On brown 'realism'

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NerfedFalcon

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[HEADING=1]The full version:[/HEADING]

Now, honestly, I don't have that much of a problem with brown games, or at least the ones I've actually played. Fallout 3 had some impressive scenery, and although the gameplay didn't interest me long enough to find the screenshot button, I still remember it looking very good. My issue with brown games is when it's touted as a piece of 'realism', particularly in things that aren't supposed to be brown in the first place. Again using Fallout 3 as an example, Washington D.C. didn't have that many plants in it anyway, and besides it's meant to feel depressing. When it comes to 'realistic' games like Call of Duty, at least having some colour in there would be a good thing once in a while.

The problem with modern-day graphics engines is that having them do too much causes your processor to melt, which is why most developers restrict their colour palettes to brown and more brown. Which is also why I like the Wii: you have to do other stuff to make your game look good, like Madworld's black-and-white(-and-red) comic book appearance or Okami's inkbrush painting style (which also applies to the PS2, which had about the same amount of processing power.) That's not to say that good-looking things that don't overuse brown or kill your graphics card haven't been made this generation; Crysis (eventually), Mirror's Edge and Human Revolution all look pretty amazing, right? Photo-realistic characters and locations with hardly any of that gamer's least favourite colour. Once again, my problem is with realism being taken to mean 'brown'.

In some cases, realism can be a good thing. In defense of EA Sports (and this is ALL I'm defending it for; I'll still rip into its business practices whenever I get the chance), I'm sure there are some people who can't play proper football, etc. for one reason or another, but don't like the overly arcade-style sports games or just watching it on TV and pretending to be there. I'm all for niche games, and while FIFA or Madden NFL games don't seem very 'niche', that is a niche it fills pretty nicely. I'm all for niche games, so...

When we get realism in a game filled with aliens, monsters or guys with numbers and other, more dead guys being voiced by Gary Oldman stuck in their heads, though, that's where it becomes inappropriate to claim realism. Sure, your models, gore and application of the Havok physics engine are all photorealistic, but that's where the grounding in reality ends. Mostly, though, those claims are all played up by fans of certain games who think that graphics and imitation of real life are all that makes a game good. It's also why I'm inclined to also defend Halo up to a point: as responsible as it is for trends that are stagnating the market, it doesn't claim to mix realism and sci-fi and it isn't brown. That, more than anything, is why we're seeing less and less really interesting games. Well, we'll always have the Wii, as well as games for other systems like Dark Souls or Batman: Arkham City if you happen to not like the Wii.

[HEADING=1]Tl;dr:[/HEADING]

Gamers:
Stop claiming Call of Duty or Halo or basically anything other than Madden NFL is realistic, and stop asking for realism in games where it isn't appropriate to try and be realistic. Also, please stop claiming that brown is all anything needs to be realistic. Photorealism, though, is totally fine in most cases.

Developers:
Too much realism (or 'brown realism') and settings that aren't actually very realistic, such as sci-fi space with evil aliens, mix like bleach and ammonia.

Forumers:
Feel free to rip apart my incredibly uneducated opinion.

Inglip:
What is 'phenne' and how do I be it? ('be phenne' was my Captcha.)

[HEADING=1]Examples of games from this generation that don't try to be realistic when they shouldn't, that I didn't bring up:[/HEADING]

-The Ratchet and Clank games for the PS3 (TimeLord, although that's still not enough to get me to cough up $ludicrous for one)
 

TimeLord

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The Ratchet and Clank Future series is current gen, fun, unrealistic and multicoloured.

That's my argument against "brown" games at least. Games can be massive fun when you go a bit mental!
 

Cowabungaa

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I see people shouting about the flood of 'brown generic shooters' and I honestly have no idea where they get that from. I can't think of that many games that have monotous, drab colour schemes. Gears of War does, but it fits with the setting. Fallout 3 and New Vegas do, and yes I didn't like that, but other than that I'm not seeing a flood of such games.
poiumty said:
and it had a RAELLY GOOD REASON for being like that
Actually, I beg to differ. It's been almost two centuries after the nuclear apocalypse. Nature would've returned by now.
 

Vampire cat

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On this note I've not really ever had a big problem with "brown" looking games. I've frequently thought that a game could need some more color, but it hasn't been to so serious I didn't want to play because of it =p.

Now we haven't seen much from BF3 just yet, but I've been playing around in the BETA and I honestly feel that it looks quite neat, which wasn't what I expected. I had high expectations for this game, and was shocked to find myself positively surprized =3. Operation Mètro looks pretty good I think. It has a nice combination of clean green and white colors mixed with the browns and dark greys of destuction as the game develops, but on the right light settings (I did play on some horrible light settings at first =p) it looks really good and works well. The dust seems to settle more quickly than in BC2 too, so that's a +.

I do find that a lot of the meh shooters being released these days have very brown and boring terrain, but not as many of the big games. Big releases tend to be more proper in their visuals, but that doesn't mean I enjoy colorless games. Especially in urban terrain it annoys me, though I'm not sure how other cities look... All I know is that my city is rather colorful in places, with buildings being painted in all kinds of colors. The industrial districts look bland, sure, but downtown is very nice and colorful, with buildings painted blue, red, green, yellow and... well, most colors really! I wish that when games do their urban areas (and especially games that doesn't really need to show a gritty ruined war terrain) they would give it a bit more sparkle and shine at least in places. Liberty City in GTA4 is just gray overall, which gets very dull and repetative after not long. They could have at least colored up some of the places, but then again I've never been to New York so maybe it's just that colorless over there, possibly in the States in general X3 (someone could possibly confirm or disprove that for me?).
 

