One of the thing that bugs me with the Zombie Apocalypse...

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Seth Mullins

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Feb 9, 2016
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You know what all of you don't know that I do that makes your fuel arguments invalid? Military vehicles have special fuel systems that allow them to run on any fuel. Don't say I'm wrong either. I've owned an army truck myself. There's even a plate on the dash saying how much oil to add to any particular fuel to run it safely. Diesel, jet fuel, gasoline, lantern fuel, veggie oil, etc. Even straight engine oil. So no, these vehicles will not be in danger of running out of fuel.They're made to run all day before a refuel and can still get up to 60mph to get away for more fuel.

And a reply here to the people saying guts will clog the stuff up on the tanks, think again. That's the stupidest shit I've ever heard. The tracks will not stop turning. The tracks will rust off long before it clogs up. And the same with the intake and all that. It won't overheat from guts. The intake is on top of the tank. No zoms are getting squished up there. I work on dozers and big machinery all the time. If the tracks on a normal dozer can take as much abuse as I've seen, a tank is gonna be fine.

Having said all that... Squish away, gentlemen.
 

Strazdas

Robots will replace your job
May 28, 2011
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Seth Mullins said:
You know what all of you don't know that I do that makes your fuel arguments invalid? Military vehicles have special fuel systems that allow them to run on any fuel. Don't say I'm wrong either. I've owned an army truck myself. There's even a plate on the dash saying how much oil to add to any particular fuel to run it safely. Diesel, jet fuel, gasoline, lantern fuel, veggie oil, etc. Even straight engine oil. So no, these vehicles will not be in danger of running out of fuel.They're made to run all day before a refuel and can still get up to 60mph to get away for more fuel.

And a reply here to the people saying guts will clog the stuff up on the tanks, think again. That's the stupidest shit I've ever heard. The tracks will not stop turning. The tracks will rust off long before it clogs up. And the same with the intake and all that. It won't overheat from guts. The intake is on top of the tank. No zoms are getting squished up there. I work on dozers and big machinery all the time. If the tracks on a normal dozer can take as much abuse as I've seen, a tank is gonna be fine.

Having said all that... Squish away, gentlemen.
That is literally physically impossible. An engine that is made to run on Petrol can run on petrol and gas. It cannot run on diesel or oil. Meanwhile a diesel engine can run on diesel or oil but petrol or gas kills it. Petrol engines could technically run on rocket/plane fuel too, but they would have to be extremely sturdy to do it for long.

Also when it comes to tanks specifically, in battle mode tanks can run through their entire tanks in a matter of few hours. though usually battles dont last long enough to matter and simply driving is in more savy model of fuel consumption. Thing is even if it ran entire day you would still ahve to go out and refuel in the evening, which is when you get bit.

human bones are quite good at cloging up tracks actually. Also do you really expect to drive through a horde without some zombies getting on top of the tank?
 

JamesStone

If it ain't broken, get to work
Jun 9, 2010
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I can totally understand how can a Fast Zombie scenario can get going, like the movie version of World War Z, or an "infected" scenario where the virus makes people go cray-cray, but slow zombies? That shit is stupid.

Let's say one city gets infected. What do you do? Quarantine the city. Get a high wall filled with flamethrowers in the barricade. Every time a zombie horde gets too big, here comes the fire. You don't have to worry about getting chased by a burning corpse because wall, and soon enough that'll be one dead horde. Then you just take a few choppers, and use machineguns and explosives to clear out most zombie entrenchments. Keep that shit for 24 hours of constant flight and ressuply. Then, move in with the heavy vehicles and troops, go into buildings and look for survivors.

There's no way an entire city goes dark without them knowing it's zombies in this day and age. Between the multiple cameras and satellite footages, plus the reports from radio-bearing survivors, there's no excuse to not use overwhelming firepower to fight what essentially is a pack of animals that can't run, can't make or use tools, and whose sole threatening feature is the ability to turn you into one of them.


One city and a shitton of flamer/vehicle fuel would be the final veredict. Shitty, yes, but I can't see how a slow zombie apocalypse would ever make way.
 

MerlinCross

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Apr 22, 2011
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JamesStone said:
I can totally understand how can a Fast Zombie scenario can get going, like the movie version of World War Z, or an "infected" scenario where the virus makes people go cray-cray, but slow zombies? That shit is stupid.

Let's say one city gets infected. What do you do? Quarantine the city. Get a high wall filled with flamethrowers in the barricade. Every time a zombie horde gets too big, here comes the fire. You don't have to worry about getting chased by a burning corpse because wall, and soon enough that'll be one dead horde. Then you just take a few choppers, and use machineguns and explosives to clear out most zombie entrenchments. Keep that shit for 24 hours of constant flight and ressuply. Then, move in with the heavy vehicles and troops, go into buildings and look for survivors.

There's no way an entire city goes dark without them knowing it's zombies in this day and age. Between the multiple cameras and satellite footages, plus the reports from radio-bearing survivors, there's no excuse to not use overwhelming firepower to fight what essentially is a pack of animals that can't run, can't make or use tools, and whose sole threatening feature is the ability to turn you into one of them.


One city and a shitton of flamer/vehicle fuel would be the final veredict. Shitty, yes, but I can't see how a slow zombie apocalypse would ever make way.
Well the slow zombie would depend on how fast it spreads. Weird I know but the infection speed is debatable depending on the setting. Some turn fast and some turn slowly. Settings like World War Z(book) make it clear that the spread happens due to infected organs/blood along with refugees pouring out of the hot zone only to vanish into the low class population. Meaning the time bomb of multiple cities/towns/villages being besieged all at once has a very good chance of overruning the humans because you have to handle so many spots at once.

