I read the newest gameinformer recently, and found an article on some post apocalyptic games coming out.
I Am Alive was in it.
At first I was really happy about this. I had been looking forward to the game for a while, similarly to me waiting for Dead Island (before the awesome trailer) and then I started reading the changes to the game.
It's now changing from a first person game to a third person game. And instead of being set right after a tremendous earthquake, it's set one year after it.
Now that dosen't seem like a problem, right?
But here is the thing. I was looking forward to a game where you were just a normal person thrown right into the destruction of his city, needing to build a camp, find survivors, and use his wits to get food and water (and I believe there was a shortage of water before the earthquake) while dealing with others being driven mad to survive.
Now it's apparently like "Resident Evil or Silent Hill, but with and added dose of exploration and climbing." I didn't want to play as a hardened survivor hoping from building to building. I wanted an experience of being thrown in there, learning and growing into a survivor, not able jump through the concrete jungle, but figuring out how.
Now that's not to say the game won't be bad. The NPC interaction is still in the game, where you need to deal with a wide range of other survivors who will react differently to you, and you will need to use your wits to deal with each situation. But I'm still a little disappointed in where the game is heading.
So here are some questions for you to discuss
1) Do you like these mentioned changes to the game?
2) What are other games have disappointed you for whatever reason?
Thanks for reading, friends.
I Am Alive was in it.
At first I was really happy about this. I had been looking forward to the game for a while, similarly to me waiting for Dead Island (before the awesome trailer) and then I started reading the changes to the game.
It's now changing from a first person game to a third person game. And instead of being set right after a tremendous earthquake, it's set one year after it.
Now that dosen't seem like a problem, right?
But here is the thing. I was looking forward to a game where you were just a normal person thrown right into the destruction of his city, needing to build a camp, find survivors, and use his wits to get food and water (and I believe there was a shortage of water before the earthquake) while dealing with others being driven mad to survive.
Now it's apparently like "Resident Evil or Silent Hill, but with and added dose of exploration and climbing." I didn't want to play as a hardened survivor hoping from building to building. I wanted an experience of being thrown in there, learning and growing into a survivor, not able jump through the concrete jungle, but figuring out how.
Now that's not to say the game won't be bad. The NPC interaction is still in the game, where you need to deal with a wide range of other survivors who will react differently to you, and you will need to use your wits to deal with each situation. But I'm still a little disappointed in where the game is heading.
So here are some questions for you to discuss
1) Do you like these mentioned changes to the game?
2) What are other games have disappointed you for whatever reason?
Thanks for reading, friends.