On The Wayside RP (Interest Thread) [CLOSED]

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JoJo

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Finally managed to get this finished, I apologise if it's ended up rather large:

Name: Darren Ammon (until recently was known as Sir Darren Ammon)

Sex: Male

Age: 27

Appearance: Darren is a physically fit late-twenties male with long autumn brown hair tied back in a pony tail and lightly tanned skin. He is very slightly above the average height for a fully grown man. His beard has being growing for just over a month since he stopped shaving and so isn't as thick as most men of his age who let theirs grow. His nose is somewhat on the large size and his teeth are a little crooked, however he's otherwise reasonably attractive. While Darren has lost some weight over the past few weeks, his muscles are still quite well-toned from when he regularly wore a full-suit of armour. For discretion he has traded his armour for padded leather and typical brown clothing that a more typical warrior would wear whilst travelling, however his accent which lies somewhere in the middle between the refined drawl of a noble and the rough speech of a commoner hints at his former knightly status.

Class/Job: When he was younger he was a squire to his father, upon reaching his late teens he became a knight serving under King Turin III, a position he held until very recently. He has now become a rebel and has been exiled from his native land, the Kingdom of Tamar, on the pain of death.

Weapons and Gear: The only weapon which Darren carries is the broadsword which his father gave him as a gift at his knighting ceremony, he has sold his shield and his other weapons over time to make travelling easier. The sword is not particularly remarkable, it's heavy and long as all broadswords are and other than the maroon leather grip it is a burnished metallic grey all over. The only distinguishing feature of the blade is a small carving of a salamander on the hilt; the Ammon family emblem.

Magic (If applicable): None, he believes that the majority of magic performed by humans is actually tricks and deception although he is more agnostic on various forms of naturalistic magic due to his belief in the religion Kin.

Personality: Though outwardly a determined warrior, Darren is idealistic more than anything else, he'll argue his anti-monarchy and religious views eagerly with anyone who brings up either subject and he is quick to express scepticism if someone claims something he doesn't believe is true. Darren's republican views stem from him becoming disillusioned by the vast differences in quality of life he has seen between over-indulgent nobles and the poorest Tamarian commoners. This has led him to deciding that the feudal system is inherently flawed and that the only way to have a truly fair country is to divide up the labour and wealth equally between all citizens and for everyone to work for the common good. The second pillar of his world-view is the religion of Kin which he learned from his parents, a naturalistic belief system based on spirit and charm worship which was the most common religion throughout Tamar before missionaries introduced the Lords of Creation to the nation around a century ago. It is now only usually found amongst the commoners of the more sparse north of the country or isolated southern villages; Darren had to remain quiet about his beliefs whilst he was a knight as many of the nobles he served looked down upon Kin followers as "heathens". Kin teaches that all life should be treated with respect as part of nature and Darren tries to stick to that, though to his shame he hasn't always in the past.

Overconfidence is another clear trait Darren displays from anything from battle plans to games of luck; he usually ends up over-estimating his chances of success which can be a blessing or a curse depending on the situation at hand. Despite this he has a slight streak of cowardice which he is usually able to conceal from companions but when facing probable death reveals itself; for example when most his fellow comrades fell in the battle of Khana he instead fled the battlefield at the point it became clear that his side could not prevail. While Darren is dedicated to continuing his mission to free the Tamarian people this is not entirely for unselfish reasons, he secretly fantasises about himself as becoming the leader of a new Republic of Tamar and being praising and loved by all his fellow citizens.

Biography: Well, I never thought it would come to this but here I am. My story started twenty seven years ago when I was born in my parent's manor house in a northern Tamarian town, I'd like to say it was an extraordinary event or there was some sort of sign but no... there was nothing particularly special about my birth. My earliest memories are mainly of my father as even after my younger sisters were born, he always spent more time teaching me about knighthood than anyone-else ever did. My childhood was mostly uneventful, my tutors didn't like the way I thought and only the threat of a beating from my father kept me working hard, something I'm very grateful for now. I was popular with the other children, partly because of my prowess in sports and fighting though as I got older I increasingly focused on improving the latter. Once I entered my teenage years I finally learned how to keep my objections to myself and quickly reaped the benefits: my father took me as a squire on a campaign and several years later, I became an official Knight of the Crown. I had to keep quiet about my religion being Kin since most the other knights were Lords of Creation followers but at the time this was a small sacrifice to make.

Initially, I served my new master with enthusiasm as I was sent journeying across the land: slaying bandits, arresting rebels and "encountering" the local women afterwards. It wasn't a bad life and I looked an impressive sight when kitted out in full shining armour, the King and the Ammon family emblem together upon my shield and my trusty broadsword by my side. After a while though I began to see through this to the flaws in my companions and our superiors; the corruption and selfishness that seemed to embody their attitudes and their lack of empathy for the common folk who seemed to suffer more and more every year. These were not the values I'd been taught a knight was supposed to hold, I decided, and so next time I met with my father I raised my concerns with him. His reaction wasn't at-all what I expected, he shouted and accused me of being disloyal to the King and my oath. He then pleaded to me to drop such traitorous thoughts and I told him I would, deep down though as I left for my next assignment in the city of Khana I was deeply confused.

There I found the situation was even worse, families were literally starving in many parts of the city as the crops in the farms nearby failed and this was exacerbated by the high taxes forced onto the populace by the local Duke of Clay. That evening I was invited to dine with him so I arrived at his banquet, only to be disgusted by the mountains of meat and delicacies piled up on the plates whilst just a few hours earlier I had witnessed little children crying pitifully from hunger pains while their parents begged passersby for any spare food. Later that night I found my way to a small Kin shrine and prayed for guidance, whether it was by destiny or coincidence I do not know but on the way out I began conversing with a member of the Free Peoples. To my surprise I found out the group advocated an idea part of me had long felt but never knew how to put words to, that people should be able to decide their own destiny and that resources should be divided up equally rather than held in the hands of the rich and powerful. I agreed to help and quickly became involved in collecting information for the Free Peoples, but also helping the poor when we could to surreptitiously gain their support. A few weeks later our leaders were arrested and an emergency meeting was held where many angry words were spoken and many more townspeople than I expected arrived. Some city guards approached to break up the crowd, starting acting rather too rough to people who were already close to the snapping point and... well... let's just say before we knew it the Duke was hanging dead by his guts from the castle walls and we had a town to run.

The news of our rebellion spread like wildfire across the land and of course less than a fortnight after our victory we heard that an army in the south was being raised to retake Khana. King Turin himself would lead it for the first time since the death of his father in battle over two decades ago. We thought he would be burning with rage but the first message we received from him was surprisingly calm, perhaps he hadn't liked the Duke as much as we had thought? It offered us generous terms, in exchange for surrendering without a fight he pledged not to re-instate the Duchy around Khana but to instead let the people of the city elect their own local council, a system that hadn't been used since ancient times. The inner ten of us who first read his offer knew that if we showed the letter to the townspeople, they would leap behind the terms in a heartbeat... but we wanted something better. Now that we had a taste of power, we didn't want to let go just yet and what had so recently been just a pipe dream, a free Republic of Tamar, was tantalisingly close. We curtly declined the King's offer and told the city folk that the Royal army was coming with the intentions of terrible vengeance, that we would need every able-bodied man we could get to defend ourselves. It was an exaggeration if not a lie but it was all for the greater good, we told ourselves.

