Old Gods - Interest thread

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Jeff Gibson

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May 6, 2010
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ThreeWords said:
Jeff Gibson said:
Name: Charles Ferris, formerly known as Charon the Ferryman

Appearance: Charles is a tall, lanky fellow with messy blond hair, bluish-grey eyes, pale skin, and a small, patchy beard. He normally wears a thin, dark grey hooded shirt, blue jeans, and black and white running shoes. He carries a tiny wooden oar in his pocket, which he can enlarge to its full length at any time. When the oar is at full length, its blade becomes charred, and it appears to have smoke swirling around it. His boat, much like the oar, is charred and exudes smoke, and whenever it moves, a faint wailing can be heard. When in the Underworld, his clothes are replaced with a dark, tattered robe, and his beard becomes much more substantial.

Notable powers: When using his oar, Charles is able to summon a torrent of flames, create a mist that can mess with the short-term memory of mortals and possibly confuse lesser deities for a few seconds, and call his boat to him. When on his boat, he is able to fly, as well as travel to the Underworld. Additionally, he is able to see the souls of the deceased, as well as make himself invisible to the living.

Artifacts: His oar and boat, naturally.

Source(s) of power: As the Ferryman, the majority of Charles' power comes from his oar and boat, which get their power in turn from death. Even thought most people don't believe in the Ferryman anymore, as long as there is death, Charles still has power.
Again, good, but I'm gonna ask for a few changes. The flames can only be summoned within the Scape, and your boat can appear on any body of water. It cannot fly, but can travel to any other body of water via the Scape, which it can access at will.
Okay. The changes have been made.
 

SamuelT

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I am quite interested. May I ask for a reserve?

<spoiler=Unter tis spoiler, tere is sheet>Name: Ethan O'Brian, earlier known as 'Coyote'. The trickster god of many early native northern Americans.

Appearance: Ethan himself is a man that looks like he takes care of hiself. His ashen hair is usually combed back tightly, held back by plenty of product, and his face void of any hair. His clothes are usually a simple shirt and jeans, though the shirt never has the same pattern on it. He usually wears a simple necklace made out of a single leather strap holding together a bone symbol resting on his collarbone. He's got a very slim build, with little to no musclemass to speak of. He's always fidgeting with his hands, tapping on a table or twisting a pen around. Whenever the trickster is not restricted to his human host (Or however this confinement works. It was a little confusing, to be honest.) his form is an a regular coyote, although his form is very plyable to himself. He can make himself shrink to the size of a small rat or as big as a large man. His face is the only thing that distinguishes him from a coyote. It's almost as expressive as any humans, smiling and laughing when entertained, or frowning when angered.

Noteable powers: As a trickster god, his powers were the ones chance decided to give him, though it's been a long time since his powers have changed significantly. These days, whenever in the scape, he can use the aformentioned shapechanging to his advantage, as his strength changes together with his size. He can create and destroy things, though if this works is entirely up to chance as well. Added to this he is a master of illusions, able to create mirages real enough to indistinguishable from real. The images aren't tangible, of course, so they can't touch and shatter when touched by anything.

Ethan however, does not have the full powers of a trickster. That does not mean that he isn't one however. His antics use the small nudges of the Coyote's spirit, plus a very downscaled version of his create/destroy things. This left him a very able swindler, gambler, magician and seducer, almost compulsively so. Even still, these abilities don't make a good living, and he struggles to get by most of the times.

Artifacts: Coyote has no need for weaponry, although his eye may be seen as a seperate object. Once a story was told about how the coyote had only one eye, and discontent with this he plucked the moon from its place in the sky next to the sun. Now the moon only comes out at night, because the coyote has no need for his eyes in the night. This story may or may not be true, but Ethan carries this 'eye' around his neck, as the bone pendant. The only other 'artifact' is the shirts Ethan wears, who change pattern and colours according to the coyotes moodswings.

Source(s) of power: Coyote was worshipped starting long ago and his decline in worshippers only started recently; when his people were subjugated. His power stemmed from the many stories and songs they used to make about him, because above all else the Coyote loves to hear tales about himself. Nowadays the only attention given to him is when he is used to examplify native american culture. Though several schools use his image, no longer do hundreds of people tell of the time he tried to imitate the human creation, or when he plucked his eye from heavens. Is isn't enough for him to sustain his previous luster, but it is enough for him to stay in existance.
 

ThreeWords

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Feb 27, 2009
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SamuelT said:
I am quite interested. May I ask for a reserve?

