Obsidian Lands Paizo's Pathfinder License

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tzimize

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Mar 1, 2010
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Fappy said:
They should make an isometric RPG based off the Rise of the Runelords module. That would be fucking awesome.
Yes. Fuck MMOs. Oldschool RPGs please, I'll gobble it up like nobodys business.
 

008Zulu_v1legacy

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Sep 6, 2009
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StewShearer said:
The new "long-term partnership" will begin with Obsidian creating a tablet game based on Paizo's popular Pathfinder Adventure Card Game.
Re; Micro-transaction fueled wallet gouger.

The last time I went that happy to disappointed was "New Ninja Turtles movie, by Michael Bay".
 

Nikolaz72

This place still alive?
Apr 23, 2009
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Scrythe said:
Sanunes said:
Random Argument Man said:
I wished that I had more occasions to play some Pathfinder with my friends. I really miss it. In this case, I just hope Obsidian doesn't release a glitchy mess of a game.
That is my biggest concern as well, for any Obsidian game I have played I have encountered numerous bugs that make me regret buying the game. I think the only one I know of where I don't know someone that has had a major bug is the South Park game.
Thank you!

I find it strange that Obsidian makes four buggy, unfinished games (Knights of the Old Republic II, Alpha Protocol, Fallout: New Vegas, and Dungeon Siege III) out of their total lineup, and then one day they make a Kickstarter for this "Project Eternity" and suddenly everyone forgets this and acts as though Obsidian are the heralds of a gaming revolution (or at least that's how it's looked these days).

I'm not saying that they make bad games, and no one has ever released a game that was 100% bug-free, but these guys have a history of releasing unfinished products, but everyone's been sucking their dicks ever since that Kickstarter went up.
New Vegas had no more bugs than Fallout 3, I recently played Fallout 3 and it now has far 'more' bugs than New Vegas. I therefore think Obsidian did as well with the engine as Bethesda allowed them to before being forced a release. Not to mention screwed over later by the same.

With Kotor 2 it was released unfinished because the Publisher cut the budget in half and moved to have it pushed out the door rather than finished, can't fault Obsidian for that either.

A lot of Obsidians problems comes down to bad publishers. Their Kickstarter is their fans giving them a chance to see what they can do without a publisher breathing down their neck.
 

octafish

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Apr 23, 2010
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I hope as a publisher they give Obsidian what they need, time to finish the game. I'll buy just about any game that Avellone has a hand in, and I don't particularly like pathfinder.

Still hoping for a Paranoia MMO. Obsidian?
 

spartandude

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Nov 24, 2009
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TheIceQueen said:
I've never played any Pathfinder so I might have to research this IP a bit, but I'm already sold at Obsidian. They've been my favorite developers since I was a wee kid and even before me as well when they were Black Isle. Fallout: New Vegas and KOTOR II are my top two favorite games of all time (in that order).

Yeah, I know it'll be buggy, but I've been playing primarily on the PC for years and I'm used to bugs by now.
Nurb said:
Isn't Pathfinder just D&D 3.5?
Essentially Pathfinder is to D&D 3.5 what 3.5 is to 3.0. It's a good system.
 

Foehunter82

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Jun 25, 2014
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Obsidian doesn't need to release games in an unfinished state any more. We don't need any more Alpha Protofail.

That said, with Bioware slipping, there are really only two primary CRPG developers now: CD Projekt and Obsidian. Hopefully, they'll be able to give us the really good CRPGs we really want from now on.
 

Aiddon_v1legacy

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Nov 19, 2009
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Setch Dreskar said:
Said unfinished products come from them being consistently shafted by their publishers which is why they specifically lept at Kickstarter to begin with. Hell Kotor 2 is a master class in getting screwed by your publisher 101, even down to the point when they asked to release the remaining content in a patch they were told to piss off and could only guide the player base in re-adding some of the missing content without legal repercussions. Alpha Protocol almost had the exact same thing happen but worse when SEGA said they weren't happy and delayed the game they also told Obsidian they weren't allowed to make changes to try and make SEGA happier which made the delay completely pointless and didn't let them even try to fix bugs after they were forced to cut their QA department at the publisher's demand.

When Obsidian does get all the time it requests it puts out things like Neverwinter Nights 2: Mask of the Betrayer which is considered second only to Planescape Torment for best RPG Story of all time. Which is why people tend to forgive their previous games shortcomings, especially when they work so hard to patch it after they finally get the okay from the publisher's that hired them in the first place.
Pillars of Eternity is going to be the deciding factor; a lot of stuff could be attributed to Obsidian just not getting the concept of deadlines and that they exist for a reason. Even NN2 had technical issues and needed patches to really get into a non-buggy state. If Pillars turns out great I think we can put to rest the idea of Obsidian just being sloppy.
 

Ninjariffic

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Jan 24, 2008
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Random Argument Man said:
I wished that I had more occasions to play some Pathfinder with my friends. I really miss it. In this case, I just hope Obsidian doesn't release a glitchy mess of a game.
I'm just imagining what it would be like if Obsidian did the pen and paper Pathfinder. You're sitting around a table with your friends and an Obsidian employee walks in and takes everyone's dice away or makes you redo the last 3 hours of the night's session.