Well well well, who would've thunk it that I somehow would've gotten under Yahtzee's skin with such a harmless comment? I felt like I needed to respond so here I go. When I played the game I was unimpressed because there was no real story other than "Hey Princess Terri Schiavo's in a coma, go get her feeding tube by defeating 14 of the biggest monsters in this sacred land before the people chasing after you file an appeal that pulls the plug on Princess Schiavo's life support" or something like that.
Rather than building something around this, the game has you going out in a world filled with nothing (which I'll address in a moment), has you holding up your sword with the sunlight magically pointing you in the right direction and surprise surprise a boss fight ensues. You could argue that half the battle is getting to the fight itself but that's like saying half of the battle to fight hunger would be me traveling to the kitchen to finding the ingriedients to make myself a sandwich. Plus, the boss fight itself isn't all that enthralling seeing how you have to play American Gladiators getting up onto whatever Colossus, survive them doing the hokey pokey or whatever it is they do to try to shake you off for the most part, and nail them in their weak spot which they blantantly throw in your face.
That's how I thought the boss fights were lame. They were epic but they were also epically lame. So when you have stuff in the main part of the game that's terrible, you either do the side quest stuff or turn the game off and return it to the store to get credit towards hopefully a better game. The only side questy stuff here are the lizards that you have you painstakingly seek out just get your grip meter increased (which as Yahtzee pointed out, you kind of have to later on). It's like finding an ant in a world the size of Manhattan. Or you could do the other thing which is admire your surroundings. I didn't do either and basically gave up early on in the game because it wasn't that challenging. (Or you could get the useless bonus items like the parachute.)
You can't just have - wait wait, I'm sorry -
IN MY OPINION, you can't just have a game based off of exploration alone. There has to be some other aspects in there to get me enticed to play it. It's like if GTA had a desolate city landscape with no other cars, no other people, just npc's for you to scope out on your own and defeat just to please the sky for whatever reason. Someone in this thread earlier (apologies for not getting your name) brought up BioShock and it's exploration. I liked how you could just travel around Rapture dicking about getting money, hypos, etc and just beating up stuff until you want to proceed with the story, much like any other sandbox'ish type world setting. So I'll end on this and say that SotC had probably one of the most terrible endings to a video game I've ever seen (at least the music was decent) and that I'm sorry Yahtzee that my comments took a dump in your Corn Flakes or Branston Pickle or whatever it is you eat but hey, that's opinions for ya.
SlightlyEvil said:
Right off the bat, I agree with you. About throttling xSmootx, that is. As a fan of Kingdom of Loathing, I remember when he was a particularly notorious troll in that game's forums. It was truly rare for the Powers that Be to ban someone just for being annoying, but he was the exception.
LOL! I think the last part should be my epitaph when I die