<spoiler=Unter tis spoiler, tere is sheet>Name: Ethan O'Brian, earlier known as 'Coyote'. The trickster god of many early native northern Americans.

Appearance: Ethan himself is a man that looks like he takes care of hiself. His ashen hair is usually combed back tightly, held back by plenty of product, and his face void of any hair. His clothes are usually a simple shirt and jeans, though the shirt never has the same pattern on it. He usually wears a simple necklace made out of a single leather strap holding together a bone symbol resting on his collarbone. He's got a very slim build, with little to no musclemass to speak of. He's always fidgeting with his hands, tapping on a table or twisting a pen around. Whenever the trickster is not restricted to his human host (Or however this confinement works. It was a little confusing, to be honest.) his form is an a regular coyote, although his form is very plyable to himself. He can make himself shrink to the size of a small rat or as big as a large man. His face is the only thing that distinguishes him from a coyote. It's almost as expressive as any humans, smiling and laughing when entertained, or frowning when angered.

Noteable powers: As a trickster god, his powers were the ones chance decided to give him, though it's been a long time since his powers have changed significantly. These days, whenever in the scape, he can use the aformentioned shapechanging to his advantage, as his strength changes together with his size. He can create and destroy things, though if this works is entirely up to chance as well. Added to this he is a master of illusions, able to create mirages real enough to indistinguishable from real. The images aren't tangible, of course, so they can't touch and shatter when touched by anything.

Ethan however, does not have the full powers of a trickster. That does not mean that he isn't one however. His antics use the small nudges of the Coyote's spirit, plus a very downscaled version of his create/destroy things. This left him a very able swindler, gambler, magician and seducer, almost compulsively so. Even still, these abilities don't make a good living, and he struggles to get by most of the times.

Artifacts: Coyote has no need for weaponry, although his eye may be seen as a seperate object. Once a story was told about how the coyote had only one eye, and discontent with this he plucked the moon from its place in the sky next to the sun. Now the moon only comes out at night, because the coyote has no need for his eyes in the night. This story may or may not be true, but Ethan carries this 'eye' around his neck, as the bone pendant. The only other 'artifact' is the shirts Ethan wears, who change pattern and colours according to the coyotes moodswings.

Source(s) of power: Coyote was worshipped starting long ago and his decline in worshippers only started recently; when his people were subjugated. His power stemmed from the many stories and songs they used to make about him, because above all else the Coyote loves to hear tales about himself. Nowadays the only attention given to him is when he is used to examplify native american culture. Though several schools use his image, no longer do hundreds of people tell of the time he tried to imitate the human creation, or when he plucked his eye from heavens. Is isn't enough for him to sustain his previous luster, but it is enough for him to stay in existance.
Good sheet. To clarify, the human form is how humans see you: their belief shapes who you are, and people find it hard to genuine gods. After all, if you met Zeus with all his thunder and lightning, you'd just think about changing your medication
To be honest, it's not something I intend to lay down as fixed rules; this is the human brain and it's delusions we're dealing with, remember...
 

SamuelT

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Apr 14, 2009
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ThreeWords said:
SamuelT said:
I am quite interested. May I ask for a reserve?

<spoiler=Unter tis spoiler, tere is sheet>Name: Ethan O'Brian, earlier known as 'Coyote'. The trickster god of many early native northern Americans.

Appearance: Ethan himself is a man that looks like he takes care of hiself. His ashen hair is usually combed back tightly, held back by plenty of product, and his face void of any hair. His clothes are usually a simple shirt and jeans, though the shirt never has the same pattern on it. He usually wears a simple necklace made out of a single leather strap holding together a bone symbol resting on his collarbone. He's got a very slim build, with little to no musclemass to speak of. He's always fidgeting with his hands, tapping on a table or twisting a pen around. Whenever the trickster is not restricted to his human host (Or however this confinement works. It was a little confusing, to be honest.) his form is an a regular coyote, although his form is very plyable to himself. He can make himself shrink to the size of a small rat or as big as a large man. His face is the only thing that distinguishes him from a coyote. It's almost as expressive as any humans, smiling and laughing when entertained, or frowning when angered.

Noteable powers: As a trickster god, his powers were the ones chance decided to give him, though it's been a long time since his powers have changed significantly. These days, whenever in the scape, he can use the aformentioned shapechanging to his advantage, as his strength changes together with his size. He can create and destroy things, though if this works is entirely up to chance as well. Added to this he is a master of illusions, able to create mirages real enough to indistinguishable from real. The images aren't tangible, of course, so they can't touch and shatter when touched by anything.