A few rushed days of preparation were never enough come the day of the Battle of Khana, our walled city surrounded by rank upon rank of knights, multitudes of foot-soldiers and far behind the enemy lines the King's Royal tent. I could see from a glance that they far outnumbered our meagre volunteer army and that our fortifications were our only hope of survival. At dawn they attacked with battering rams and wide shields to protect themselves from what we threw down at them, in under an hour they breached the main entrance and poured into the city like frenzied ants. I realised at that point that we had no chance of prevailing that day and so while my comrades fought and died as martyrs for our cause I turned tail and escaped out through the back-gate. Thankfully in the ensuring carnage by the time it was found my body was not among the fallen I was already hiding amongst the border villages where no monarch, let alone Turin III, was popular or loved. I knew I couldn't return to my father, mother or sisters now I had broken my vow to serve the King and after a number of days of recovering from the failure of our revolution, I bid the kind family who were sheltering me goodbye and travelled over the north-western border into the Western Lands. I decided that although our cause had been set back, it's time must be close and so I began to journey into the wide world, searching for allies with whom I could one day return to Tamar with. And that, my friends, is the story of my life so far.

What the History Books Say: Extract from "Tamarian folk-heroes: A concise history"

Born in the north of Tamar into a family who had served as knights under the country's monarchy for over two centuries, there wasn't a great deal of indication during his childhood that Darren Ammon would be anything other than a typical loyal warrior. Being the oldest of four children and the only son meant that Ammon's father spared no effort in raising him to be a brave and capable fighter, as well as having him educated in the more academic subjects. Whilst he was perfectly fitting of his father's fighting image, Ammon took a different tact in his written studies. It is said that uncommonly for a squire he often questioned his orders and proposed his own ideas. His tutors wrote this attitude off as "childish disobedience" and beat the boy to teach him his place. As Ammon entered his teenage years this tactic seemed to have paid off as he stopped voicing opposition to his superiors and accompanied his father on several minor campaigns, eventually being knighted by the Duke of Clay in the name of the King at age eighteen for his services against the outlaws of Tyrone Forest. For almost a decade he served the Crown in a number of other conflicts and duties across the land, however it was only when he was sent to serve in the northern city of Khana near the place of his birth that he became more than a footnote in Tamarian history.

The early 8th century was a period of turmoil for Tamar, around the time of Ammon's birth the kingdom was engaged in a destructive war with the Imperial Empire in the east and only a combination of luck and internal struggles within the empire left the small southern country free, albeit without its king Manor VI who perished in the siege of Newport along with his eldest two children. The sole surviving heir was his five year old son who was dutifully crowned Turin III and for the next decade the Kingdom experienced a time of prosperity whilst it was run by the boy's mother and a cabinet of senior advisors from the capital city of Daramasuc. The boy-king grew up well-educated but sheltered and was ill-prepared for leadership when he came into full capacity at the tender age of sixteen.

At heart it seems that King Turin did care about his people and often tried to help them, but he was woefully ignorant about their day-to-day life and was surrounded by nobles who exaggerated, covered up and even sometimes downright lied to favour their own interests. In addition to that a childhood of special treatment and yes-men had left the King hugely vain and constantly insecure about his own image. In the year of 753 when that the great blight hit many farmer's livestock, particularly those in the north of the country where the local lords held much more power, stories began to circulate about the excesses and riches of the Royal Court in Daramasuc. To the northern population on the edge of starvation, these tales fostered resentment above all else.

There was second compounding factor that eventually led to the rebellion in the north. For the last half a century most southern Tamarians and the nobility across the entire country had been followers of the Lords of Creation, however the common folk in the north had by and large retained the native faith of Kin. Whilst the King himself promoted officially religious freedom for his subjects, many of the nobles who held great power in the north favoured fellow Lords worshippers and gave them privileges over those who followed other faiths. The Duke of Clay, who based his fiefdom in the city of Khana, took this policy to the extreme and combined with punitive taxes, strife was inevitable. It was here that Ammon found himself drawn to those who opposed the power of the monarchy and after a number of conversations agreed break his oath to the Crown and join their group, the Free Peoples. Ironically for an organisation that opposed nobility and rank, it wasn't any special leadership, intellect or even fighting ability that led to Ammon quickly gaining influence amongst the potential rebels but the unusualness of someone of his high status supporting their goal.

While the exact records of how the rebellion started are unclear, what's known is that in the morning of the day it begun the Duke of Clay had three of the group's top leaders arrested for conspiracy against the Crown. By the evening of that same day the Duke was castrated and hung by his intestines from his tower window whilst he was still alive. Noble families fled the city as the rioting commoners inflicted terrible retribution on anyone perceived to allied with the ill-fated duke, including foreigners and priests of the Lords of Creation whose temples were ransacked and torched until there was nothing left standing. Accounts of who started the violence are conflicting but many accounts on both sides point the finger squarely towards Ammon who supposedly convinced the other influential members that action was needed in response to the arrests. Later that night the leaders of the rebellion gathered together and declared their conquest to be the "Free City of Khana", an autonomous region within Tamar.

Despite the private feud between King Turin III and the Duke of Clay of which evidence only emerged many years later, his response was uncharacteristically quick as an army was rapidly spirited up from the southern counties and marched towards Khana with the King following at a safe distance behind. It is said that Turin offered the rebels the chance for peace in-exchange for surrender, however perhaps because of his low reputation amongst the city folk the offer was rejected and thus an attack was ordered. Despite their effectiveness during the initial taking of the city, the rebel's army were poorly equipped and most were untrained, meaning that once the city walls had been breached they stood no chance against more numerous Royal soldiers. The exact role that Ammon played in the battle is unknown, partly due to the lack of surviving witnesses afterwards, but what is known is that his body was never found and numerous unverified sightings around the Tamarian borders and in certain nearby regions of the Western Lands helped perpetuate the legend that he had become a folk hero who was still fighting the King from hiding and would one day return to fight another great battle. How much truth there is in these tales unknown but most historians nowadays believe that he did survive when collaborating evidence is taken into account...

I've introduced a new land, the Kingdom of Tamar, so to try to keep the world connected I've involved a couple of other nations and a religion mentioned by previous posters in it's history as well as annexing two cities which have been mentioned but haven't been given a location yet. If anyone has any objections to an inclusion please contact me and I'll happily change it. Note that I refer to Darren by his surname in the history section since that is the style generally used in historical non-fiction.

