Operation: GUILLOTINE (a Halo RP, accepting sheets)

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-Kvasir-

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Jan 16, 2011
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I've been going on a Halo: Reach binge lately, and have always been a fan of Halo, and decided to start up a little RP. This time, the enemy is other humans instead of Covenant, so I think this will get interesting.
In 2552, in the midst of a Covenant attack on a UNSC shipyard, Insurrectionist forces successfully hijack a Marathon-Class Cruiser - the UNSC Xerxes. The ship has a full complement of missiles, MAC rounds, and multiple Shiva nuclear missiles, which the rebels are sure to utilize against military bases. While this is a massive threat, the UNSC are locked in a fruitless struggle with Covenant invaders in other systems, and as such cannot risk sending ships in to pursue the stolen vessel.

Instead, Rapier Team is sent in.
Rapier team was formed in 2545, and has been involved in countless ONI operations since, both against Covenant and Insurrectionists. These Spartans were recognized for their superb genetic qualities (which surpassed SPARTAN-III requirements and met those of the SPARTAN-II program) and skill during training, and were deemed too valuable to be wasted on suicide missions (like the ones most SPARTAN-IIIs were sent on). These Spartans then received MJOLNIR V armor, and were eventually formed into Rapier Team. The team is led by Alec-A227, and specialize in extremely high risk operations.

Their task is to secure the hijacked cruiser, or failing that, destroy it by any means necessary.
Name: Alec-A227
Age: 32
Callsign: Rapier-1
Primary Weapon: M45 Tactical Shotgun
Secondary Weapon: M6C SOCOM pistol
Tertiary Weapon: Combat Knife
Additional Equipment: C12 Explosive Charges, C7 Foaming Explosive
Specialization: Close Quarters Combat, Demolitions
Appearance: Dirty blond hair, a chinstrap beard, firm jaw, green eyes, and a large scar running down the right side of his face from an encounter with a Brute chieftain. Muscular build. His armor is silver with a red secondary color, with an EVA helmet, CQC shoulders, BREACHER collar/chestpiece, a hardcase on his left thigh and on the small of his back (much like Carter), and shotgun shell holders on both wrists. He also has the standard UNSC jetpack.
Picture:

Personality: While he is a brilliant tactician and thinks quickly under pressure, Alec is aggressive by nature, and his operations are marked by ruthlessness and extreme (sometimes excessive) force. He is willing to take calculated risks if the reward is worth it, and is ONI?s first choice when it comes to extremely dangerous operations.
Backstory: Born in 2520, Alec was orphaned during a terrorist attack (perpetrated by Insurrectionists) on the small colony world of New Brazil (home to the families of many UNSC servicemen), and shortly after was picked up by a UNSC patrol. He was screened for the SPARTAN-III program, and after his genetic qualities were found to exceed the requirements, he was conscripted. During training, his natural aggression found an outlet, and he soon became the premier hand to hand and knife fighter in Alpha Company, easily mastering complex techniques due to his quick mind and physical prowess. He also excelled in the usage of explosives. When training was complete, he was extracted from the program, deemed too valuable to waste on suicide missions (due to his superb genetic qualities), along with several others. After outfitted with MJOLNIR V armor, he spent long stretches of time operating both alone and alongside SPARTAN IIIs (and even several SPARTAN IIs), and honed his skills in countless operations. In 2545, he was commissioned to lead Rapier Team.
Name: (name followed by your Spartan tag, which should be either A (Alpha Company) or B (Beta Company) followed by a three digit number)
Age: (keep it in the early 20s (if Beta Company) to early 30s (if Alpha Company))
Callsign: Rapier-(your number goes here, it cannot be one or another number in use already, can only go as high as 4)
Primary Weapon: (your main weapon, keep it varied)
Secondary Weapon: (should be smaller than your primary)
Tertiary Weapon: (go with a combat knife or something else small)
Additional Equipment: (this would be stuff for your specialty, like a medical pack for a medic)
Specialization: (pick a combat specialty, followed by a more passive/utilitarian one, try to be varied from the others)
Appearance: (describe appearance in armor, out of armor, and details your screenshot misses (or can?t be seen in game)
Picture: (take a screenshot in Reach)
Personality: (self explanatory)
Backstory: (a background of your Spartan)

There are three spots available in this RP, make sure your character is a SPARTAN-III from either Alpha or Beta Company. No armor abilities, please, you AUTOMATICALLY get a jetpack because we will be in space. You can run and roll and dive out of the way of things, since we are disregarding all the stuff done for gameplay balance. Try to make your contributions around a paragraph or more at a time, and try not to be too action packed (since that actually tends to get kindof boring if overdone). Have fun!
 

ultrachicken

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Dec 22, 2009
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Sounds interesting, though I may have some busy months coming up, so my posting habits might be... inconsistent.

