You appear to be arguing with part of what I said but ignoring the clarifications. Hype is hype, I even said it wasn't targeted at the main fans. But that the main fans weren't the only ones getting angry about the ending, not by a long shot. You are actually just saying roughly the same thing as I did except dismissing all the players who weren't diehard bioware fans as completely irrelevant. Though regardless of that I was referring to all the talk of how important your actions would be, how you would be deciding the fates of races etc etc, that was directed just as much at the fans. It's still hype.DioWallachia said:-snip-
Sooooo, this may be a shocker to you but MY opinions are also based on facts. ME2 was an enjoyable game with vastly improved combat, good characters and character development as well as an almost unique final mission (that was great up to the human reaper, that was a bit off at the time, makes more sense now but still wasn't that great) but a lackluster story. See, we both have opinions based on observations, I don't think mines any more valid than yours or vice versa but it *is* an opinion.
Yes I am sure that his logic was sound. I've looked at it from both ways and did plenty of research on it at the time. It's logic is based off the assumption that sooner or later (without interference) organics would create synthetics that would destroy them. Based off that assumption his logic makes perfect sense. He was likely coded with that base assumption as it was exactly this that he was designed to do. Programs are logical, if it is programmed to have that assumption there isn't a problem. Even beyond that, standard procedure for proving/disproving something is to test it again and again and see what happens and the catalyst has been observing the exact same cycle of untold millenia. It's conclusion *is* logical.This doesn't mean it is the only logical train of thought on the matter but it is still valid.Blachman201 said:-snip-
http://social.bioware.com/forum/1/topic/355/index/13006636
Read that and try to keep an open mind if you like. But at this point I doubt that anyone who thinks its logic is invalid is likely to change their minds and vice versa.
It's not that you need to have read/played other sci-fi to understand it, the logic is still correct without it in that AI's, being machines, will still be entirely logical regardless. That isn't a sci-fi concept, a program does Exactly what it is told. Having seen/read other sci-fi does help it make more sense but it isn't neccesary. However, the ending was horribly unclear about it meaning that it WAS hard to understand and I have never denied that this was a serious flaw in the ending.
Sorry but that flow chart is flawed. 'AI preserving organic life contradicts premise'.....no, just like not all people are mass murderers neither are AI's. It was never said that ANY AI that was created would inevitably rebel, simply that eventually there would be created AI's that would rebel and succeed. Also, the catalyst did not rebel against its creator's, it did exactly what they had told it too, finding the best solution it could come up with and going with it. Naturally its creators weren't too happy with its conclusion but it was far too late by then for that to make any difference. It still isn't a rebellion and that invalidates the bottom half of the flow chart.
As for the EC, sure the emotional impact isn't everything, again I never said that. But it also made the logic clearer which was one of the fundamental problems with the original ending.
The people who wrote it not directly coming forward was a serious mistake in my opinion. I agree that they should have. They fucked up at that point, but that doesn't really determine how badly they had fucked up before then.
For the whole last thing, the day1 DLC is a completely different debatable point. Releasing it then is not a nice thing on the part of bioware but morally there isn't anything wrong with it either. It was developed after the game went gold, so it couldn't be included in the launch edition. It would have been nice for it to be a free patch but they do need to pay for the development costs and it isn't inherently wrong to charge for it. Origin....is not a good service, but that's nothing new. And the 'real' ending was dlc? The extended cut did nothing but improve and expand on the existing one because the fans wanted it, and added a new ending because the fans wanted it. Now if they had set out to reserve the ending for DLC (even free DLC) from the start that would be an asshole move, not to mention fucking stupid.
Where did I say you were being paranoid? I openly agreed that it was a legitimate concern. The journalists and many reviewers 'let them get away with it' the community as a whole decidedly did not. You remember amazon's offer to refund the game? Have you noticed how it now costs roughly $30 less in stores than any other AAA title released around that time or in the year before? The number of people who have said they will never buy another bioware game? That is NOT letting them get away with it. Unless you expected people to riot and burn down their office or something.
Once again as I said before. Shared ownership. The game devs owe the fans yes, but it goes both ways. You are trying to tell me that essentially anytime fans didn't like something in a game they should be able to get it changed. This would firstly make games companies go out of business as the only way they could keep people happy would be to spend at least half their time trying to change everything for their fans. This would also drive a lot of people out of the industry. You could merrily wave goodbye to any innovative games. Because they aren't precisely what people already want. It is just as legitimate a concern as the devs waving stuff off with 'artistic integrity' and honestly I believe that in the case of ME3 the two dangers broke roughly even. The fans got some changes but the games company didn't just do whatever the hell fans asked for and at the same time the company didn't get away with their bullshit.