I've also used the same dating system as was used in earlier post, which I've worked out makes the present day in the RP as 753 under that calendar if I calculated correctly, if it isn't that again I'll gladly change it to the actual one. Any comments or criticisms would be gladly appreciated.

Edit: A some sentences have been improved and a few typo errors have been fixed, no details of importance has changed though.
 

Tips_of_Fingers

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Right, quick little update here. Due to some people having exams and me being a nice guy I'm delaying my decision for a whole day. Wow, aren't I generous. That means the deadline for applications and any edits you wish to make to your sheet is this FRIDAY.

Once I've decided who's in, I'll set up a group, we can all say hello and recap what I'm expecting, the rules etc, then we'll get started.

Also, just a little reminder: You should not mention how your character ended up at the campsite. Not in the biography, not in the history.

Thaaaaaaaaaanks.
 

Febel

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Name: Elacia Eunapius also known as Lady Elacia of Astora
Sex: Female
Age: 26
Appearance: A young woman, she's pudgy but carries the weight quite well in her chest and hips. Around 5'7". Bright cherubic blonde hair frames a face that's somewhat pretty with round cheeks and bright blue eyes. She has pale, fair skin which just serves to accent her almost permanently flushed cheeks. Her long, waist-length hair is kept tied in a single tight braid. She's wearing white robes hemmed in gold that were clearly expensive but are either poorly tailored or rather old, as they only reach her shins and are obviously too tight in most places (She hasn?t thought to replace her original robes since she left her home 4 years ago). She?s also carrying two satchels on her back and side. She has a small dagger belted onto one of her arms, concealed within the sleeves of her robes. She speaks formally and with a melodious voice but often forgets herself and ends up speaking informally.

Class/Job: Maiden of the White Order of Astora (basically a mix of a white mage and a nun)

Weapons and Gear: She carries numerous scrolls and books. A satchel filled with trinkets and souvenirs hangs from her shoulder. As for actual weaponry and armor she has only a dagger and a light set of chainmail. The dagger looks like it?s barely ever unsheathed, let alone actually used in combat and the chainmail is probably thick enough to stop a kitchen knife and nothing more. She?s long since mastered the art of using magic without a catalyst but carries around one anyway in the form of a long silver bracelet engraved hundreds of times over with holy words.

Magic (If applicable): Mastered uncountable forms of healing and divine magic (called ?holy words? where she?s from). Unfortunately most of the offensive spells of divine magic are specifically designed to be non-lethal so they aren?t much use in a fight. Although it?s explicitly forbidden by her order, she's spent some time learning normal offensive magic although it?s only the very most basic sort like magic missiles (The White Order and Astora at large views any non-holy based magic as evil). During her travels she's begun to experiment with fire based magic but has only just begun to grasp its use. All this aside, while she doesn?t master it easily she does have a high amount of natural talent in actually using magic and as such most of her spells are quite powerful.

Personality: driven by an honest desire to help people but at the same time tired of it. She's eager to see the world and have new experiences. She's had a very sheltered upbringing so she's naive and more than a little bit childish. Statius (Not with her at the moment) has been her personal guard since early teens so she sees him as sort of an overbearing uncle. Growing up in an imperialistic and religion-focused empire has warped her perceptions slightly and she unconsciously sees everyone not from Astora to be automatically wrong, though she?s polite enough to only let this show through unintentional condescension. She has a tendency to not think things through before she does them and while she constantly bumbles her way into trouble she has an uncanny knack for bumbling her way right back out. She's nobility and usually sympathizes with other aristocrats though her experience as a maiden has made sure she doesn?t look down on commoners. While she hides it well she?s fiercely ambitious and is determined to eventually head the White Order.
Likes: New experiences, especially the sort she isn't supposed to be having. Good food. Souvenirs.
Dislikes: Being reminded of her oath, rudeness. Mud. Passive aggressive or implied insults (Raised to the level of an art form at the convent she was trained at).
Fears: Necromancers/undead

Biography: It just gets so boring! Oh the order paints it like it's the best choice a person could ever make, swearing to help people for the rest of your life. But they don't mention the tedium. Heal a leper here, snuff out a plague there. Sit in the back reciting incantations to banish a demon while Statius runs around keeping it occupied. Smile and wave at the villagers as they cheer on your departure. I couldn't stand it, I had to get away. I wanted to see the world for more than just the dung filled, backwater towns and cathedrals of the empire. I wanted to meet people, interesting people. Not just more of the sick and the damned, or archdeacons or magi with sticks so far up their...nevermind. So I left. I gathered up a bit of money, some books on the world and on Holy Words I had yet to learn and I snuck out of the convent. Of course Statius managed to follow me. Probably the only way to get rid of him would be to have a doctor remove him. But at least he hasn't tried to bring me back, although he does keep not-so-subtly reminding me about my oath. It's not as though I'm leaving forever...it's a vacation. And it's not like I'm in any danger. Although there were those bandits...and that dragon...and that time I fell off a cliff...

What History Says: (was edited to fufill requirements, see the original for better characterization)
Taken from pre-sanctification records of saint Elacia The Reformer
Elacia Eunapius
Position: Maiden
Current assignment: Karmis
Convent of training: Sturmhalten Anor
Disciplinary action: Was accused of practicing foreign witchcraft. Accusations were dropped when multiple high ranking officials vouched for her innocence.
Maiden Eunapius has thus far demonstrated exemplary talents in her duties, working efficently as a healer throughout the empire's borders and on occasion spreading the Holy Word to areas without. Demonstrated remarkable gift for the Holy Word along with her sister as a child and was declared a prodigy. After incident at *text removed* She is currently assigned to the Karmis region but will be moving to Londo southlands within the month. Did not report to Londo convent and is believed to have gone missing. The Black Order has swept the entire route between the convents and has found no trace of her. Missing and presumed dead. Maiden Elacia's Black Order guard, Statius Burriena, has also failed to report. Consult his record for further detail.
That's...that's bad, isn't it?
Yeah...
I heard her father threatened to have Arch Magos Alpet's head if he didn't find her
He can't really do that can he?
You heard what he did before, right? Granted it was to heathens but with anger like that I don't think the man being the head of the White Order would slow him down.
When I find who among you book-keepers has been gossiping on OFFICIAL ecclesiarchy records I'll have you both flogged

Passage taken from Saints and Sinners: a complete history of The White Order and its enemies, Vol.XXIII, chapter 46, section 2. Pg. 2477 (To be read aloud in the voice of an old, incredibly self-righteous man)