There's also the time frame needed for the military needs to actually do anything. In your example, how long would it take to build that wall? Every day building it is another day the zombies have time to go to town on nice nom nom humans. Along with maybe being drawn to the sound of building, infected humans crossing that soon to be done barrier, and depending on how far along it is, zombies on the other side of the barrier coming to take a look. The soldiers would have to defend both sides of the wall for weeks just as it's being built if the outbreak is far along. And even one zombie/infected getting past while it's being built might cause the whole plan to go up in smoke. Also, would you like to share where the city actually begins? Start building the wall around downtown or the city limits?

Whole city going dark is probably impossible you're right unless some sort of network gets damaged and even then zombies would only do that through sheer luck. But it's how far along the virus outbreak gets before someone goes "Hey this might be crazy but I think this is a zombie outbreak".

Most people probably wouldn't believe them to be zombies at first, espically with all the hoaxes and stories we've already had. Remember all the bath salt stories a few years back? Basically insane, attacked anything, took several shots/cops to take down finally. I could see people thinking it's something along those lines at first.

Really you might be right, a single city falling to the virus might be out of the question. But most settings tend to either skip over it, OR have the outbreak take place world wide, on a much grander scale than just one city.

Mind you this is all with the 'standard' zombie. If it was something different, our perceived knowledge is basically useless.
 

JamesStone

If it ain't broken, get to work
Jun 9, 2010
888
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MerlinCross said:
JamesStone said:
I can totally understand how can a Fast Zombie scenario can get going, like the movie version of World War Z, or an "infected" scenario where the virus makes people go cray-cray, but slow zombies? That shit is stupid.

Let's say one city gets infected. What do you do? Quarantine the city. Get a high wall filled with flamethrowers in the barricade. Every time a zombie horde gets too big, here comes the fire. You don't have to worry about getting chased by a burning corpse because wall, and soon enough that'll be one dead horde. Then you just take a few choppers, and use machineguns and explosives to clear out most zombie entrenchments. Keep that shit for 24 hours of constant flight and ressuply. Then, move in with the heavy vehicles and troops, go into buildings and look for survivors.

There's no way an entire city goes dark without them knowing it's zombies in this day and age. Between the multiple cameras and satellite footages, plus the reports from radio-bearing survivors, there's no excuse to not use overwhelming firepower to fight what essentially is a pack of animals that can't run, can't make or use tools, and whose sole threatening feature is the ability to turn you into one of them.


One city and a shitton of flamer/vehicle fuel would be the final veredict. Shitty, yes, but I can't see how a slow zombie apocalypse would ever make way.
Well the slow zombie would depend on how fast it spreads. Weird I know but the infection speed is debatable depending on the setting. Some turn fast and some turn slowly. Settings like World War Z(book) make it clear that the spread happens due to infected organs/blood along with refugees pouring out of the hot zone only to vanish into the low class population. Meaning the time bomb of multiple cities/towns/villages being besieged all at once has a very good chance of overruning the humans because you have to handle so many spots at once.

There's also the time frame needed for the military needs to actually do anything. In your example, how long would it take to build that wall? Every day building it is another day the zombies have time to go to town on nice nom nom humans. Along with maybe being drawn to the sound of building, infected humans crossing that soon to be done barrier, and depending on how far along it is, zombies on the other side of the barrier coming to take a look. The soldiers would have to defend both sides of the wall for weeks just as it's being built if the outbreak is far along. And even one zombie/infected getting past while it's being built might cause the whole plan to go up in smoke. Also, would you like to share where the city actually begins? Start building the wall around downtown or the city limits?

Whole city going dark is probably impossible you're right unless some sort of network gets damaged and even then zombies would only do that through sheer luck. But it's how far along the virus outbreak gets before someone goes "Hey this might be crazy but I think this is a zombie outbreak".

Most people probably wouldn't believe them to be zombies at first, espically with all the hoaxes and stories we've already had. Remember all the bath salt stories a few years back? Basically insane, attacked anything, took several shots/cops to take down finally. I could see people thinking it's something along those lines at first.

Really you might be right, a single city falling to the virus might be out of the question. But most settings tend to either skip over it, OR have the outbreak take place world wide, on a much grander scale than just one city.

Mind you this is all with the 'standard' zombie. If it was something different, our perceived knowledge is basically useless.
What I'm saying is that quaranteeing a town is easy as hell if you don't care one bit about evacuating. Dropping a prefab wall with holes in it for the flamethrowers isn't too hard if you do it in the major exits, and have satelite footages going searching 24/7 for targets exiting the area range.

If it starts in a city it's easy to see it fall, but right after that the military will take care of it. Imagine Prototype without a juiced up virus-shaped person thingie running around slashing people up. Even when considering "special infected" our armed forces are incredibly effective at killing dumb animals, even dumb animals that don't feel pain (dumber animals then). What I'm saying is that a city or two is the maximum amount of casualties I could see a slow zombie infection causing. A fast zombie, I'd give a country, maybe half a continent. Whatever it'd take until we start resorting to nukes in desperation.

If it starts on a rural setting, I can see it lasting longer. Trying to keep control of such a big area will fuck people over, and I could imagine the society in question suffering relapses of small zombie infections caused by a stray Z, but slow zombies as a whole aren't exactly the top shit on the predator scale.?



You know what would be a concern? Zombie animals. Imagine a zombie apocalypse that starts in a region with a lot of wildlife. A lion, puma, bear, tiger or whatever takes a bite at a yummy, stupid human that is just hanging around moaning and suddenly BAM! Zombie wildlife, incapable of being scared or giving a shit running towards you to infect you.

Zombie elephants would be the scary shit man. Or maybe zombie Rhynos. Shit, I wanna see a zombie apocalypse where zombies have an Armor and Air force based on infected wildlife.