"Oh, okay...wait, WHAT!?" moments in gaming

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gigastrike

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I was fighting N at the end and I noticed that his Klingklang took damage from my sandstorm. I'm used to the other pokemon taking damage from it, so it took a few seconds for me to think "why is a steel type taking damage from a sandstorm?" Then it transformed into a Zoroark and I was like "0.o".
 

Alorxico

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In Xenogears, a PS2 game from several years back, you spend the entire game trying to stop this evil genius from reactivating an "ancient" weapon that will destroy the world. There are several Biblical references but the game takes great pains to assure you are just there because the creator liked the names (Adam and Eve were two slaves who escaped a tyrant to find a new nation, Cain and Able are two waring kings, etc.). The game also goes out of its way to assure you that this is NOT earth.

Then, you come to the final battle. The Baddie has activated the ancient weapon, called Deus, but one of the characters, whose life-energy is being used the power the thing, is able to force Deus out of the planet's atmosphere. The hero hopes in his battle-mech and flies after Deus, gets eatten by Deus, and fights the evil genius to rescue his girl. Though the Baddie's mech is destroy, it is revealed that you cannot kill him because ...

He's a member of the Heavenly Host who was banished millenia ago. The only way he can get home is to destroy Deus, a machine in which another one of his kind was trapped by Earthian humans hoping to use her as a weapon, which will rip reality open and create a portal to heaven. He explains that humanity ended up on the planet when the captured angel refused to co-opperate with the Earthian military, so they put her on a ship with the intension of shouting her and the Deus, which had developed into a sentient being, into a black-hole. Deus revolted, which caused the ship to crash and the angel imprisioned Deus in the earth, took on human form and gave birth to a new race of humans using the DNA of the dead humans from the ship.

So, Deus starts to implode, a portal to heaven opens, the Baddie spreads his wings and flys away as our the two humans race back to the hero's mech. As the portal closes and the angels go home, our hero and his girl return back to the planet in the giant mech that has sprouts angel wings as a sign that they are loved by the Heavenly Host.

After the credits were finished rolling, I dropped my controller and shouted "WHAT?!?"
 

Tartarga

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There was a place in Fallout 3 where you could here a guy talking on a loudspeaker. When I headed down the alley that I believed he was located I heard the mines are about to explode noise and then I watched as my body got sent flying by a large amount of mini-nuke explosions. I respawned and went to the other side of the alley where there was an NPC. I talked to him and there was a speech option that convinced him to try and get to the guy, he ran down the alley and detonated the nuke mines and when I went to investigate there was no sign of anyone with a loudspeaker. I still don't understand what that was and i'm still trying to figure out how to get nuke mines.
 

Epslion.Bear

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Feb 27, 2011
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bleachigo10 said:
There was a place in Fallout 3 where you could here a guy talking on a loudspeaker. When I headed down the alley that I believed he was located I heard the mines are about to explode noise and then I watched as my body got sent flying by a large amount of mini-nuke explosions. I respawned and went to the other side of the alley where there was an NPC. I talked to him and there was a speech option that convinced him to try and get to the guy, he ran down the alley and detonated the nuke mines and when I went to investigate there was no sign of anyone with a loudspeaker. I still don't understand what that was and i'm still trying to figure out how to get nuke mines.
The guys in a building near the slide, and just blow his head off to get the nukes(no karma loss i think)

OT: The 2008 reboot of prince of persia. The ending = WTF
 

Baron von Blitztank

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bleachigo10 said:
You can see the guy with the loudspeaker in a building in the alleyway when you talk to that NPC. He's easier to see through a Sniper Scope, which is what I'd recommend because if you kill him then you get access to the Mini-Nukes below him (which is what he detonates), there's enough Mini-Nukes there for a MIRV round so enjoy your firepower (assuming you find all the nukes)

As for me it was at the end of InFamous where
Kessler is revealed to be Cole from an alternate future
Best. Plot-Twist. EVER.
 

AbstractStream

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gigastrike said:
I was fighting N at the end and I noticed that his Klingklang took damage from my sandstorm. I'm used to the other pokemon taking damage from it, so it took a few seconds for me to think "why is a steel type taking damage from a sandstorm?" Then it transformed into a Zoroark and I was like "0.o".
This toooootally happened to me. Only I didn't use sandstorm. Took me a bit to process what just happened.

My first "Wait...WHAT?!" moment was the ending of MGS3. After the credits roll, and there is a phone conversation. Yeah. Was mind-blown for a bit.
 