History notes much about the life of Saint Elacia the Reformer. Little is known about her early life, although it is certain that she was born to a noble family and that her early years in the convent were unremarkable, other than posessing a natural gift in the art of the Holy Word and for one occasion where she was solely responsible for the banishment of a powerful demon. She rose to a mid level rank and stayed there for several years, apparently content in her position. But her love was so great that merely wandering the empire spreading health wasn't enough. She set out to visit foreign lands, helping the sick and spreading the word of God, aided only by her guard and lifelong companion Stutias[sup]1[/sup]. Little is known about her time abroad but legends in the areas she visited indicate she had already begun to accomplish great things, even out of the eye of the holy empire. She was directly responsible for the slaying of a dragon[sup]2[/sup], the routing of a bandit lord[sup]3[/sup], the removal of the mad king, Allant, from his throne[sup]4[/sup], the gathering of four incredibly powerful holy artifacts[sup]5[/sup] and, most famously, through unknown means managed to purify the corrupting powers of the witchcraft used by foreigners, making it safe for use by all of our holy citizens[sup]6[/sup]. Elacia earned her title "The Reformer" after her return to the empire, taking control of the Order after the untimely death of then Arch Magos Albet (There have been rumors that Saint Elacia was somehow responsible for the death of Albet. These are baseless, libelous and anyone found repeating them in the Order shall be exiled.)[sup]7[/sup] and bringing with her mass reforms to the Order's design, not least of which was showing us all that we do not need to force the word of god unto heathens whether by book or by sword in order to save them, only to accept their faults and hope that our healings will turn them to our cause. Naive as this notion may seem, it has formed the basis of the White Order's duties for the last 600 years. Saint Elacia was also responsible for the loosening of restrictions on the behavior of members of the Order, an act which greatly increased the Order?s growth and retention of acolytes, and for the purification of the infamous cursed monastery of the Al Bhed farlands[sup]8[/sup].

Like all accounts of history, many of the details end up being muddled by the passage of time and opinion. For clarity's sake the footnotes account for what actually happened.
1. That?s 'Statius'
2. Actually Statius is the one that killed it.
3. Again, Statius. All she did was get herself kidnapped.
4. The man had a heart attack when she happened to be passing through his kingdom. She never actually met or even saw him. And his successor was far worse than he was so removing him isn't something to be proud of.
5. She just bought them as souvenirs. It wasn't until long after her death that anyone, let alone her, realized what they were.
6. All she did was take spells that had existed for centuries outside the empire, rearranged the words, and threw in lots of "God"s and "Holy"s as an excuse to be allowed to use them. Astora is a proud and powerful empire, and it's strong in its faith. None of this means it is a particularly smart empire.
7. She honestly didn't kill him. She did, however blackmail, extort and coerce his long line of would-be successors until she was able to take his position.
8. The cursed monastery was not, in fact, cursed. She?d been having a bad day, the head monk had implied she was fat, and she destroyed the monastery in a fit of pique. Afterwards she spread the word that it had been corrupted by an unknown force. Amazing how childish acts can be made venerable by the passage of time.

addendum: Bear in mind, most of the above has not actually happened yet, and only happens upon her return to her home country. So far the only things that've happened are the bandits, dragon and everything above them.

EDIT: apparently I did the "what history says" wrong since most of it focused on what happened to her after the campfire which i failed to notice wasn't allowed. Today or tomorrow I'll be editing it heavily to make it fit properly and will probably have to make some minor changes to her personality and the like to make it fit.
 

Febel

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PleasantKenobi said:
TheIronRuler said:
'In the year of our lord' did come from Latin, referring to Jesus Christ, but I do not want to involve any real world aspects in this fable. Instead I will use this dating system since it concerns the affairs of the Empire (And because using the Japanese dating system is a kick in a balls. No, I will not make a bloodline of all of the emperors and the time in which they ruled. I have a life. Sort of).
In the interest of creating some kind of comprehensive fictional world, can i ask that you refer to the 'In the year of our lords' as I was planning on introducing a large religous organisation that parallels the Christian church but moving away from monotheism and using a doctrine that suggests the world was created by a group of gods referred to not by name, but by the title Lord and whatever it was they were meant to have contributed to the creation of the world.

I only ask as it is such a small change that would make the reading of the final product seem more unified. Of course, if this fucks with your ideas too much, then no worries.
I was sort of planning a big scale religious institution paralleling christiantity as well. great mind think alike and what not, we might be able to combine them. Mine was kind of going to be imperialistic, warmongering and overly pious so if thats nothing like what you'd been intending we can keep them seperate.
 

TheIronRuler

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Febel said:
PleasantKenobi said:
TheIronRuler said:
'In the year of our lord' did come from Latin, referring to Jesus Christ, but I do not want to involve any real world aspects in this fable. Instead I will use this dating system since it concerns the affairs of the Empire (And because using the Japanese dating system is a kick in a balls. No, I will not make a bloodline of all of the emperors and the time in which they ruled. I have a life. Sort of).
In the interest of creating some kind of comprehensive fictional world, can i ask that you refer to the 'In the year of our lords' as I was planning on introducing a large religous organisation that parallels the Christian church but moving away from monotheism and using a doctrine that suggests the world was created by a group of gods referred to not by name, but by the title Lord and whatever it was they were meant to have contributed to the creation of the world.

I only ask as it is such a small change that would make the reading of the final product seem more unified. Of course, if this fucks with your ideas too much, then no worries.
I was sort of planning a big scale religious institution paralleling christiantity as well. great mind think alike and what not, we might be able to combine them. Mine was kind of going to be imperialistic, warmongering and overly pious so if thats nothing like what you'd been intending we can keep them seperate.
.
think of Absolute monarchy and Louis the 14th, but to a higher degree, "I am God". The Emperor is the divine conduit of our Lord, and his actions occasionally stem from divine right.
The King is strong and the land is centralized, I'm not sure how to incorporate your idea. PM me and we can discuss it.
 

JoJo

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TheIronRuler said:
Febel said:
I was sort of planning a big scale religious institution paralleling christiantity as well. great mind think alike and what not, we might be able to combine them. Mine was kind of going to be imperialistic, warmongering and overly pious so if thats nothing like what you'd been intending we can keep them seperate.
.
think of Absolute monarchy and Louis the 14th, but to a higher degree, "I am God". The Emperor is the divine conduit of our Lord, and his actions occasionally stem from divine right.
The King is strong and the land is centralized, I'm not sure how to incorporate your idea. PM me and we can discuss it.
Since this discussion has come up now I might as well check, has your idea and the Lords of Creation by PK been merged together or are they separate entities? As you've probably noticed the Lords of Creation (or at-least a variant of it) are the majority religion in Tamar after it was brought in by missionaries so if there's anything important I should know about them or anything I've written that's contradictory it would be helpful to know, you can PM me if you don't want to fill up the thread.
 

TheIronRuler

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Alright, Dames e Gaspada, this is getting on my nerves. If we all want one giant meta-universe, we need to cooperate and pool out ideas together. But if you want to keep your stories intact, you should probably not try and connect loosely related stories.
.
I also address the GM here - since the book was set in one time with a history that all of the story-tellers knew of, what should we do here if any person would address his own land while others would know nothing of it? Do you see this problem?
 

