Onyx Reviews: Crysis (360)

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Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
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Who the hell is he looking at?

If you know me at all, you know I'm not a PC gamer, so I've missed out on quite a few of the platform's major titles. Especially anything that can't run on this piece of crap laptop that doesn't even have a graphics card and uses a goddamn chip-set. So, when I heard that Crysis was coming to consoles, I was rather excited. I'd played a tiny bit of Crysis 2 on PS3 back in June, and found it decent fun, but at the time I had a more pressing game to attend to, involving an electric man, so I returned it and awaited a price drop. What should plop into my lap during the lull between Gears 3 and Batman? Crysis 1 for the low price of $20!

Now, I know this game probably doesn't look as nice on the 360's hardware as it does on the PC. Especially when you account for the graphical mods available on PC. But it still looks fantastic, with nice little touches such as your gun frosting over in the snow, light filtering through a thick canopy of trees onto your cloaked body, and the best rendered turtle that you can throw at people you'll ever see. I'd put this port on par graphically with the gorgeous Killzone 3 from earlier this year. All the more impressive when you consider the age of Crysis, and the fact that this probably looks worse than this did at launch on PC. But graphics alone don't make a game...



Auto-erotic asphyxiation is a lot more intense with a nanosuit that enables super strength.

The story in Crysis is a basic one. You are Nomad, a shockingly NOT silent protagonist. Sadly. Archaeologists on an island unearthed a "world changing" discovery, and Koreans are the bad dudes you have to shoot. You and your team of wisecracking allies, with the standard no-nonsense leader, are sent in and shit goes horribly wrong. Because if it didn't...that just wouldn't make for an exciting or long game, would it?

Now, the console port of Crysis basically uses the nanosuit from Crysis 2, without the upgrade system or nanovision. You've got 4 "modes", and they are triggered automatically as you need them. Sprint to engage Speed mode, hold the melee/throw/jump button to engage Strength mode, Right Bumper to Cloak, Left Bumper to Armor up. All of these powers drain from the same energy meter, and none of them can be used simultaneously, with the exception of Strength, which can be used during any of the other modes. The energy meter recharges very quickly to encourage you to use your nanosuit. And you'll need it. Even on Normal, your enemies are relentless and smart. Investigating your last known position, detecting you if get too close when cloaked, and spotting you from long range if you aren't lying prone hidden in the bushes and shadows. That's right. Crysis is a game where foliage is more than a decoration. Stealth is satisfying and usable either for evasion of enemies or the usual predatory tactics. In fact, a vast majority of the firefights are totally avoidable, as I'm learning on my Delta difficulty run, but then you'd miss out on the fun!

Firefights in Crysis are intense and open. Massive levels allow for nearly any play-style to work, and constantly moving enemies gives combat a dynamic flow, ensuring few firefights play out the same way twice. Neither you nor enemies can take much damage, so making the most of your environment is key. Enemies drop in short bursts of fire, and they drop you in almost the same, making the game more about precision than anything else. The Armor Mode can save you in a pinch, but you'll generally lack the energy to use it for long, seeing as every hit taken drains it rapidly. So, don't expect to tank around like a badass, absorbing bullets like this is Ikaruga. The on-the-fly gun customization system means you'll be ready for nearly any situation or play-style. Got pinned up on the second story by enemy fire with only an SMG? Attach a sniper scope to your SMG and switch it to single shot mode to take advantage of your location! Enemies start charging the building? Swap it for a reflex sight and add a laser targeting system. That said, a lot of the attachments have very limited usage, such as the tranquilizer dart and the grenade launcher. The flashlight takes the gold prize in "useless as hell attachments", though. Since night vision is freely available. The problem with a lot of the more diverse tactics is the controls. In the heat of battle, it can be hard to take the time to press Left on the D-Pad twice to get to the grenade launcher while Nomad fumbles with his gun animation to switch firing modes. And grenades have to be selected with right on the D-Pad. Don't even get me started on Flashbangs or Smoke Grenades...which are buried deeper in the menus. You carry two primary weapons, with a back up dual pistols you'll never really use except as a novelty. Still, these control issues rarely present an issue, even on Delta difficulty. If you REALLY need a grenade, you can cloak and get it ready. The ability to hide in bushes and cloak at will makes disengagement of enemies in a tight spot ludicrously easy. The problem with Crysis occurs about 3/4s into the game, when you really lose the ability to use stealth as a tactic, and are forced into open combat against melee happy enemies that take 2-3 shotgun blasts to the face to kill. Still, the shooting is satisfying, and the rest of the game more than makes up for this linear, but by no means BAD, last act.