Ethan however, does not have the full powers of a trickster. That does not mean that he isn't one however. His antics use the small nudges of the Coyote's spirit, plus a very downscaled version of his create/destroy things. This left him a very able swindler, gambler, magician and seducer, almost compulsively so. Even still, these abilities don't make a good living, and he struggles to get by most of the times.

Artifacts: Coyote has no need for weaponry, although his eye may be seen as a seperate object. Once a story was told about how the coyote had only one eye, and discontent with this he plucked the moon from its place in the sky next to the sun. Now the moon only comes out at night, because the coyote has no need for his eyes in the night. This story may or may not be true, but Ethan carries this 'eye' around his neck, as the bone pendant. The only other 'artifact' is the shirts Ethan wears, who change pattern and colours according to the coyotes moodswings.

Source(s) of power: Coyote was worshipped starting long ago and his decline in worshippers only started recently; when his people were subjugated. His power stemmed from the many stories and songs they used to make about him, because above all else the Coyote loves to hear tales about himself. Nowadays the only attention given to him is when he is used to examplify native american culture. Though several schools use his image, no longer do hundreds of people tell of the time he tried to imitate the human creation, or when he plucked his eye from heavens. Is isn't enough for him to sustain his previous luster, but it is enough for him to stay in existance.
Good sheet. To clarify, the human form is how humans see you: their belief shapes who you are, and people find it hard to genuine gods. After all, if you met Zeus with all his thunder and lightning, you'd just think about changing your medication
To be honest, it's not something I intend to lay down as fixed rules; this is the human brain and it's delusions we're dealing with, remember...
I can get behind that. Just wanted to make sure I didn't muck up the canon rules. So, any edits needed or can I start bookmarking this?:p
 

FeralPhantom

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Apr 5, 2009
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Name: Acat, Mayan God of Tattoos, Piel Azul to mortals

Appearance: Acat's is covered in tattoos that cover the majority of is body, Acat can make the tattoos shift and change into different designs and rarely uses the same pattern twice. He has jade green eyes and is completely hairless. He dresses in a punk style so mortals will not question the excessive tattoos, usually consisting of baggy black cargo pants and a black shirt with the sleeves cut off and split down the sides.

Noteable powers: Acat's tattoos bestow him with a small measure of power of whatever they represent, for example a sun tattoo could cause his skin to become superheated or be used to launch fireballs within the Dreamscape. Acat can also bless the tattoos of others which would give them a smaller measure of power, if he blessed a sun tattoo of another it would make them more resistant to heat for instance.

Artifacts: Acat only keeps his original tattooing equipment as well as bottomless inkwell. He also has a few keepsakes from different places he visited after the fall of Maya (a preserved clover from Ireland, a geisha fan from Japan, etc.)

Source(s) of power: In the old days Acat gained power from Mayan tattoo artist who asked him to guide their hand and bless their work. Now he subsides on the very few devout Mayans that still follow the old ways as well as the prayers of any other tattoo artist that plead for help from any unseen forces.

let me now if there are any problems good sir.
 

The Hairminator

How about no?
Mar 17, 2009
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I think someone likes Terry Pratchett ;)

Regrettably, I shall not be joining this, as I am currently passing through a very uncreative period of mind, and all my capacity is required to maintain the RPs I am currently in. I will make sure to keep an eye on the progress of this one, however.
 

Akiada

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Apr 7, 2010
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Reminds me a hell of a lot of American Gods. Which was awesome.

Which is a roundabout way of saying "count me in!" if you'll have me.

Name: Ares, Greek God of War. Goes by the Andreas Hadrian when among mortals.

Appearance: In the mortal world Ares resembles a muscular young man - with a headful of close cropped black hair, shining emerald green eyes and a handsome, eager face. He dresses mostly in military surplus - combat boots, camo pants, etc and moves with the grace of one well trained in the martial arts, and the cautious posture of a warrior - arms often crossed over his chest and never resting in his pockets.

In the DreamScape Ares changes little, still looking the part of an excited youth being shipped off to war. Here though, his skin is marred with scars from bullets, arrows, blades, fires and sharpnel and his military-surplus clothing is exchanged for a dented and marred suit of bronze armor in the style of the ancient Greeks with a large, tattered red plume on the helm. He carries a battered shield and a shortspear whose head seems to be prepetually adorned with fresh blood.


