prank.
 

wiseass

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Jan 5, 2008
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okay this has just been a dream of mine since i was a child
i would put one portal on the ground, the other at the bottom of a jet, get a parachute and pray things go as planned
 

Easykill

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Sep 13, 2007
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wiseass said:
okay this has just been a dream of mine since i was a child
i would put one portal on the ground, the other at the bottom of a jet, get a parachute and pray things go as planned
Portals dont stay open on moving objects.

Man, squishing dreams is SO awesome.
 

LordOmnit

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Easykill said:
Man, squishing dreams is SO awesome.
Seconded.

And another one that I though of was to be on a lift, put one in the middle of a park or busy square somewhere, have one above me, rise up from the ground, singing something, finish, bow, and return.
 

[HD]Rob Inglis

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Jan 8, 2008
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Zetim said:
CantFaketheFunk said:
Zetim said:
for all you people who said you'd never need to use transportation, in order for the portal gun to transport you somewhere you need to BE at the place you want to teleport to, and you cant just leave the teleport open indefinitely, who knows what sort of 5th and 6th dimensional effects that has on the world? also people would probably abuse it. the lines for using the damned things would be like soviet Russia.

so the fact remains that youd have to get to the place your traveling to regularly and would have to keep the portal open in some inconspicuous area where no one will find it or else youd have a crapload of attention to your easy-street transportionisming. the tele-gun would have to be used in less practical uses (or more practical) things such as theft or the like, however security cameras would probably pick you up making the teleport and you'd get caught anyway.
Dude,I already figured that out. Put it inside a box and mail the box to wherever you want to go.
whats to say the portal will s tay inside the box? it would seem more logical if the box moves the portal will stay where it is
Here's your problem, the portal doesn't float in the air, oh no, it stays attached to whatever surface it is shot onto. That's why you can't just make a portal in midair.
---
What I would do is take it out into the world, and mess people's sh*t up. I can say that, right?
 

Easykill

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Scuba diving. Bottom of the ocean. Sahara desert. Or make a portal from a max security prison to the white house lawn.

You know, stir things up a bit.
 

ekimekim

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Dec 12, 2007
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You could go parachuting WITHOUT a parachute! Just shoot one onto the ground somewhere flat, shoot the other directly below you. You fall through and go up the other, then fall back into it and go up your original path...I tried this in the gigantic room towards the end, I jumped from the catwalk. Each time, you don't go as high, so eventually you could step off safely.

Physics:
Every time you go down X length you gain Y speed. And every time you go up X length you lose Y speed. Thus, you'd think that you would never slow. However, the air resistance decreases your speed when going up OR down. So every time you went down X you'd gain Y - DRAG speed, and every time you went up you'd lose Y + DRAG speed. Hence each cycle would slow you by 2 * DRAG.

Note: I find that the magnitude value of speed is easier to use than the vector value of velocity when dealing with portals. Also, although the game says that MOMENTUM is conserved between portals, that is incorrect. p (momentum) = mv (mass * velocity), so p is a vector. When you go through a portal your direction is changed, thus p is changed. However, it is correct that the magnitude of p is conserved.

Also, Portals would have to use alot of energy, otherwise they'd break the conservation of energy with all these perpetual motion ideas. I think that energy would be used whenever an object is transported.

More Physics:
Kinetic energy of object is not an issue. E = mv^2/2, and so E is a vector. When the object goes through all energy is converted from E(old direction) to E(new direction), so no additional energy is needed. This is one of the two functions that completely describes portals - translation of velocity direction and translation of position, which follows:
The issue lies in potential energy. An object at 1m above sea level has much less gravitational potential energy than an object 10m above sea level. Hence, the portal must supply the extra energy.

Only a little more physics, I swear:
One thing that must be considered is the fundemental nature of portals. Do they use wormhole technology? Do they, like the teleports in HL2, rely on entanglement? Or do they work more like the teleportation technology in some SF where it analyses you, sends the info via EM to the exit portal, and then that reconstructs you? Or something else?
The first two options mean that portals are FTL. This means that, by Einstein's Special, you could use portals to travel back in time. However, there is some confusion as to whether that applies with wormholes and the like.

Just thought this might be interesting.
 

[HD]Rob Inglis

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Jan 8, 2008
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ekimekim said:
You could go parachuting WITHOUT a parachute! Just shoot one onto the ground somewhere flat, shoot the other directly below you. You fall through and go up the other, then fall back into it and go up your original path...I tried this in the gigantic room towards the end, I jumped from the catwalk. Each time, you don't go as high, so eventually you could step off safely.

Physics:
Every time you go down X length you gain Y speed. And every time you go up X length you lose Y speed. Thus, you'd think that you would never slow. However, the air resistance decreases your speed when going up OR down. So every time you went down X you'd gain Y - DRAG speed, and every time you went up you'd lose Y + DRAG speed. Hence each cycle would slow you by 2 * DRAG.

Note: I find that the magnitude value of speed is easier to use than the vector value of velocity when dealing with portals. Also, although the game says that MOMENTUM is conserved between portals, that is incorrect. p (momentum) = mv (mass * velocity), so p is a vector. When you go through a portal your direction is changed, thus p is changed. However, it is correct that the magnitude of p is conserved.

Also, Portals would have to use alot of energy, otherwise they'd break the conservation of energy with all these perpetual motion ideas. I think that energy would be used whenever an object is transported.

More Physics:
Kinetic energy of object is not an issue. E = mv^2/2, and so E is a vector. When the object goes through all energy is converted from E(old direction) to E(new direction), so no additional energy is needed. This is one of the two functions that completely describes portals - translation of velocity direction and translation of position, which follows:
The issue lies in potential energy. An object at 1m above sea level has much less gravitational potential energy than an object 10m above sea level. Hence, the portal must supply the extra energy.

Only a little more physics, I swear:
One thing that must be considered is the fundemental nature of portals. Do they use wormhole technology? Do they, like the teleports in HL2, rely on entanglement? Or do they work more like the teleportation technology in some SF where it analyses you, sends the info via EM to the exit portal, and then that reconstructs you? Or something else?
The first two options mean that portals are FTL. This means that, by Einstein's Special, you could use portals to travel back in time. However, there is some confusion as to whether that applies with wormholes and the like.

Just thought this might be interesting.
Look, noone knows how the bloody things work, they are just sweet like that. As for your physics, they still wouldn't slow down every time, because the air resistence doesn't amount to greater than the initial velocity so you're still going to gain speed, up until terminal velocity.
Now, if you were to do the teeter-todder thing where there are 2 holes in the ground next to each other, then I could see a loss of speed, cause some energy is disspersed in friction and the such. But a straight fall down will make u go faster.
As for wormholes...I got not'in'.
Also, the portals defy said physics, in the sense that they teleport you to a different place, while conserving energy in a direction.
What's really fun is that, in an infinite portal loop, you can look up or down, see yourself, and actually shoot yourself through the portals and kill yourself, something with which I had much fun.