Did I mention that I like the setting?

Pardon my lack of flow here, but I'd like to mention a few scattered things that I couldn't really focus on in the above sections. Crysis features some truly excellent sound effects. The sound design for this game is on par with the work of DICE, and the music is a delight, too. The tank mission is one of the best I've ever played, with fluid controls and enemies with rockets using cover and height to ensure the little guys are more than just fodder. The difficulty level changes more than just damage, too. On higher difficulties your binoculars won't highlight objectives, you lose your cross-hair, and enemies stop speaking English and switch to Korean, meaning enemy tactics are harder to read. The way stealth kills don't NEED to be headshots makes stealth killing two enemies close to each other a viable tactic, in comparison to other stealth systems that would encourage picking them off as they separate. I also love the way you can customize the cross-hair between a wide variety of shapes, and how they all account for recoil and movement. You can also change the suit voice to a female, or toggle it off.

Crysis is a wonderful game, even years later, and is well worth the asking price of $20 or whatever it is on your 360/PS3 store. PC gamers who haven't checked it out yet should probably do so. The length is solid, at 8-10 hours, especially if you tackle the side objectives. This game should be remember for more than just "BUT CAN IT RUN CRYSIS?".
 

Meggiepants

Not a pigeon roost
Jan 19, 2010
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Nice review! I'm still probably not gonna pick it up any time soon, seeing as how the fall schedule is so dang crowded.

But good run down of the game.

P.S. This would be better with pictures. ;)
 

JourneyThroughHell

New member
Sep 21, 2009
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Either Crysis for Xbox is nothing like Crysis for PC, or you, sir, have no taste.

Not sure. I mean, it's not like you've liked other terrible FPS games [http://en.wikipedia.org/wiki/Halo:_Reach] in the past... oh wait.

Just kidding. Good review, man. Full of your trademark jumpy unfocused goodness, but very informative and pretty funneh.

Would be better with pictures, though.
 
Apr 28, 2008
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Good review. Though I must ask, is the "maximum speed" actually fast, or is it just the piss-slow sprint from the second game?
 

Dr Pussymagnet

a real piece of shit
Dec 20, 2007
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Wait, you mean the PC version of Crysis has an upgrade system for it's nanosuit?

Huh, I just bought the 360 version and I was thinking to myself how much better the game would be if I could upgrade.
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
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Irridium said:
Good review. Though I must ask, is the "maximum speed" actually fast, or is it just the piss-slow sprint from the second game?
It's really fast at first, then when your energy reaches zero, it turns to a slow sprint.

Mydogisblue said:
Wait, you mean the PC version of Crysis has an upgrade system for it's nanosuit?

Huh, I just bought the 360 version and I was thinking to myself how much better the game would be if I could upgrade.
No. But Crysis 2 does.
 

ultimateownage

This name was cool in 2008.
Feb 11, 2009
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Where the hell has all of the bushes gone? There were like a million in each square metre of the PC Crysis. I am disappoint.
 
Apr 28, 2008
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Onyx Oblivion said:
Irridium said:
Good review. Though I must ask, is the "maximum speed" actually fast, or is it just the piss-slow sprint from the second game?
It's really fast at first, then when your energy reaches zero, it turns to a slow sprint.
Ah, just like the first then. Good.