Geo Da Sponge

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Hectix777 said:
Saelune said:
Hectix777 said:
Saelune said:
Hectix777 said:
You ever get to a part in a videogame where you hear something really important and go,"okay," than you go back and process the data and begin to freak out subconciously. A vital piece of information, whether it relates to the character after the game or the world he is on, that just make you take a doubletake at it. For me it was in Dragon Age: Origins (Bioware makes best RPGs in the world) and than I talked to Alistair in camp. He says," Yeah, I forgot to tell you... Well good news, you won't die of old age! You have 30 years to live." I was thinking,"oh..." than,"WTF?!". You think a solution would be found by now that would stop the whole 30 years to live thing. It kinda baffles me that people will drink darkspawn blood if they know that they'll live for 30 yrs and that they have never-ending nightmares. So what was yours?
But...you didnt know...
That's still something that should come up during the Joining: you'll get hungry, hear the archdemon and have nightmares of darkspawn, and you'll die in 30 yrs. I consider that kinda data is something that should be mentioned, like a soldier's chance of dying somewhere like in Iraq.
You did not listen to Duncan then. The joining was a secret, and once you knew, you had to do it, or die. SO even IF they told you, the alternative at that point would just be death.
(Misspelled Duncan, fixed it) So, your damned if you do and damned if you don't? huh. Still I'm kind of curious why no cure or at least a better darkspawn formula (or whatever it should be called) that leads to a longer life. I mean, the whole,' Spend the last moments of your life in the Deep Roads slaying as many darkspawn as you can before you die," is both noble and makes sense on some levels, but still. I mean, mages were part of the Wardens, one of them must have freaked out when they found out he had 30 yrs. to live and maybe started doing research in his lab.
There is actually a 'cure' of sorts that turns up in the Wardens Keep DLC, where a Warden has done just that.

In fact, he not only expands his life past the 30 years but past the point he would naturally live to. Of course, blood magic and human test subjects are involved.
 

Hectix777

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Geo Da Sponge said:
Hectix777 said:
Saelune said:
Hectix777 said:
Saelune said:
Hectix777 said:
You ever get to a part in a videogame where you hear something really important and go,"okay," than you go back and process the data and begin to freak out subconciously. A vital piece of information, whether it relates to the character after the game or the world he is on, that just make you take a doubletake at it. For me it was in Dragon Age: Origins (Bioware makes best RPGs in the world) and than I talked to Alistair in camp. He says," Yeah, I forgot to tell you... Well good news, you won't die of old age! You have 30 years to live." I was thinking,"oh..." than,"WTF?!". You think a solution would be found by now that would stop the whole 30 years to live thing. It kinda baffles me that people will drink darkspawn blood if they know that they'll live for 30 yrs and that they have never-ending nightmares. So what was yours?
But...you didnt know...
That's still something that should come up during the Joining: you'll get hungry, hear the archdemon and have nightmares of darkspawn, and you'll die in 30 yrs. I consider that kinda data is something that should be mentioned, like a soldier's chance of dying somewhere like in Iraq.
You did not listen to Duncan then. The joining was a secret, and once you knew, you had to do it, or die. SO even IF they told you, the alternative at that point would just be death.
(Misspelled Duncan, fixed it) So, your damned if you do and damned if you don't? huh. Still I'm kind of curious why no cure or at least a better darkspawn formula (or whatever it should be called) that leads to a longer life. I mean, the whole,' Spend the last moments of your life in the Deep Roads slaying as many darkspawn as you can before you die," is both noble and makes sense on some levels, but still. I mean, mages were part of the Wardens, one of them must have freaked out when they found out he had 30 yrs. to live and maybe started doing research in his lab.
There is actually a 'cure' of sorts that turns up in the Wardens Keep DLC, where a Warden has done just that.

In fact, he not only expands his life past the 30 years but past the point he would naturally live to. Of course, blood magic and human test subjects are involved.
Wait, cure as in: "a blood ritual costing the sacrifice of other that are not tainted," or cure as in: "they know how to live longer but a lot of people died in the process?"
 

Geo Da Sponge

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May 14, 2008
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Hectix777 said:
Geo Da Sponge said:
Hectix777 said:
Saelune said:
Hectix777 said:
Saelune said:
Hectix777 said:
You ever get to a part in a videogame where you hear something really important and go,"okay," than you go back and process the data and begin to freak out subconciously. A vital piece of information, whether it relates to the character after the game or the world he is on, that just make you take a doubletake at it. For me it was in Dragon Age: Origins (Bioware makes best RPGs in the world) and than I talked to Alistair in camp. He says," Yeah, I forgot to tell you... Well good news, you won't die of old age! You have 30 years to live." I was thinking,"oh..." than,"WTF?!". You think a solution would be found by now that would stop the whole 30 years to live thing. It kinda baffles me that people will drink darkspawn blood if they know that they'll live for 30 yrs and that they have never-ending nightmares. So what was yours?
But...you didnt know...
That's still something that should come up during the Joining: you'll get hungry, hear the archdemon and have nightmares of darkspawn, and you'll die in 30 yrs. I consider that kinda data is something that should be mentioned, like a soldier's chance of dying somewhere like in Iraq.
You did not listen to Duncan then. The joining was a secret, and once you knew, you had to do it, or die. SO even IF they told you, the alternative at that point would just be death.
(Misspelled Duncan, fixed it) So, your damned if you do and damned if you don't? huh. Still I'm kind of curious why no cure or at least a better darkspawn formula (or whatever it should be called) that leads to a longer life. I mean, the whole,' Spend the last moments of your life in the Deep Roads slaying as many darkspawn as you can before you die," is both noble and makes sense on some levels, but still. I mean, mages were part of the Wardens, one of them must have freaked out when they found out he had 30 yrs. to live and maybe started doing research in his lab.
There is actually a 'cure' of sorts that turns up in the Wardens Keep DLC, where a Warden has done just that.