Noteable powers: As a god of battle, war, and courage Ares is inuitively skilled in combat with any weapon, without weapons and using mundane objects as weapons. He can pick up a weapon he's never touched before (rare for a god, heh!) and know immediately how best to utilize it. He also has a minor ability to bolster the morale of nearby mortals, inspiring them to feats of courage - particularly in the cases of defense, rebellion, and integrity. This is not to the extent of being able to incite unarmed civillians to charge armed soldiers and tanks head-on, however.

Artifacts:

Shield and Spear - Ares' artifacts and keepsakes are his shield and spear - in the Dreamscape they are exactly that, battered and bloodied versions of the old Grecian weapons, unnaturally sturdy, light and lethal despite appearances. In the real world, however, they take the appearance of a more modern "shield" and "spear" - his shield becomes a kevlar vest and the spear a pistol - the make and model of the weapon varies (and has changed over time - in Colonial era it was a flintlock pistol, during the second World War it was an M1911, etc.) but like their Dreamscape equivalent the vest and pistol are unnaturally resilient to harm, light, and lethal.

Unlike their dreamscape equivalents however, they are limited by their make and design in the real world - the "Spear" requires ammunition in the real world, and the "Shield" can only stop bullets (even if it is exceptionally good at that compared to a similarly concealable kevlar vest) and like a normal vest will be unable to do very much against a knife or sword.

Source(s) of power: War and courage are ancient qualities of mankind, and though modern man would like to pretend that has left the barbarity of war behind, the last century of humanity was marked by the two greatest wars in all of it's history. Even to this day the world remains embroiled in smaller-scale conflicts, from rebellions and civil wars in Third World nations to First World nations' "Police Actions", "Wars on Terror/Drugs/Crime" and so on. Though abandoned by-and-large by the Greek people and brought up merely as a figure in myths and legends of old rather than something to be worshiped, humanity's insatiable lust for bloody conflict is more than enough to sustain Ares.
 

SolomonG679

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Sep 13, 2010
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Here is my character submission please tell me if there are any changes that should be made
Name: Jason Elric in mortal guise, Hephaestus of the Greek Gods

Appearance: When he mingles with mortals he prefers to take the appearance of a muscular older man with black hair. Though he is lame In his right leg he carries a stick to help him travel. When he is controlling fire his eyes tend to turn red and start to glow. His stick is actually a hammer that he forged and when he needs to it can change to a hammer or a maul. He also carries a small necklace on which has an anvil on it, the anvil can expand to full size when he needs it. When he is in Dreamscape his clothing changes to a suit of armor similar to the armor of the ancient Greeks but more ornate since he designed it.

Notable powers: He has some control over fire and volcanoes but this has been severely weakened since he has stopped being worshipped. He was also at the height of his power able to influence the technologic advancements of the mortals but he suspects he will never be able to again.

Artifacts: He still carries his hammer that he has used since the first time he forged an item but now carries it as a walking stick in the mortal world. He can change it to his hammer or length it into a maul if he needs to. He also carries a small necklace with an anvil upon it. This can change into a full sized anvil when he needs it.

Source(s) of power: Hephaestus gains power from volcanoes and from the prayers of blacksmith going about their work, but since blacksmiths have all but faded out he has been able to sustain himself with the power that volcanoes give him.
 

Andalusa

Mad Cat Lady
Feb 25, 2008
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Let me know if I need to make any changes or expand. :)
Name: Renny - (Zorya Utrennyaya: One of the The Zorya, Slavic guardian goddesses, "Morning Star")

Appearance: As she is a patroness of the planet Venus, she is depicted as a beautiful maiden, usually mounted on a horse, fully armed and armoured, with a veil that obscures her face.
Among mortals she takes the appearance of a slender, young woman with long, straight, blonde hair. Her eyes are covered by ever present sunglasses (takes place of the veil). Her "mortal" outfit consists of mostly grey clothing, usually jeans, a top and jacket.

Noteable powers: She protects against death, although she can no longer directly prevent it, she can make inflicted wounds less deadly. She can can also help heal those possessed by demons.

Artifacts: She wears a veil that she lets down to protect against death and the stone, Alatuir from which she draws her power.

Source(s) of power: She is invoked to protect against death in battle, and her prayers were addressed as "Defend me, O maiden, with your veil from the enemy, from the arquebus and arrow..." However, this is rarely spoken, so she draws power from general prayers of protection and from when she sits upon the stone, Alatuir, beneath which the river of healing flows.
 

