Never found that topic , so here it is . What are the mechanics from old games that you missed and think that they sould be back ?
For me its health meters . Regenerating health sucks because it makes you sit on your ass and whine till the blood falls of the screen . Its not even realistic , the main reason it Call of duty 2 was so the game could be more belivable .
The other thing that I really hate it the facts that you can no longer save when you want to in modern games .Its either checkpoint system or at set points from time to time . it gets really awful in games like silent hill downpour , where developers can`t really put them on the right place and even if they do , the games bugs out and doesnt save , despite the saving icon
For me its health meters . Regenerating health sucks because it makes you sit on your ass and whine till the blood falls of the screen . Its not even realistic , the main reason it Call of duty 2 was so the game could be more belivable .
The other thing that I really hate it the facts that you can no longer save when you want to in modern games .Its either checkpoint system or at set points from time to time . it gets really awful in games like silent hill downpour , where developers can`t really put them on the right place and even if they do , the games bugs out and doesnt save , despite the saving icon