On Multiplayer

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zamble

We are GOLDEN!
Sep 28, 2009
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Yahtzee Croshaw said:
Extra Punctuation: On Multiplayer

The default state of all human beings is fuckwad. The only reason they don't always act like fuckwads is because they're afraid of getting punched. So they're not just fuckwads, they're cowardly fuckwads.

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Yahtzee Croshaw = Gregory House, MD? Come to think of it, I never saw both in the same room at the same time...

About the multiplayer, I also think it sometimes seem quite pointless, and I think offline multiplayer, like the New Super Mario Bros. Wii is much more fun, I wish they made more games to be played like that.
 

tjdrummer13

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Dec 1, 2009
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Yeah i get sick of the "fuckwads" who just sit in the corner of the map waiting for you to spawn and then instantly head shotting you before you've even had time to check what weapons you have on you.

There are some fuckwads out there that probably wank off everytime they do this which is the main reason i hate multiplayer ONLINE. Sitting at home with people and being able to slap them in the testicles everytime they kill you or being able to chuck their controller out the window whenever they get too cocky much more suits me. Online play is just pointless unless you've got the skills of a ninja and the time to sit around being killed until you've gotten good enough at it to stay in the game for more then a minute.
 

EvilestDeath

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Nov 4, 2009
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Online gamers are usually idiots true. But video games are video games. If somethings main selling point is the multiplayer then a critic wouldn't be a critic if they ignored the reason people are gathering to play the game.

Not saying that the big Y is not a critic. It is just that, critics can't be cynical about something they haven't tried. I guess I am saying that Y is not a critic. He is one hell of a good comedian though and for that I say he can do whatever he pleases.

I love Call of Duty's online mode because of all the new items being unlocked all the time. Sure playing the same few maps is repetitive but it changes every new game.

But I defend Y's choice for this game just because the Nuke is a pile of shit and any criticism against the multiplayer I will simply reword to say "the instant win nuke is the worst idea for online gaming" INSTANT WINS = NO FUN DEV's.
 

TheECP

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Nov 1, 2007
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If I didn't have online multiplayer, I would have to spend money buying more single player games than I already do, to keep my attention. I do prefer a good single player game, as you usually get a more quality expireince, but really nothing increases the longevity of a game like good online multiplayer. But you make very good points.
 

MFunction

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Dec 4, 2009
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Fair play to Yahzee. I guessing most of you fools have a XBOX360. Well shame on you. You have to pay to be able to use the internet which you are already paying for. Well done for paying in for Microsoft. You are basically paying them so you can suck there dicks. By the way I don't give a shit about what you think because I use Apple Macs.
 

dwitefry

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Sep 22, 2009
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Hmmm.

This whole column was a reply to a question, well the same question asked multiple times one would assume, why Yahtzee doesn't like and/or play much multiplayer - here he even says it "then I'd better explain why I usually feel that online multiplayer isn't my department". So the whole thing is why HE doesn't like multiplayer or doesn't play multiplayer. Now I believe there is a fundamental difference between saying why you think something is bad and saying why something is shit.

The whole time he's not saying why YOU should not like multiplayer but why he doesn't, his first two reasons are totally personal to his situation, number three is his own personal taste and four and five are personal gripes with some facts mixed in because for whatever reason he felt the need to justify these (Multiplayer for instance did start out as an additional feature not the main focus).

But here's the thing, every Extra Punctuation, especially after he called everyone idiots back on the Scribblenauts post, the general response is that Yahtzee has been doing the exact opposite and the feeling is that you are being told you should think this for this reason or at least that's the feeling I get when I read through the threads. Sometimes it's more justified, the Uncharted 2 post was pretty didactic in the way it was written. But here all we have is just someone talking about why they don't like something and giving justifications as to why they feel that way, nowhere does it say, even in the (what should have been) expected 'internet fuckwards' section does it say, or even imply 'if you can live with these things you're a dumbass and wrong' or anything similar.

I?m done, Yahtzee's a big lad, he doesn't need defending and I certainly won't get any praise from him for doing so, the tosser, and don't want any, or for that matter to defend him any further, so going on is pointless, it's just a thing that's been bugging me of late that I needed to point out. ta-ta.