CarpathianMuffin

Space. Lance.
Jun 7, 2010
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Here it is, Mister Three
I hope you read and enjoy my character shee(t).

Boy that rhyme was forced...
Anywho, if there's anything that needs to be further elaborated upon or changed, let me know.

Name: Tanit, moon and war goddess of Carthaginian and Phoenician culture. Among mortals, she's known as Sonja Wells.
Appearance: In the Dreamscape, Tanit is a lanky, raven haired woman concealed by a snow white cloak. Her eyes change depending on the stage of the lunar cycle, with her irises glowing a more brilliant white when the moon waxes.
She wears a silver pendant of a crescent moon around her neck at all times. The pendant gives her the powers to heal herself and others in the moonlight, and to illuminate her way in total darkness.

When viewed by mortals, she takes the form of an equally slender, significantly more pale version of herself. Her regular attire is a smart black business suit and heels, and her hair done up in a ponytail. The crescent shaped pendant dangles around her neck, retaining its appearance but not its power. The sword takes the form of a tattoo on her side, released in the Dreamscape by reciting an incantation.

Noteable powers: In the Dreamscape, Tanit is frightfully adept with a sword, and can wield it with devilish efficiency. Her pendant also imbues her with healing powers. Aside from this, she's nimble and athletic, able to endure long battles with little to no exhaustion. While she could channel moonlight into destructive beams when worship of her was at its zenith, she's since lost that power as her cult's numbers dwindled to nothing.

In the modern world, she retains heightened perception and endurance, as well as a few of her fighting abilities, but little else. She travels freely to and from the Dreamscape through means of an incantation.

Artifacts: Her weapon in the Dreamscape is a crescent shaped scimitar with stylized decals of the crescent, half, full, and new moons embossed on the blade. It's light to her touch, but quickly fatigues all others who wield it. She also has her pendant on her at all times; not only for purposes having to do with power, but for sentimental reasons. While lightweight and nigh impossible to tear, her cloak provides no other benefits.

Source(s) of power: Worshiped from 500-146 BC, and given power through means of animal sacrifice and offerings of harvest. While her cult's long since disappeared, her legacy carries on through inscriptions in ruins and a slight resurgence in popularity of her name. As long as that trend continues and the inscriptions aren't destroyed, she'll have some semblance of power.
 

willofbob

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Aug 22, 2010
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Name: Thomas Lokk, once known as Loki, Norse Trickster god
Appearance: A tall, slender man with pale skin and blonde hair. He wears a vibrant orange plaid suit with a black undershirt and neon red tie, a top hat is worn at a jaunty angle and he carries an ornate cane with a draconic head. He has a fob-watch in his pocket and is clean shaven with dark red slacks and vibrant red leather shoes.
In the dreamscape, he is slightly larger and his outfit's pattern constantly changes, occasionally forming a face. After being poisoned, as punishment for killing Baldur, he shows greenish black veins covering his face.
It is also worth noting that his art of the dreamscape resembles a more muted version of wonderland with a large mansion in the middle.
Noteable powers: Deadpool-style immortality (i.e. his head gets cut off, he picks it up and fixes back onto his neck, he gets stabbed through the stomach, he gets mildly annoyed) this is not saying he is unkillable, chop him up, burn him or clog up his arteries with foreign objects and he will go down. His blood is poisoned ( again, a result of his punishment), He subscribes to ?wonderland? physics than those of our reality. Also has slight of hand working for him
In the ?Scape, he has a form of fire manipulation and shape-shifting (can become either animals or outlandish creatures, as long as he keeps his own style (tall, thin, red, wears a top-hat)
Artifacts: a fob-watch that tells the time in 3 different time-zones as well as his part of the dreamscape and the position of the nearest magical being.
A cane.
A TARDIS-like top-hat that is far bigger on the inside than the outside (contains many things, including 238 rabbits, a lamp and an axe with a heart shaped ruby set in the head and an ornate handle bearing the legend ?off with her head!?
Source(s) of power: Storytellers and tricksters. As long as their are con-men, Pranksters, comedians and writers, there will be Thomas Lokk

whew, that's a long one

and yes, it is loosely based on the Mad Hatter
 

RootbeerJello

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Jul 19, 2009
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I'm interested in this. I'm not entirely sure I can commit to it, but I'd really like to. If you could PM me if this really takes off, it'd be much appreciated. I can start a sheet tomorrow if you want one now.