Name: Oliver Marsh, B014
Age: 22
Callsign: Rapier 4
Primary Weapon: MA37 Assault Rifle
Secondary Weapon: Plamsa Pistol (Comes with battery packs)
Tertiary Weapon: Combat Knife
Additional Equipment: Hacking Module (Helps crack pass codes on simple keypads and computers)
Specialization: Medium range combat, negotiation
Appearance: Oliver is Caucasian, has brown eyes, and short, sandy blond hair. He stands at 5'10'', slightly shorter than your standard Spartan. His face has a gentle looking build to it. He wears an Operator helmet with HazOp shoulder pads and FJ/para knee pads. His armor is dark blue; it could easily be mistaken for black.



Personality: Oliver prefers to avoid direct combat when possible, but will get down and dirty when he has to, though he doesn't like it. He keeps calm and cool in most situations, and is normally pretty light-hearted, unlike most Spartans. He follows emotion more than logic. He is also somewhat sympathetic to the rebels, but has had no past of disobeying when ordered to kill them.
Background: Oliver's mother was a victim of rape. After she had Oliver, she abandoned him on the doorstep of a chapel and then committed suicide by jumping off of a bridge. Oliver was raised in the confines of the chapel, tended to by strict nuns. This took place on a fairly remote colony, where Christianity was very widespread. Due to an upbringing of constantly being reminded of sin, Oliver was anxious and shy for the majority of his childhood. Lieutenant Marrow of the UNSC mysteriously arrived at the chapel on June 8th, 2538, and took Oliver into custody. He claimed that the child had been affiliated with rebels and needed to be pried for information. The nuns objected, but Marrow had guns. It became apparent to Oliver that Marrow was the man who raped his mother long ago, and the case was only now being investigated. Marrow wanted to cut off all evidence of the crime, and Oliver was the last loose end. Oliver was brought to the same bridge where his mother died by the Lieutenant, and held over the edge, but just before he was to be dropped off of the edge, a group of rebels appeared and saved him. Marrow did not survive. Oliver then spent around four years in the custody of the rebels, who were eventually found and captured by UNSC forces. When the UNSC forces arrived, Oliver managed to defend his rebel saviors for three days, using nothing but traps laid out in the forests. He never even killed a single UNSC soldier, only injured them so that they could not continue to fight him. It was because of this that he was recruited into the Spartan III program. After his recruitment, he went from an anxious, paranoid child, to a calm, collected warrior.
 

The Hairminator

How about no?
Mar 17, 2009
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[blockquote]Name: Sammy B203
Age: 23
Callsign: Rapier-2
Primary Weapon: SRS99C-S2 AMB Sniper Rifle
Secondary Weapon: M7 Silenced Caseless Submachine Gun (Red dot sight)
Tertiary Weapon: Combat Knife
Additional Equipment: Active Camouflage prototype unit (makes her even less visible in darkness, but works poorly in daylight)
Specialization: Sniper, Recon
Appearance: Beneath the suit, Sammy is an african american girl with shortly kept hair. Her stature is regarded as rather lanky and muscled by spartan standards. She has gray hair and eyes due to bieffects in the genetic augmentation
Picture:

(note: weapon is unrelated)
Personality: Cold, quick and calculating are words that could describe Sammy. She has a very low regard for human lives, yet no particular hatred for the enemy. Non the less, she is stoically loyal to her squad and command.

She is very quick to find solutions, and as second in command she is often tasked with making sure Rapier-1's orders are fulfilled. She has very little humor.
Backstory: Sammy grew up on Earth. Being the daughter to a very successful businessman, she rarely missed anything in her early years- except a mother, who had died giving birth to Sammy.

