My 2 favourite RTSs are:
Company of Heroes, a decent WW2 rts with resource gathering being replaced by territory control, something which leads to players strategising more rather than depending on resources found at thier base, it leads to there being a more war-like feeling to the game.
Empire Earth, I played this before Company of Heroes came out because it also gave a good feeling of Wartime combat with the added bonus of having an ability to play in any time frame you want, you could fight as cavemen, hitting each other with clubs or rocks through to the middle ages and the modern times into the future. It does depend on Resource Gathering but not as much as games like Age of Empires did.
Company of Heroes, a decent WW2 rts with resource gathering being replaced by territory control, something which leads to players strategising more rather than depending on resources found at thier base, it leads to there being a more war-like feeling to the game.
Empire Earth, I played this before Company of Heroes came out because it also gave a good feeling of Wartime combat with the added bonus of having an ability to play in any time frame you want, you could fight as cavemen, hitting each other with clubs or rocks through to the middle ages and the modern times into the future. It does depend on Resource Gathering but not as much as games like Age of Empires did.