That point you make on "World of Warcraft" (WoW) is interesting here as I could say the same thing for Offline, single-player games that offer the same repetitive feel yet are still loads of fun: Games like "Torchlight", "Depths of Peril" or "Diablo II" come to mind.
I'm still playing "Torchlight" here and find it a blast to play: I've only got one powerful character in there but am interested in trying out the others more and I still have fun with my main Alchemist. However I look at MMORPGs like WoW that do this and I just think they are pretty...slow, I guess.
My brother is playing "Runes of Magic" (RoM) here, a free-to-play MMORPG pretty similar to WoW that almost works like any "Diablo-like" game. I played it myself as well and I would just get bored with it compared to "Torchlight" here. I know both share the same mechanics, but to me Torchlight allows me to get in the game faster and more easily than an MMO that says I need to gather X amount of logs to refine them into Y amount of lumber to make Z amount of cheap bows. Where as I could get a cheap bow from an enemy drop in "Torchlight".
Though on your last bullet of people I can entirely agree on, Yahtzee. The last time I played WoW was as an undead warrior in a 10-day trail thing and I had some other undead come up and cuss me out because I wasn't part of the Alliance. -_-
I'm still playing "Torchlight" here and find it a blast to play: I've only got one powerful character in there but am interested in trying out the others more and I still have fun with my main Alchemist. However I look at MMORPGs like WoW that do this and I just think they are pretty...slow, I guess.
My brother is playing "Runes of Magic" (RoM) here, a free-to-play MMORPG pretty similar to WoW that almost works like any "Diablo-like" game. I played it myself as well and I would just get bored with it compared to "Torchlight" here. I know both share the same mechanics, but to me Torchlight allows me to get in the game faster and more easily than an MMO that says I need to gather X amount of logs to refine them into Y amount of lumber to make Z amount of cheap bows. Where as I could get a cheap bow from an enemy drop in "Torchlight".
Though on your last bullet of people I can entirely agree on, Yahtzee. The last time I played WoW was as an undead warrior in a 10-day trail thing and I had some other undead come up and cuss me out because I wasn't part of the Alliance. -_-