So to follow my own advice how could ranked servers be implemented:
So who will run these servers?
Devs - No money
Publishers - Whats in it for them? Games already sell why spend more?
Third Parties - This already happens, started way back when with Barrys Wolrd and Wireplay. However they are not the majority of servers and is it right for a dev to implement a feature which relies on a third party to work? Though i admit it could be argued that the whole of multiplayer relies on someone hosting a server...
Halo 2 and 3 ranked servers were run by users were they? Or were they run by Microsoft?
So whats the solution? Subscriptions are the current method of dealing with high bandwidth costs of running servers. Do you want to have to pay a subscription to play whats always been free (on the PC)? I sure as hell don't. Especially for a feature of dubious benefit - but then maybe i am being elitist...
So who will run these servers?
Devs - No money
Publishers - Whats in it for them? Games already sell why spend more?
Third Parties - This already happens, started way back when with Barrys Wolrd and Wireplay. However they are not the majority of servers and is it right for a dev to implement a feature which relies on a third party to work? Though i admit it could be argued that the whole of multiplayer relies on someone hosting a server...
Halo 2 and 3 ranked servers were run by users were they? Or were they run by Microsoft?
So whats the solution? Subscriptions are the current method of dealing with high bandwidth costs of running servers. Do you want to have to pay a subscription to play whats always been free (on the PC)? I sure as hell don't. Especially for a feature of dubious benefit - but then maybe i am being elitist...