Tips_of_Fingers

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TheIronRuler said:
Alright, Dames e Gaspada, this is getting on my nerves. If we all want one giant meta-universe, we need to cooperate and pool out ideas together. But if you want to keep your stories intact, you should probably not try and connect loosely related stories.
.
I also address the GM here - since the book was set in one time with a history that all of the story-tellers knew of, what should we do here if any person would address his own land while others would know nothing of it? Do you see this problem?
This is something I was going to address once I'd accepted the players on Friday. The idea is that the players work with the places that are mentioned in the accepted sheets.

When I think about it, trying to link it all in is pointless before I've accepted players so I apologise for the stupid mistake on my part. Cohesion isn't something that is necessary to be honest though, I If the accepted players wish to refer to someone else's lands/religions then they'll have to work it out with that particularly player via PM. As I said though, this will hopefully be sorted out once I've accepted players into the RP.

For now, I'll say wait until we all know who's participating before gallivanting off to refer to each others sheets.

Again, I apologise for the problem I've caused.

In terms of people talking about their own land during the RP...I honestly don't see the problem. People rarely always know the details of every land in the world. Sure, they may have heard of the place but don't actually know anything about it; it simply paves the way for more questions to be honest.

Just think of this RP's world as absolutely fucking massive. So massive that no person can hope to understand or know of every single land.

Remember: the characters have no idea how they ended up at the campfire, they don't know where the campfire is. For all you know, the campfire could be inhabiting a completely different world that your character is from. The location is kind of irrelevant. It's the interaction between characters and the stories they tell each other that is important.

I hope that helps???

Also, I'm a little confused as to what "book" you are referring to.
 

PleasantKenobi

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The 'Lords of Creation' or whatever names people want to label the accomapnyhing religion can be whatever yall want it to be. Opresive and supportive of military campaigns against non-believers? Sure! Priests and missionaries sympathetic to the plight of the peasants in Tamar? Go for it.

The only things I envision for the religion is that it is relatively far spread, with actual number of active followers in differing regions varying. That, and that there is supposedly several (seven?) 'Lords' who are sentient and nearing upon all-powerful, yet suspisciously absent from day to day life, similar to that of the Christian idea of God.

Other than that, go nuts! Or ignore it. When it comes to a coherent fictional world, a laid back aproach is probably the best one. I for one will not be using any date system, because it appears far too factual and rigid. One of the best aspects of spoken word/re-told narrative is that the potential for falible narration and bias.
 

JoJo

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I agree with PleasantKenobi, I don't think we need extensive world-building before the RP begins, rather we can let it happen naturally through discussion. None of places introduced have been fleshed out yet by more than the slightest margin yet so I can't see why it would damage the RP for say my character to mention something new about the Western Lands which he travelled through recently.

Also, from what Tips has written I'd think he'd agree when I say that the stories are the focus of this RP and the world is the backdrop on which they happen, important but only secondarily. Heck, since everything we know is being told by a character perhaps if there is contradictions between accounts that could be down to bias or a mistake on behalf of one of the tellers? (we wouldn't know which one though) That's what I think at-least.
 

Tips_of_Fingers

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JoJoDeathunter Hit the nail squarley on the head, to be honest! A concrete world is not important. The world will be created through the stories (depending on their content), and character interaction. What's important his how the character's interact with each other, how they conduct themselves around the campfire and the types of stories that they tell.

By all means, go into details of kingdoms, religions etc. within your own story if you want, but it is not, by any means, imperative that you do so. I definitely don't want the RP to be bogged down by concrete facts though...it defeats the purpose of it.

Pleasant Kenobi's got the right idea though with this sentence:

PleasantKenobi said:
One of the best aspects of spoken word/re-told narrative is the potential for fallible narration and bias.
That is one of the things that I hope for in this RP.....
 

ThreeWords

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Name: His only name is Shannow, but he has been known variously as the Fool, the Master of the Revels, and a hundred other names of his own devising.

Sex: Male

Age: He has so far invested forty three years in this life.

Appearance: Shannow is a tall man, long of limb and lean of stature, but he stands hunched, as if carrying an unseen weight. His face is weathered, his eyes bright above a curved nose and his mouth a generous curve. His hair is dark, and has grown long and unkempt.
He wears loose clothing; a white shirt and dark trousers that disguise both his figure, and anything he might choose to hid upon it. A belt around his waist reveals how slim he really is, and his shoes, though worn, still show signs of master-crafting. His coat is long and heavy, and well endowed with pockets. It is the coat of a man who has so little that he can carry it all upon his back, and is accustomed to sleeping without shelter.

Class/Job: Fool to the Republic of Drenan

Weapons and Gear: Shannow carries a small bag of food and supplies, and within his many pockets holds many small objects of interest; most notably, a vicious little knife for seeing off unwanted company, and a little set of tools that he says are for 'inquisitiveness' sake'

Magic (If applicable): Shannow possess no magic, save a gift for words and a way with people.

Personality: Shannow was once a friendly man of infinite capacity for wit and reason. He was a friend to all and willing to share his thoughts on any mater with whoever cared to speak. Now, he is changed; his words are fewer, and those he does produce are harsh, and bitter; those of a man who has lost faith in the good he saw in the world.
What he actually thinks is hard to say; as a fool, he has spent so long wearing a mask that even he no longer knows exactly what he actually thinks. When pushed on matters he does not wish to discuss, he will often retreat into obfuscating nonsense under the guise of foolery.

Biography: Allow me to present myself, my ladies and gentlemen of this exalted age, before my stories take the stage. For I am the Master of Revels, the caller-up and caster-in of Devils, late of Drenan, where they no long need my skills.
What need have Drenan of a Fool, you ask? Well, you might remember, a few years back now, when they called it the Republic of Drenan? Back when they were a nation of Enlightenment, one country under God and reason? Oh, they were they proud of their new-found powers: only a nation that knows itself can guide it's own path, they said, and in our smug egalitarianism we thought we needed someone to speak what everyone thought and no one dared.
They chose me, can you believe it? I railed against it at first, but that only seemed to encourage it; they said they didn't want an ambitious man, but a cynic who would find all the holes. They sat me in their Council meetings, opposite the President and on a little throne of my own, and in their infinitely self indulgent irony they called me their Fool.
As much as I railed, it was a glorious time. A city of reason gets an awful lot done, and we advanced in leaps and bounds, but nothing lasts for ever. Everything that happens is only under the phase of the moon; and the tide always turns. Freedom of thought became freedom of education, and then people were advocating the right to be ignorant. When they elected Solowal, I shouted the whole Council down, then got out of the city. Later they torched my house; I understand that they had to hold the public back from trying to save my books.

Shannow.
Known also as the Fool, Shannow was a major part of the conspiracy that interupted the monarchs rule, and in the ensuing chaos, he and his elite began a systematic attack on the morals that our glorious King Solowal restored to us.
A known homosexual, Shannow's subversive agenda included outlawing the slave trade, and raising the lower races to an equal standing with our pure-blood countrymen. His system was justified by a monopolized control of education, and mendacious manipulation of facts, making outrageous claims about the self evident world order.
He showed his true colors when King Solowal ascended to the throne, and would have been the first death of the Purge for his treason if he had not turned tail and fled. His lover, Dexero, was burnt at the stake for aiding his escape.

