I was just wondering how you people feel about the new trend in games to deliberately not finish the story although you played through the game.
Well, I absolutely hate it. It always makes me feel as if I played a half finished game. Take 'Assassin's Creed', 'Halo 2' or 'Condemned 2' for example: These games want you to buy the sequel so badly, they just finish in the middle of the scene.
I think a game should be so good that it wants you to buy the next installment, but it should do so by wrapping up the story. The Sly Cooper games are a good example for this: They finish a game's story, but reference the prior game and the consequences in the sequels.
Well, I absolutely hate it. It always makes me feel as if I played a half finished game. Take 'Assassin's Creed', 'Halo 2' or 'Condemned 2' for example: These games want you to buy the sequel so badly, they just finish in the middle of the scene.
I think a game should be so good that it wants you to buy the next installment, but it should do so by wrapping up the story. The Sly Cooper games are a good example for this: They finish a game's story, but reference the prior game and the consequences in the sequels.