That was the COOLEST sounding game Ive ever heard of.
It would be like MAG, only better... and FUN!
I would love to see what its like to merc then to run an army and try to bribe guys like me.
It would be hard to mix the damage/hit between rts and fps though. A merc with a snipe would expect his headshot to kill the lieutenant, but how would that correlate to the lieutenant being a good strong character in a mob of rts fighting?
Would contracting a merc make it easier to win fights against mobs? If they were allowed to easily kill key, important figures on the battlefield, that would ruin a commander's vat grown soldiers? Creating the idea of "is paying and arming a merc more or less worthwhile than using the same resources to make more troops?"
This concept has me so excited. Im sad I don't know how to program, or own a company that'll do that for me.
It would be like MAG, only better... and FUN!
I would love to see what its like to merc then to run an army and try to bribe guys like me.
It would be hard to mix the damage/hit between rts and fps though. A merc with a snipe would expect his headshot to kill the lieutenant, but how would that correlate to the lieutenant being a good strong character in a mob of rts fighting?
Would contracting a merc make it easier to win fights against mobs? If they were allowed to easily kill key, important figures on the battlefield, that would ruin a commander's vat grown soldiers? Creating the idea of "is paying and arming a merc more or less worthwhile than using the same resources to make more troops?"
This concept has me so excited. Im sad I don't know how to program, or own a company that'll do that for me.