It should be noted that Dexero is not left out of Shannow's testimony due to inconsistent sheet-writing, but due to the pain of discussing the matter. Be sure it shall come about later.
Also, I chose to give the opinion of a biased historian to give insight into Drenan's new political situation, but if you want an objective summary of the character I can rustle one up...
 

Khedive Rex

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Name: Thibadeau Pleural (Tib-a-doe ? Plur-al)

Sex: Occasionally? I ?pose you actually asking about what I keep beneath my trousers. I don?t want to offend anybody?s sensibilities. Suffice to say I?m masculine.

Age: I?ve had forty four birthdays in my time, but in the swamp that don?t mean much. Some days feel like you been born again. Some years drag on never quite gettin? to the next. And other times you say to yourself, ?These people need a party. I?ll be a little older for ?em.?

Appearance: I keep my face clean. I can?t say the same of my shoes. There are days they just won?t cooperate. If you don?t know us swamp folk, we?re pale; pale but tall. Long legs are a necessity in this part of the world, lots of swamp brush to wade through. We call ?em Lonely Weeds. They cling? Anyway. I ?pose I?d call myself dignified, in a run-down fashion. My hair is long, in a braid that runs most of the way down my back. It means I don?t have to think about cuttin? it and it keeps the top of my head tight enough to wear my hat. It?s a little leather mockery of a gentlemen?s cap, but I?m fond of it. As I?m fond of my tweed jacket, earth brown with some genuine earth worked in. Some patches keep the thing from falling apart and all the buttons got lost long ago but it?s warm and formal and it?s got just enough pockets?. What else do you care to know? Oh! My face. Well. It?s masculine I ?pose. Heh. How does a man describe his own face? Its shaved on days when I take a razor to it. The rest of the time there?s hair. I have a chin; its probably sharper than I care to admit. Two eyes. They?re both blue. No scars or anythin? important. People tell me I look trustworthy, some ladies have told me I?m handsome. I don?t widely spread either opinion but I will admit to having about forty four birthdays worth of exercise in my arms. I?m tall but well formed. You gotta be when your jobs movin? the mud.

Class/Job: I move the mud. Ain?t everybody fit to do it and I don?t pretend it?s a lavish lifestyle; but you asked me what I do. I move the mud.

Weapons and Gear: War ain?t really a swamp thing. We don?t conquer and, coincidentally, we aren?t conquered. What I carry for protection is ideally intended to correct a mistaken predator or some young, brash, uninformed thing. Not to kill. That said, you asked me for weapons. I guess I would count my paddle. It?s a stumpy thing but its sharp on one side and you can hit a tree with it, no worry of shattering. Its wood, but it?s old stubborn wood, and the muds gotten to it. I ?pose it could come against a sharpened metal sword and be less the victim. It?s had a time to get stuck in its ways and now, won?t break easily. It?s just a hand paddle though, long enough to break the surface of the water not long enough to get hooked in the Lonely Weeds. Better that way? What else? Well, I keep an Ugly Bell. Do they have those in the east? It?s a bell, sort of dark silver, turned on itself a couple way. If they got a single credit to their name, its volume. The Ugly Bells the loudest instrument I ever heard, and the way it turn keeps the hum changing pitch and resonance, almost bouncing as the noise works its way down. They?re ugly but a talented musician can harvest orchestras that?ll break your heart. Now I love music, but the strings have always been my instrument. I keep it for the volume. Lots of things don?t like loud. Apart from that I keep some flint for warmth and fire. I keep some bottles for mud. I carry a bit of parchment with my charcoals; catalogue all the new things I see. And that?s really all that?s? reliably on my person.

Magic (If applicable): Ever seen your newborn daughter smile at you? She?s tiny and precious and she trusts you completely? Yeah. There?s a lot of magic in the world. I ?pose I have some. Same way you do. None of that fireball-hurling of course; that?s not magic. Bunch of idiots.

Personality: People have said I?m easy to get along with and hard to know; they say I got a way of talking that avoids givin? anything away. But I don?t know if they?re right. I?m friendly enough. I think. I just don?t take the little things too serious. People who ain?t from the swamp want to tell you about every little part of their day when a third of everyone?s day is spent unconscious in bed and half of what?s left is devoted to chairs and silence. There ain?t that much to tell in a regular day. I prefer to talk about people, not events. But you asked me about myself. I?m pretty casual. It don?t take a whole lot of effort to live, that comes natural. And no matter how much energy you spend, you?re gonna die. Comes natural too. So my philosophy, for what it is, spend what you got to and enjoy what?s left over. Really enjoy. Don?t fight unless you got to, or you both really want to, and don?t kill if it?s gonna leave a bad taste in your mouth. Always left a bad taste in mine. I celebrate every victory and praise every kindness. I eat everything and sleep beneath the sun. I move the mud and watch it grow. It?s a short life but you can fill it up with lots of little moments; and I look for ?em under every rock.

Biography: I was born to a mom and dad, like most people. Our families from the swamp though so we immediately not like most people. Swamps always been its own world. Anyway, my parents took me to the mud when I was young and explained that all men women and little children, of every species, came from the mud. I was so impressed. I asked Mother how they all fit beneath the pool and she giggled and said she?d explain more when I was older. Which she did. When I was older. Swamp folk are very honest.

We came back to the mud when I was a teenager and she told me how it all worked. That before there was anything solid in the world it was just ideas floatin?. And then there was mud. And when the mud got hit by an idea it changed and grew, gave it a form. It all started with big ideas like ?Solid? which gave us some ground to stand on and ?Warm? which made the sun. These days of course the ideas are smaller, which made the odds of them hittin? the mud pretty low. But it happens sometimes. She said if I watched careful and maybe played some music something would come crawlin? out of the mud. Sure enough, two days later long after she?d left to go home and my fingers started bleeding on the strings I catch sight in my tired eyes of a little blue something dashin? out the far side. I knew from there it was all I wanted to do.

So I studied under the old men who moved mud. There ain?t a whole lot of studying really. You get a bottle, grab some mud, and go wandering for new ideas hoping one hits. It?s about nurturing the little thing and that?s what the old men watched, whether I had the right instincts. My first bottle popped into a sapphire fish-man, little red stripes all over it. I let him loose in the sea after giving him a long talk about life love and responsibility. He held my hand in his spiny twirls and I could tell he appreciated everything I?d done. Which wasn?t a lot, but infants don?t know the world.

Anyway, they said I did such a good job I could keep doing it, if I wanted. Which I did. These days I?m sort of a saint. Ain?t no big deal but it does keep me warm inside.

