I must do things in sufficiently cool manner. Like in Batman: Arkham City, why run into a group of thugs when you can just stand there, wait for them to surround you then counter the first strike like a boss?
If I have the choice between landing on a guys face and instantly removing him from the fight or landing in the middle of a load of dudes and letting the land animation run all the way through i'll take the second option every damn time.
Also exploring, I don't even enjoy it in games like DA:O when there's an epic dungeon I need to go into every damn room just in case I miss the Epic Ashtray of Christ or something. I actually feel really anxious about it if I don't
Also reloading every gun after every shot must happen. Reloading animations can make or break an FPS for me.
Annnnnnd any potential time limits for things make me overreact so much. Not so much if the game says "you have X hours, go do shit" but if the game just hints at the time like so:
"Hey you might want to get this done quick son"
"Why?"
"No reason, just keep the time in mind..."
Like certain Social Links in Persona 4, i'm aware that some (most, if not all) of the time limits are really not all that limiting, but i'll be damned if I thought like that in my first playthrough. Oh and apparently the Ai S Link was meant to be difficult... Like loads of people going on about it on Tvtropes difficult.
*looks at Avatar* Hey, Keima. You're rubbing off on me man. I S ranked that shit first try XD
Now someone's gonna ruin it for me by saying it was actually super easy for everyone...