In fact, he not only expands his life past the 30 years but past the point he would naturally live to. Of course, blood magic and human test subjects are involved.
Wait, cure as in: "a blood ritual costing the sacrifice of other that are not tainted," or cure as in: "they know how to live longer but a lot of people died in the process?"
The second, I think. Nothing really comes of it in the story outside of the specific quest, although you can pick some pretty cool class-specifc abilities if you use his creation. I don't know about long term effects, but that's because we haven't seen what happens 30 years down the line yet.
 

kortin

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Mar 18, 2011
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bfgmetalhead said:
bioshock

WOULD YOU KINDLY

WOOOOOOOOOOOOOOO.........

mind blown
That happened to me too! I saw the "Would you kindly" thing on the wall when you walk in and was like o_O. Then when I find out who atlas really is i was like O.O MIND BLOWN. Then I was really pissed. I hate being used.
 

Nylis

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May 5, 2010
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One of mine would have to be the ending of Infamous. I won't spoil it for those that haven't played yet, but anyone who's beaten the final boss in that game will know what I mean. I don't know about anyone else out there, but I did not see that ending coming!
 

lacktheknack

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Jan 19, 2009
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Assassin's Creed glitch... got launched a mile into the air (could see the entire city plus some), fell for twenty to thirty seconds... into a haystack.

I R WINNAR.
 

herpaderphurr

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Mar 16, 2010
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FalloutJack said:
This is more of something that happened, not something I heard.

Fallout 3. I have located a ghoul shantytown that isn't on the map. They're hostile. I'm behind a bus with a shotgun, waiting for Ghoul #1, and he does not disappoint me. He's there at point-blank and I VATS-fire the shotgun.

The world goes WHITE from an explosion in the night.

What the hell happened? Well, everything clears and I'm standing by a detonated bus, which is apparently what went up, killing most of the ghouls. The oddest thing? I'm not even HARMED.
But how is that odd at all? The vehicles in Fallout are fission-powered and go up in a nuclear fireball at the slightest provocation. Also, in VATS, damage you take is reduced by 80% or something ridiculous like that. Combined with good armor or Med-X, I think it's perfectly reasonable.
 

Booze Zombie

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I tracked down a target in Prototype, walked up right next to him (or her, I can't recall the gender) and a fucking zombie whacks 'em just as I get there.

I extendo-grab all targets from then on.
 

Hyldago

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Jul 17, 2009
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yah i found this guy too. I think he was paranoid or something. Long story short he either chucks the nukes at you from a window or set off them off with a switch. I had really high sneak and was able to get right outside the window but it was 2-3 stories up. I'm pretty sure the explosion kills him.
 

Sniper Team 4

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Anah said:
Hectix777 said:
You ever get to a part in a videogame where you hear something really important and go,"okay," than you go back and process the data and begin to freak out subconciously.
Not many, sadly. But to use your Dragon Age example... The fact alone that the Joining was a secret hinted enough to me that something bad was in store for my Warden; and considering that chances were good that surviving the battle against the Blight was an arguable outcome at best, I could only feel a slight pang of regret for her when the news was broken to her.

Dragon Age 2 on the other hand... I believe I can honestly say that this is the first game that has made me do a double take on the consequences of Hawkes (or her/his companions) actions.

*narrows her eyes* I am going to wrap this in spoiler tags now. So do NOT read it. You know who you are. Do. Not. Read. This. Or I swear I will--I don't know, probably laugh.

Isabelas' involvement in sparking the uprising of the Qunari... what a selfish, irresponsible woman. Cannot really blame her for wanting to save her own hide, even if she might have known what was at stake.. but still. Lots of folks died because of you, woman.

Hawkes' mother meeting her end. I swear I was flabbergasted. I mean, I knew there lose ends to be tied with that certain someone, but THIS? BioWare, I like how you have brought the character I played into the centre of the plot, instead of making her the "solution". God knows I am growing tired of playing the world saving hero that has no fault to him/her.

Anders.

What.

The.

Fuck.

What THE FUCK MAN?!

*twitches*

You bloody idiot. You god damn bloody idiot! I swear if I could get my hands on you I would strangle you and grind my fist into your face. I saw something bad coming, I saw something very bad coming, but this?!

Gnnnnnh! *pummels Anders, then drags him off to some other unspeakable things to him in private*

<..>
Agree on Isabela. Those were my exact thoughts actually. Selfish. As for the third character in your spoiler, I had a hunch it involved what he did at the end because if you listen to the names of the stuff he needs, it doesn't sound like meds. He even uses the word
boom
when he's talking about it.

The only game I've played that made me go, "Wait. What just happened? Did she really...?" was the ending of F.E.A.R. 2. I beat that game, put the controller down, and went to look it up on the internet. My mind simply couldn't grasp what had just happened because it seemed so insane.