MeX
 

Kud

I'm stuck because demonic spider
Sep 29, 2009
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you could just mute the annoying xbox people...

but i agree, online sucks hairy nutsack.

most shooters today are all about the multiplayer, and they have horrible story modes.

and the multiplayer is filled with only to sets of people:
1. the people who are super good at the game and just dominate everyone in the game
2. annoying little kids with high pitch voices that are constantly calling people noobs.
 

mariofan1000

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Sep 25, 2009
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True. I enjoy battlefield heroes because it's fun crashing into things and jumping off them at highest point in planes.
 

Chris^^

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Mar 11, 2009
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there's really nothing i can add, besides the australia part this is exactly why i hate multiplayer
 

Vallis

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Sep 13, 2009
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I read comments through out this and i think that yhatzee has missed out on the best of the multi player experience.

he talks about the endless grind in Counter Strike, The OP guns, the Bunny Hopping, all of it, but what he misses is the genuine communities that grew up around these games.

The thing that MW2 really fails to do is to preserve that community.
Its absolutely non-existant on Live. on PSN. its not an option.

When we were playing Counterstrike back in 99 and 2000, early beta versions, my group of friends wandered far and wide in search of a reliable and well maintained server to play on.

We ended up landing on SSP's server.

The Secret Service Penguins were a group of IT professionals who all went to school or knew each other from work that lived in and around Columbus Ohio, My group of friends is from Cleveland. about 120 miles north of the physical location of the server.

It started when i wandered into a clan practice for the SSP guys outflanked them, and managed to Drop all of them from behind on Assault in the air ducts with a TMP.

they were pissed off at first but then amused. i invited all of my friends to start playing on the server and before long we were daily forum junkies and made a point of playing there at every opportunity. night after night of beer, Murder and Hilarity.

This was far more than just a game where people shot each other. We knew each other, I knew that if i saw Incutt on the other side of the map from me that i shouldnt be anywhere that he could get a long shot with his AK, i knew that if i saw Tangen on the other side of the map from me he would be flying out of the tunnel on Dust at top speed MP5 blazing away with reckless abandon. it was 3 solid years playing on that server before the weight of hackers and new games finally dragged most of the old crew off to other games, however the forum community lasted another 2 years before the guys lost their ability to host the server on the servers where they worked.

SSP wasnt just a game to shoot in, it was a hang out, it was a club.

MW2? its just a way to get my gun pr0n on. Sure i have my friends list, sure from time to time we run a party and have a grand ol time, but without the well known and in some cases genuinely hated and or respected opposition, the people on the other side may as well just be bots that have an endless supply of explicatives on recording ready to flow into your head set.

That is the biggest disappointment of the current version of MW. The abandonment of the private server is the surest sign that tight nit communities are absolutely unimportant to those who are designing these games.
 

Shamanic Rhythm

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Dec 6, 2009
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Okay, as a general rule I stay away from internet forums of any kind because all my Baldur's Gate experience has taught me never to go into a room fool [Edit: oh dear, Freudian Slip..] of trolls without several fire arrows , but I felt oddly compelled to register and chip in on this debate because I really do sympathise with the general gist of the diatribe against multiplayer-centric games, and I think that Yahtzee could have come up with a few more valid points to further his argument.

First of all, people continually calling him on the last point should perhaps consider that he has characterised himself as a misanthrope in every review and article he's ever written, so you needn't become so incensed and consider it a personal attack on you - it's like the old joke: "I'm not a racist, I hate everyone equally". Personally all the misanthropy makes me chuckle; it's like reading a novel by Louis Ferdinand Celine. I think you have to take it primarily as hyperbole, but at least concur that it has some grounding in the premise that most people act like dicks when they can't see the other person - and for some people the oozing satisfaction of topping said dicks in the scorechart is reason enough to continue playing, but there are those of us who would rather just walk away and hang out with some interesting people. Not everyone is actually a jerk online, of course - but that's not reason to aggressively pummel someone into forming a more favourable opinion of a game because they don't have the time or energy to play it long enough to find enough players who aren't selfish pricks to form a clan - or whatever you call it these days.