What the History books say:

The history of mud moving is long and winding. Its hard to know who the first person to vial the Mud and carry it away was. But that man spawned a tradition that would come to define swamp culture and influence the lives of many of its most famous citizens. Figures such as Percy Servai, Ailleen Hemway and even Thibadeau Pleural made their livings following the great traditions of mud moving.

Thibadeau Pleural in particular serves as a great example of the appeals of Mud Moving. Born to an impoverished family, as many in the swamp were, Thibadeau was raised without most conveniences that would have been standard outside the swamp. His younger brother, Antone, wouldn?t survive past four years before succumbing of a lung infection that might have been treated with basic medicines from more advanced parts of the world. His father would go missing when Thibadeau was nine, never to be seen or heard from again. All manner of tradgedy befell the Pleural family, and yet it was from these humble beginings that Thibadeau would come to be known as his time?s most famous and illustrious mud mover.

Perhaps because of all his lose, the act of creation through the mud served as a great comfort to Thibadeau and he took naturally to the job of tutoring and protecting creatures the sprung from it. Moving mud also required no special tools, only some kind of canister to store the mud in. So many of the impoverished of the swamp found it was both an activity that could be easily entertained while continuing the work that sustained themselves and their family, that it was an activity that didn?t require extra resources and that it was an activity that help them to come to some peace about their lot. It was common practice in the swamp to move mud, but few took it to the extreme and made a profession out of it. Those who did were often regarded as wise and patronly. They wandered and filled the roles of bards of adventurers in more traditional lands. They were often lauded for their extensive wealth of experience and their calm nurturing attitude. It was a career that brought a lot of respect with it and one that any of the swamp people could enter without concern of start-up capital.

Thibadeau in particular led a fascinating life moving mud. He even left the swamp for a short period of time in his travels, something few swamp people ever got the privilege of doing. This wandering man lifestyle was very appealing to the undernourished and overworked of the swamp. With this is mind its easy to see why Mud Moving remains a prominent aspect of Swamp culture.
 

Febel

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Khedive Rex said:
Name: Thibadeau Pleural (Tib-a-doe ? Plur-al)

Sex: Occasionally? I ?pose you actually asking about what I keep beneath my trousers. I don?t want to offend anybody?s sensibilities. Suffice to say I?m masculine.

Age: I?ve had forty four birthdays in my time, but in the swamp that don?t mean much. Some days feel like you been born again. Some years drag on never quite gettin? to the next. And other times you say to yourself, ?These people need a party. I?ll be a little older for ?em.?

Appearance: I keep my face clean. I can?t say the same of my shoes. There are days they just won?t cooperate. If you don?t know us swamp folk, we?re pale; pale but tall. Long legs are a necessity in this part of the world, lots of swamp brush to wade through. We call ?em Lonely Weeds. They cling? Anyway. I ?pose I?d call myself dignified, in a run-down fashion. My hair is long, in a braid that runs most of the way down my back. It means I don?t have to think about cuttin? it and it keeps the top of my head tight enough to wear my hat. It?s a little leather mockery of a gentlemen?s cap, but I?m fond of it. As I?m fond of my tweed jacket, earth brown with some genuine earth worked in. Some patches keep the thing from falling apart and all the buttons got lost long ago but it?s warm and formal and it?s got just enough pockets?. What else do you care to know? Oh! My face. Well. It?s masculine I ?pose. Heh. How does a man describe his own face? Its shaved on days when I take a razor to it. The rest of the time there?s hair. I have a chin; its probably sharper than I care to admit. Two eyes. They?re both blue. No scars or anythin? important. People tell me I look trustworthy, some ladies have told me I?m handsome. I don?t widely spread either opinion but I will admit to having about forty four birthdays worth of exercise in my arms. I?m tall but well formed. You gotta be when your jobs movin? the mud.

Class/Job: I move the mud. Ain?t everybody fit to do it and I don?t pretend it?s a lavish lifestyle; but you asked me what I do. I move the mud.

Weapons and Gear: War ain?t really a swamp thing. We don?t conquer and, coincidentally, we aren?t conquered. What I carry for protection is ideally intended to correct a mistaken predator or some young, brash, uninformed thing. Not to kill. That said, you asked me for weapons. I guess I would count my paddle. It?s a stumpy thing but its sharp on one side and you can hit a tree with it, no worry of shattering. Its wood, but it?s old stubborn wood, and the muds gotten to it. I ?pose it could come against a sharpened metal sword and be less the victim. It?s had a time to get stuck in its ways and now, won?t break easily. It?s just a hand paddle though, long enough to break the surface of the water not long enough to get hooked in the Lonely Weeds. Better that way? What else? Well, I keep an Ugly Bell. Do they have those in the east? It?s a bell, sort of dark silver, turned on itself a couple way. If they got a single credit to their name, its volume. The Ugly Bells the loudest instrument I ever heard, and the way it turn keeps the hum changing pitch and resonance, almost bouncing as the noise works its way down. They?re ugly but a talented musician can harvest orchestras that?ll break your heart. Now I love music, but the strings have always been my instrument. I keep it for the volume. Lots of things don?t like loud. Apart from that I keep some flint for warmth and fire. I keep some bottles for mud. I carry a bit of parchment with my charcoals; catalogue all the new things I see. And that?s really all that?s? reliably on my person.

Magic (If applicable): Ever seen your newborn daughter smile at you? She?s tiny and precious and she trusts you completely? Yeah. There?s a lot of magic in the world. I ?pose I have some. Same way you do. None of that fireball-hurling of course; that?s not magic. Bunch of idiots.

Personality: People have said I?m easy to get along with and hard to know; they say I got a way of talking that avoids givin? anything away. But I don?t know if they?re right. I?m friendly enough. I think. I just don?t take the little things too serious. People who ain?t from the swamp want to tell you about every little part of their day when a third of everyone?s day is spent unconscious in bed and half of what?s left is devoted to chairs and silence. There ain?t that much to tell in a regular day. I prefer to talk about people, not events. But you asked me about myself. I?m pretty casual. It don?t take a whole lot of effort to live, that comes natural. And no matter how much energy you spend, you?re gonna die. Comes natural too. So my philosophy, for what it is, spend what you got to and enjoy what?s left over. Really enjoy. Don?t fight unless you got to, or you both really want to, and don?t kill if it?s gonna leave a bad taste in your mouth. Always left a bad taste in mine. I celebrate every victory and praise every kindness. I eat everything and sleep beneath the sun. I move the mud and watch it grow. It?s a short life but you can fill it up with lots of little moments; and I look for ?em under every rock.

