What would a one console future look like? Are you for or against? If you're for, how do you think it should be realized, practically? What does the unified console look like?
Personally, I'm for a one console future. I think that the main argument used against it, the thought that competition fosters quality, only works from a hardware perspective, that is to say that only the hardware gets better through said competition. Hardware, in my opinion, is mostly an attempt to build a unified system through various parts, HDDs, flash memory and the like. The thing is that I don't think any of these areas are impacted by a console war: hard drives will still get cheaper and bigger, and processors will still get smoother and cooler thanks to the PC industry. I agree that development will be slower, but I think the Wii has shown interface to be more important than hardware. Of course hardware shouldn't be ignored, I just think we can take a step back from the cutting edge to be able to stay within friendlier price ranges.
The Wii planted in my head an idea that I myself think is rather good. Take the still somewhat dominant 360/PS3 controller design, and split it down the middle, giving you two halves. When you think about it, the nunchuck is just the left side of a Playstation controller without a D-pad. I think that this way a game designer can design games to fit various combinations of controller parts, like the Wii's nunchuck-Wiimote combo which lends itself well to the kinds of games that are out on the Wii right now. A more cerebral gamer could then swap the Wiimote for a mouse, or even the whole controller for a mouse and keyboard. As the console gets updated every, say, ten years, it gets a slight bump in hardware spec, allows for new types of controllers, and is fully backwards compatible.
The single platform allows designers to worry less about coding for different platforms and more about design. Different manufacturers can then make different specifications to different consumers, mainly concerning the size of the HDD, memory input and such. I think that in ten years time a 20 or 40 Gb hard drive will be cheap enough to include as the smallest standard to the consumer who doesn't really care about DLC or graphics-intensive games, while at the same time avoiding the Mass Effect/Lost Oddyssey "HDD optional" debacle of the 360.
So what do you think? I'd like to present the previous not inconsiderable chunk of text as a proposal: this is what I think we should do as an industry and why. Let's not concern ourselves with the how's here. Do you think my thinking is sound? Are my reasons good, but is my dream console stupid? Am I stupid? If so, then why?
Discuss, argue and dissect to your hearts content.
Personally, I'm for a one console future. I think that the main argument used against it, the thought that competition fosters quality, only works from a hardware perspective, that is to say that only the hardware gets better through said competition. Hardware, in my opinion, is mostly an attempt to build a unified system through various parts, HDDs, flash memory and the like. The thing is that I don't think any of these areas are impacted by a console war: hard drives will still get cheaper and bigger, and processors will still get smoother and cooler thanks to the PC industry. I agree that development will be slower, but I think the Wii has shown interface to be more important than hardware. Of course hardware shouldn't be ignored, I just think we can take a step back from the cutting edge to be able to stay within friendlier price ranges.
The Wii planted in my head an idea that I myself think is rather good. Take the still somewhat dominant 360/PS3 controller design, and split it down the middle, giving you two halves. When you think about it, the nunchuck is just the left side of a Playstation controller without a D-pad. I think that this way a game designer can design games to fit various combinations of controller parts, like the Wii's nunchuck-Wiimote combo which lends itself well to the kinds of games that are out on the Wii right now. A more cerebral gamer could then swap the Wiimote for a mouse, or even the whole controller for a mouse and keyboard. As the console gets updated every, say, ten years, it gets a slight bump in hardware spec, allows for new types of controllers, and is fully backwards compatible.
The single platform allows designers to worry less about coding for different platforms and more about design. Different manufacturers can then make different specifications to different consumers, mainly concerning the size of the HDD, memory input and such. I think that in ten years time a 20 or 40 Gb hard drive will be cheap enough to include as the smallest standard to the consumer who doesn't really care about DLC or graphics-intensive games, while at the same time avoiding the Mass Effect/Lost Oddyssey "HDD optional" debacle of the 360.
So what do you think? I'd like to present the previous not inconsiderable chunk of text as a proposal: this is what I think we should do as an industry and why. Let's not concern ourselves with the how's here. Do you think my thinking is sound? Are my reasons good, but is my dream console stupid? Am I stupid? If so, then why?
Discuss, argue and dissect to your hearts content.