Which brings me very neatly to my next point - one I'm surprised he omitted - that the multiplayer experience is really only what individuals make of it. MMORPGs aside, multiplayer components generally retain the same weapons, environments, core gameplay and artistic themes of the singleplayer portion of the game - so if one is going to review it, any comments about the handling of certain weapons, the appropriateness of the levels etc aren't going to be that different from the opinions formed in singleplayer. So essentially you can already apply much of his review to the multiplayer - what is missing, and what I presume leads many people to complain that he neglects the multiplayer aspect, is an assessment of whether the game is fun to play against humans instead of AI opponents. And really, this experience is generally so variable that it would take many many hours to form a reasonable assessment. When I was a zit-faced youngster playing the original CoD, one game on one map might see me having endless fun sneaking and sniping; I'd come back in an hour on the same map and the action had degenerated into a grenade spamming melee. So if a reviewer with little time on his hands happened to slip into one of those games and spend all twenty minutes being spawn killed; he'd probably decide the multiplayer wasn't worth it. It really comes down to who you play with and what you personally make of it. The game that probably stole the most hours from the time I could otherwise have spent writing angsty teenage poetry was actually Warcraft 3 - but not Blizzard's actual, official multiplayer, I used to play all the crazy 3rd party maps people came up with - and it was a lot of fun.

My point is that reviewing multiplayer is so subjective that it's ridiculous to expect a review which comes out within a week of the game's release to be able to tell you whether it's fun or not. Besides, a few tweaks in a single patch can so radically change the experience and result in such an exodus that you can't write a review that will give a lasting impression. I'm sure all the original reviews of WoW made something of the game's massive environment; nevermind that now you spend most of your (not mine, I jumped that bandwagon long ago) time in the same four or five zones. So really, if what you're after is an opinion, talk to someone who has the time to regularly play it, or better yet play it yourself, and remember that ultimately, it's what you make of it, so if some jaded British misanthrope in a hat doesn't like it you shouldn't really give a toss. That's my two cents - take it with the grain of salt that I don't really play multiplayer anymore, or even games of any kind anymore as I have to devote my time to being a literature nerd at university, and the only reason I even watch these reviews is because I get a raging hard-on every time Yahtzee references Proust or Dostoyevsky.
 

YourUsualSuspect

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Jan 12, 2008
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relying on other people on multiplayer games is like standing in downtown detroit with a white pointy hood on hoping the nice people wont hurt you.
 

jimduckie

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Mar 4, 2009
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yeah i hate online play too , most people are great to play with but a few assholes ruin the game , one thing that drives me quackers is stupidity ... but yeah they should put online play and trophies on a separate disc and give single players more game so if i want to cheat my feathers off ... i can
 

Blatherscythe

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Oct 14, 2009
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If you live on the other side of the world (IE Austrialia) I guess your online connection in far away areas like the states would suck. Also turning the corner in getting killed gets old after a while in games like Halo and COD.
 

Fink-rat

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Oct 23, 2008
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Finally someone who understands. Though I like to believe in the goodness inside most of humanity. Which makes me a hopeful idiot.
 

Yutu

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Feb 24, 2009
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Vlane said:
You have to play on some CS:S servers I play on. A lot of nice people there. Sure we insult each other but everybody knows we aren't serious. When I say "Skittles come here you asshole/retard/fag/[insult]." (Skittles is a real person I've met on a jail break server) I'm kidding. We both laugh and stab each other with our knifes.
That last sentence is disturbing...I imagined two people playing online laughing at each other while stabbing each other with knives in a game and 'psychotic' and 'homoerotic' were the only two words that came to mind.
 

geldonyetich

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Aug 2, 2006
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That's a mighty big audience you have there, Yahtzee. ;)

That said, we all know who Modern Warfare 2 was developed for [http://www.vgcats.com/comics/images/090811.jpg], and I can't sympathize overmuch with its defenders.
 

Ashbax

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Jan 7, 2009
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I certainly agree on a few points here, even if I am a guilty WoW, CoDMW2, AND counter strike:source player - Either you only get time to game late at night, like me, and join an american server (I am in ireland) and end up lagging like a spastic, or you play during the day and get swamped with 8 year olds from manchester, and fucktards from london. I prefer playing with americans, its more fun, at least when I dont lag...
 

YoUnG205

Ugh!...
Oct 13, 2009
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I stand multiplayer for a short while however that is it becuase the people start to bug me especially when you get those people that are really cocky