Though I'm kind of sad I can't just turn on super-speed and speed-walk everywhere. On the PC version it increased your normal speed without draining anything. It was great for swimming.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
17,776
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Argh. So many games to buy! This one looks really good. I liked Crysis 2 a lot, after all.

Maybe I'll pick it up in a couple of months after the Christmas rush.

Nice write up Onyx, yeah I'm pretty sure you mentioned about the setting!
 

RA92

New member
Jan 1, 2011
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Onyx Oblivion said:
You missed the best bit!

If you try to get out of the map by swimming in the ocean, a SHARK comes and devours you!

(Great review, by the way.)
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
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ultimateownage said:
Where the hell has all of the bushes gone? There were like a million in each square metre of the PC Crysis. I am disappoint.
I dunno. All these screens are probably from PC. Anyway, there are still a lot of damn bushes.
 

ultimateownage

This name was cool in 2008.
Feb 11, 2009
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Onyx Oblivion said:
ultimateownage said:
Where the hell has all of the bushes gone? There were like a million in each square metre of the PC Crysis. I am disappoint.
I dunno. All these screens are probably from PC. Anyway, there are still a lot of damn bushes.
I wish I hadn't looked for that picture, I found way too many elitist forums bitching about it. All the console players were shouting about how PC gamers wasted our money on a shite system and are just complaining that we don't get exclusive games. That was just one of the stupid insults. I find it funny when the PC gamers are the slightly less elitist ones in an argument, and the Console people still complain about them being elitist.
Not that all Console Gamers are that stupid. Just the ones who go on forums like that.

*EDIT* Hah, turns out it was the Gamespot forums. Makes sense now.
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
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ultimateownage said:
Onyx Oblivion said:
ultimateownage said:
Where the hell has all of the bushes gone? There were like a million in each square metre of the PC Crysis. I am disappoint.
I dunno. All these screens are probably from PC. Anyway, there are still a lot of damn bushes.
I wish I hadn't looked for that picture, I found way too many elitist forums bitching about it. All the console players were shouting about how PC gamers wasted our money on a shite system and are just complaining that we don't get exclusive games. That was just one of the stupid insults. I find it funny when the PC gamers are the slightly less elitist ones in an argument, and the Console people still complain about them being elitist.
Not that all Console Gamers are that stupid. Just the ones who go on forums like that.

*EDIT* Hah, turns out it was the Gamespot forums. Makes sense now.
I heard that image was with mods installed. I saw it before in a thread. I can't confirm, though.
 

The Madman

New member
Dec 7, 2007
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I really enjoyed Crysis when it came out not only for the visuals, which really are stunning on even just a moderate gaming computer like mine, but because it had some really clever and well done ideas as well. The nanosuit was a lot of fun to play around with and the wide open levels made for a fantastic sandbox to enjoy them in. AI was fairly intelligent as well, sure it had its faults, but on the whole it was just a ton of fun to play the game stealth style taking out enemies one by one till the only one left is panicking and shooting wildly into the trees Predator style. The highly destructible environments were also a blast, turning on strength and throwing an enemy soldier through a wall and bringing the whole building down around him just felt amazing!

Always thought it was kinda a pity then that the game was so overlooked by people eager to dismiss it as a visual feast and little more. Sure the graphics were and still are amazing, but it was more than just a pretty face as well. Nice to see that now on the 360 it might finally start getting some appreciation in that regard!
 

Plinglebob

Team Stupid-Face
Nov 11, 2008
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Damn Onyx, you've made me want to go home and re-install this again. I remember specifically upgrading my PC ready for Crysis when it was first released and I don't think I've ever had so much fun messing around in a demo. I lost count of the number of times I blew up/knocked down/rammed through the small corrigated iron shack right at the beginning of the game (1st Korean base where you need to blow up the radio) giggling at how much fun they'd made the random destruction. Definitely a game that possibly has more mileage on easier difficulties as it lets you try some really stupid stuff.

ultimateownage said:
Is that Xbox screenshot real?