Biography: I was born to a mom and dad, like most people. Our families from the swamp though so we immediately not like most people. Swamps always been its own world. Anyway, my parents took me to the mud when I was young and explained that all men women and little children, of every species, came from the mud. I was so impressed. I asked Mother how they all fit beneath the pool and she giggled and said she?d explain more when I was older. Which she did. When I was older. Swamp folk are very honest.
We came back to the mud when I was a teenager and she told me how it all worked. That before there was anything solid in the world it was just ideas floatin?. And then there was mud. And when the mud got hit by an idea it changed and grew, gave it a form. It all started with big ideas like ?Solid? which gave us some ground to stand on and ?Warm? which made the sun. These days of course the ideas are smaller, which made the odds of them hittin? the mud pretty low. But it happens sometimes. She said if I watched careful and maybe played some music something would come crawlin? out of the mud. Sure enough, two days later long after she?d left to go home and my fingers started bleeding on the strings I catch sight in my tired eyes of a little blue something dashin? out the far side. I knew from there it was all I wanted to do.
So I studied under the old men who moved mud. There ain?t a whole lot of studying really. You get a bottle, grab some mud, and go wandering for new ideas hoping one hits. It?s about nurturing the little thing and that?s what the old men watched, whether I had the right instincts. My first bottle popped into a sapphire fish-man, little red stripes all over it. I let him loose in the sea after giving him a long talk about life love and responsibility. He held my hand in his spiny twirls and I could tell he appreciated everything I?d done. Which wasn?t a lot, but infants don?t know the world.
Anyway, they said I did such a good job I could keep doing it, if I wanted. Which I did. These days I?m sort of a saint. Ain?t no big deal but it does keep me warm inside.

Thibadeau Pleural ? Patron Saint of Swamp Monsters
?This chapter is devoted to a man who lived many hundreds of years ago in what is today our beautiful city of Precilliat. The people native to this land had always avoided being conquered by any empire, partially because their unfavorable geography made the prospect undesirable and partially because of the Form Clay that could be found only in this region. The natives, who referred to themselves only as ?The Swamp People?, had many legends about the magically potent clay pits which bubbled in the area, tying the magical anomaly to creation myths and many other spectacular stories. While it is still unknown today exactly where the Form Clay comes from or how it functions, the many researchers at Pinotat University are studying tirelessly to unlock its secrets; whereas back in the old days of The Swamp People, the natives were content to call it mud and form a shamanistic tradition around it.

When our ancestors moved to seize the swamp from The Swamp People and establish cities with true culture, they found the entire swamp resistance force could be chalked up to the schemes of a single man. Thibadeau Pleural. At the time of the war Thibadeau was the eldest and most respected of the ?Mud Shamans.? He used this status to unite the Swamp People against our ancestors, who were taken aback by the ferocity of the Swamp People?s resistance. He also is credited for creating four distinct kingdoms of successful reproductive creatures from the Form Clay, in addition to countless other unsuccessful non-reproductive species which were used to supplement the attacking force of the Swamp People. These species are today labeled ?Thibadeau Genesis Entities? or T.G.E?s and are being thoroughly studied by the many researchers at Pinotat University who hope to soon be able to replicate Pleural?s achievement by creating their own fully autonomous reproductive species.

Through the ten year course of the War Thibadeau Pleural was directly or indirectly responsible for half the casualties felt on the side of Precilliat. Precilliat soldiers began to call him the Patron Saint of monsters, or occasionally just Saint Monstrous. He was eventually apprehended in the final battle of the war at the river Two Forks. After subduing a small nest of semi-aquatic eight legged entities referred to commonly in the journals of Precilliat soldiers as ?Spider sharks? (some argue a fifth successful reproductive species that ought to be added to the list of Thibadeau Genesis Entities, though no living examples exist today), Thibadeau was taken and escorted to the Ankomat, the capital of our empire at the time. He was tried publicly and found guilty of terrorist action, inciting revolt and contempt of court after refusing to acknowledge his name, verify his age to the satisfaction of the judge or reveal anything about his past. He was beheaded in the square later that evening. The resistance fell apart shortly after and Precilliat was established in what had once been the epicenter of savagery and pagan rituals.

Today public opinion of Thibadeau Pleural largely differs from scientific and historical opinion. Those with education recognize Mr. Pleural as a potent user of the Form Clay and a great tactician and leader whose efforts nearly toppled Precilliat. Though he lacked basic resources and the weapon sophistication that marked Precilliat soldiers, he led a very successful resistance through his use of Form Clay. Scholars today are still trying to replicate his successes with the magical substance and recognize his expertise and insight as remarkable for the time. This does not however prevent the citizens of Preciliiat from celebrating Taming Day; a yearly holiday in which citizens gift each other small, plush, chimeric creatures designed to bestow luck or courage or wisdom or any number of things. These gifts are ceremonially supposed to be kept in a bucket with a man?s upside down face painted on top. The face is a final legacy of Thibadeau Pleural, an effigy of his severed head. The gifts, for their supposed charms to take affect, are burned at sunset.
I...I think only one section was supposed to be in the first person. Impressive though, kudos.
 

Khedive Rex

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Febel said:
I...I think only one section was supposed to be in the first person. Impressive though, kudos.
Many thanks. Just felt like doing the whole thing first person since most of the RP will be that way. I suppose it was practise on how to use the guy's language.

I've been reading some of the other charcater sheets now that I submitted my own (I didn't want to before cause I didn't want to mix ideas.) I notice you say up top that apparently we aren't supposed to talk about what happens to our characters after the campfire in the history section. Is it alright as long as we don't mention the campfire at all? I'm a little concerned about that considering my history section details the final few years of Thibadeau's life.

Also, nice character.
 

PleasantKenobi

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Khedive Rex said:
I've been reading some of the other charcater sheets now that I submitted my own (I didn't want to before cause I didn't want to mix ideas.) I notice you say up top that apparently we aren't supposed to talk about what happens to our characters after the campfire in the history section. Is it alright as long as we don't mention the campfire at all? I'm a little concerned about that considering my history section details the final few years of Thibadeau's life.
I hate to speak for Tips here, as it is his show and all, but you should not discuss what happens post-camp fire anywhere in your sheet. It has been stated several times, and at one point even in reference to someone not adhering to this request. You may need to edit your bio/history.

But other than that I am really liking your character by the way. : )
 

Tips_of_Fingers

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Khedive Rex said:
Many thanks. Just felt like doing the whole thing first person since most of the RP will be that way. I suppose it was practise on how to use the guy's language.

I've been reading some of the other charcater sheets now that I submitted my own (I didn't want to before cause I didn't want to mix ideas.) I notice you say up top that apparently we aren't supposed to talk about what happens to our characters after the campfire in the history section. Is it alright as long as we don't mention the campfire at all? I'm a little concerned about that considering my history section details the final few years of Thibadeau's life.

Also, nice character.
Obviously I've already PM'd you about the issue and I hope you can get it changed to your own satisfaction by the time I make my decision. I am going to give you until 10pm GMT to alter the sheet, which I think works out at around 5pm in America? Let me know if that's wrong.

I've been busy writing the Opening Post today and fretting over who to accept but 10pm (GMT) is the final deadline. I hope you're all suitably excited and good luck to Khedive Rex in his rush to change aspects of his sheet.