OLD RTS

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Nieroshai

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Aug 20, 2009
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I remember an RTS I really liked, but can't remember its name. You played in a postapocalyptic setting, where you controlled the robot conquerors of humanity. Your two goals were usually to stamp out resistance and to recover tech that's either abandoned or in use by the human rebels. Can anyone think of its name?
 

jcj94

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Oct 25, 2011
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oh, I completely forgot to mention World War 3 black gold. Another good, old, really dying RTS, mostly because no-one ever played Multiplayer, and the servers went offline. I still like the skrimishes and the real terrain editor. INGAME terrain editor, with actual 3d terrain. I believe this game came after SC1, and it actually allows you to rotate around, and zoom in and out on the MAIN screen, not just the minimap. The units can actually be custom made, putting a Jeep turret on an Abrahms tank. Fun, fun, fun. And then when you find the cheat codes >:)
Owyn_Merrilin said:
loc978 said:
He said old... and there's been no love for Dune 2? Come on... that game was awesome in its day!

[sub]but yeah, I'm a Supreme Commander fan too... [sub]I'm also a fan of the Supcom->TA conversion mod, however incomplete it is at the moment.[/sub][/sub]
You know, I actually came into this thread just to answer with Dune 2, because I was pretty sure he was looking for help identifying an old RTS, and that's the only one old enough to get the word in all caps.

OT: I've never been much of an RTS fan. I got a lot of fun out of Warcraft II with cheat codes enabled as a kid, but for the most part, I prefer turn based strategy -- anything from a 4X game down to something like Cyberstorm, which gave a choice of real time or turn based modes -- I, of course, always played it in turn-based mode.

Edit: Also, this thread has made me acutely aware of the fact that I don't currently have a numpad for my lap top. I've got four 4X games[footnote]Civilization, Civilization II, Galactic Civilizations II, and Sid Meier's Alpha Centauri[/footnote] sitting on my shelf, but I can't comfortably play them without the numpad; units move in 8 directions on a grid of squares in all four of those games. It's really annoying to have to move units with the mouse, instead of the keyboard.
That is one thing that some RTS's are good for, and that some aren't. Op2, Warcraft 3, even starcraft were all good at using the mouse to move. In Op1, you never used your mouse but to point and click on in-game gui, all of it being 'month' based (turn based in a sense). The AI was no help in Warcraft 3, swarming you at times and ignoring you at others.