Smooth Operator

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The problem with modern-day graphics engines is that having them do too much causes your processor to melt, which is why most developers restrict their colour palettes to brown and more brown.

No it's not, having a full spectrum of color would barely make a dent.
However the designers job get's 10x tougher, which means they would need more time and thus more money... and that's a huge no-no to any publisher.
 

CardinalPiggles

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I think authentic is a better word to use when describing games these days (I sound really old now). Realistic is pushing the boat a little bit, but games do have authentic sounds and visuals now.

I used to like my Call of Duty games, but now it's just boring. But then again I can't just hate Call of Duty for that, seeing as I'm getting bored with most games recently.

*Goes to play The Witcher 2*

MorphingDragon said:
"You are wrong, always." - The Internet
Haha, that's exactly what I was thinking.
 

Headdrivehardscrew

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My Fallout 3 experience was mainly grayish blue. In order to assure myself I didn't suddenly go colour blind, I changed the PIP-Boy HUD to orange.

To be honest, I think "brown game" was a word du jour that was in full effect and quite some fun to wield until about last Thursday. Most grimy grim bloody deadly shooters and horror-inspired game experiences just don't handle rainbow unicorns very well. I actually want my blood to run red, and I want dirt to be, well, all the shades of brown possible.

Okami - I enjoyed that one, for about an hour so. It was fun, it was different. In the end, its being different gave it a special place in my heart and soul, but I ended up selling it. Madworld - love the black&white&blood approach, but the novelty effect lasted about two whoopee cushions and half a fart app.

Besides, with all due respect, my trip into Proletaria wonderland in Demon's Souls was pretty 'brown' by the standards you just tried to establish.

Mirror's Edge had a 'special' kind of look, but that did not exactly make it look 'good'. It made sense during my first and only play-through, but I wouldn't want any more of it, really. It mostly felt like something psychologists would strap you into to test your brain for anomalies, and I did experience some odd bouts of confusion when being confronted with large amounts of primary colours after a weekend's worth of playing Mirror's Edge.

There's absolutely nothing wrong with brown.

And I loved Jericho. And Undying. I want more of that (just better, obviously).
 

Thyunda

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Cowabungaa said:
I see people shouting about the flood of 'brown generic shooters' and I honestly have no idea where they get that from. I can't think of that many games that have monotous, drab colour schemes. Gears of War does, but it fits with the setting. Fallout 3 and New Vegas do, and yes I didn't like that, but other than that I'm not seeing a flood of such games.
poiumty said:
and it had a RAELLY GOOD REASON for being like that
Actually, I beg to differ. It's been almost two centuries after the nuclear apocalypse. Nature would've returned by now.
Not if nature died it wouldn't. Has to be something to grow FROM, and if the fallout killed the seed, there's nothing to grow from. It'd have to be reintroduced, which, as you may notice from New Vegas, there WERE plants. Desert plants - though I'm sure the Mojave didn't have much in the way of natural greenery in the first place.
Washington DC, however, was one of the places hit hardest by the nukes. The place was torn apart. Nuclear fallout aside, the explosives obliterated everything. The radiation was just the icing on the yellowcake.
 

theheroofaction

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Jan 20, 2011
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If you would replace brown with grey then you'd be all over it.
Really, the only brown centric game I've played recently was Gears of War.

I'll use fallout for an example. In fallout, you see a whole lot of brown, yes, but that's because you're in a wasteland, you tend to see lots of brown stuff in those. But once you get to a building or city or what have you, everything is in grey scale.

Okay, that example is probably justified, but the thing is, Urban environments are almost consistently displayed in a intermediate grey unless it's a highly stylized game.
 

Bob_Dobb

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Aug 22, 2011
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Bah, stuff realism and all the bloody FPS games, I just want to play bright outrageous fun like Conker's Bad Furday, Banjo-Kazooie, Banjo-Tooie, Super Mario, Donkey Kong 64. And yeah sports games are technically realistic but it doesn't make them any less evil spawn of the "realistic games" demon king.
 

Sexy Devil

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Jul 12, 2010
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The Uncharted series has some pretty sexy colours, and seems pretty happy to not acknowledge realism any more than it has to, with the supernatural curses and all.
 

Ryokai

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Apr 4, 2010
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You can't make a game with "realism". Every super "realistic" military shooter is basically a "How not to do it" guide to warfare, speaking from experience.

Just give up on the realism already. If you actually achieved it, I wouldn't play it, because real life is boring.
 

Vault101

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Sep 26, 2010
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you know...Im kind of sick of people complaing abotu brown games....just sayin
 

northeast rower

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Dec 14, 2010
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Well, this isn't a topic that's been done to death. The brown/gray serves as a stylistic choice. If you don't like it, don't buy it.
 

Chased

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Sep 17, 2010
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I thought one of the more realistic looking games I've played was Uncharted 2. Life is full of color and different uses of light unlike the flat browns which you speak of. Granted, some of these browns add to the gritty atmosphere of the game (Fallout) but I get where you're coming from.

Dah, Sexy Devil beat me to it.