Just finished it up, and I'm wondering what the general impressions are so far. Here's mine...
For a demo, the character customization is pretty in depth. Being able to play a "light" version of my Shep was was a nice touch. I'm hoping for a few more options in the full mode, though.
I played through as Adept, and nothing too new there. Powers, moves, etc, all pretty stock. Anything good in the other classes?
Visuals actually seemed a touch off; maybe just too high res (yes, there is such a thing) or maybe only mostly polished? I actually think ME2 looked a little better- less uncanny valley.
The opening level: Shep's in jail, I suspect for the Arrival events, but could just be general Renegade stuff, if you play that way. The Reapers carve through Earth's fleet and storm the planet; it kinda reminded me of the Convenant's attack in Halo 2. I don't know what the settings will be in the full game, but Admiral Anderson, not Councilor Anderson (again, my version) is trying to get Shepard to convince Earth's military to move their butts. Then the Reapers blast the building and everyone except Shep and Anderson die. Whee. Let's go sprint through the wreckage and shoot a bit.
The next section was on a Salarian colony world, and we see Wrex, Liara, Garrus, and Morden. Glad to know we can play at least a bit with them; I'm holding out for Legion to show at some point.
Gameplay didn't really seem too different from ME2. The life system is more like Halo 1, except you can effectively carry health kits instead of auto using them. That cost me a life against the boss at the end, since I didn't take time to really go into the menus and system. Seems pretty solid to me, though. I stuck to my biotics and guns, so I don't know about what the other classes might have added, but Adepts didn't get any new powers in this demo. I know there will be some, so I guess they're just not showing yet.
Two levels, widely spaced, short but effective. I guess I would've liked to see more new things in play, but I can wait. Here's to March 6th, I guess.
What did you all think?
For a demo, the character customization is pretty in depth. Being able to play a "light" version of my Shep was was a nice touch. I'm hoping for a few more options in the full mode, though.
I played through as Adept, and nothing too new there. Powers, moves, etc, all pretty stock. Anything good in the other classes?
Visuals actually seemed a touch off; maybe just too high res (yes, there is such a thing) or maybe only mostly polished? I actually think ME2 looked a little better- less uncanny valley.
The opening level: Shep's in jail, I suspect for the Arrival events, but could just be general Renegade stuff, if you play that way. The Reapers carve through Earth's fleet and storm the planet; it kinda reminded me of the Convenant's attack in Halo 2. I don't know what the settings will be in the full game, but Admiral Anderson, not Councilor Anderson (again, my version) is trying to get Shepard to convince Earth's military to move their butts. Then the Reapers blast the building and everyone except Shep and Anderson die. Whee. Let's go sprint through the wreckage and shoot a bit.
The next section was on a Salarian colony world, and we see Wrex, Liara, Garrus, and Morden. Glad to know we can play at least a bit with them; I'm holding out for Legion to show at some point.
Gameplay didn't really seem too different from ME2. The life system is more like Halo 1, except you can effectively carry health kits instead of auto using them. That cost me a life against the boss at the end, since I didn't take time to really go into the menus and system. Seems pretty solid to me, though. I stuck to my biotics and guns, so I don't know about what the other classes might have added, but Adepts didn't get any new powers in this demo. I know there will be some, so I guess they're just not showing yet.
Two levels, widely spaced, short but effective. I guess I would've liked to see more new things in play, but I can wait. Here's to March 6th, I guess.
What did you all think?