In her younger years she traveled a lot, her father not content with heir being left at home alone while he was on business trips. The covenant war broke out, but the inner systems still felt safe, and it was all very far away.

Beneath the surface, however, things were boiling. Insurrectionists hijacked a civilian cruiser from Reach, and held the passengers hostage. To show they meant business they executed a few as examples, among them Sammy's father. The situation was resolved later on, with the help of an ODST platoon boarding the ship, but her father remained dead.

Now being an Orphan, without much family to fall back on, she was deemed fit for the Spartan III program, and was thus abducted.[/blockquote]I'll assume the number of the soldier in the squad indicates chain of command.
 

-Kvasir-

New member
Jan 16, 2011
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Alright, that's two. I'll wait for a couple more people to sign up, then pick the best of those.
 

Smagmuck_

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Aug 25, 2009
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<spoiler=Eh, what the hell, I'll give another RP a spin>Name:Joseph B102
Age: 25
Call-sign: Rapier-3
Primary Weapon: M932 Designated Marksman Rifle
Secondary Weapon: M7 Caseless Sub Machine Gun
Tertiary Weapon: C-12 Plastic Explosive
Additional Equipment: Drop Shield
Specialty: Hand-to-Hand Combat... And Explosives, the man loves himself some C-12...
Appearance: Beneath the nearly two-tons of armor, Spartan B102 has a shaven head with deep scars cris-crossing his face, his has a short black goatee and deep brown eyes, in his file it states that he may have come from Slovakian decent...
Armor: B102 has chosen to have the majority of his armor painted in a deep crimson color, most of which is faded and chipped showing the eroded and unpolished armor underneath, Spartan B102 has also seen fit to replace his standard golden visor, with a polished silver one. With that, he has also etched in the phrase "This is what Death looks like" onto his left shoulder paladin although it is hardly noticeable in combat. B102 has also chosen not to clean his armor, leaving every pock mark, scratch, chip and Covenant blood spatter on it. He has also welded his brother's dog tags over his left breast plate.
Personality: Spartan B102 is a man of few words, he only chooses to speak when spoken to by a superior officer, giving orders to Marines, or grunting when showing extreme effort. Those who have heard him, have said that he has a very thick Slovakian accent, but these are only rumors, and only other Spartans know this. ONI has also noted that Spartan B102 is very ferocious in combat, if his weapon were to jam or run dry he will often improvise in one situation using a 350 pound piece of drift wood as a club, or ripping a M41 Light Anti-Aircraft Gun off of a disabled M12 LRV. He is also very accurate with most forms of weapons...
Back Story: Spartan B102, before he was conscripted by ONI for the Spartan-III program, lived in the Slums of Earth, eerily in the shadow of Spartan B203's home, he has little to no family left. His parents had died in a botched robbery, his disowned brother died on New Jerusalem serving with the UNSC Army. After his parents murder at the age of two, the poor Social Workings of the UNSC sent him to very poor homes, including, a drug addict, a serial killer, and a drunk. The three of these poor homes combined had nearly crushed Spartan B102's mentality. But he had recovered when his Guardian had left on a drunken binge for nearly two weeks, B102 survived off rain water collected in the clogged gutter and rats. He was abducted the night before his Guardian returned... A flash Clone was not needed for the Spartan has the drunk cared little for the five year old.

I do have school, so I will not always be on, which is why I have taken the liberty of making B102 a mute so that he could still be part of the story... I will not be on 24/7...
 

The Hairminator

How about no?
Mar 17, 2009
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Smagmuck_ said:
I do have school, so I will not always be on, which is why I have taken the liberty of making B102 a mute so that he could still be part of the story... I will not be on 24/7...
No, please no! Not a mute!

Why would you want to Roleplay if your character isn't even a character?!
 

Smagmuck_

New member
Aug 25, 2009
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The Hairminator said:
Smagmuck_ said:
I do have school, so I will not always be on, which is why I have taken the liberty of making B102 a mute so that he could still be part of the story... I will not be on 24/7...
No, please no! Not a mute!

Why would you want to Roleplay if your character isn't even a character?!
I... Um... What?

Do not understand the concept of deep emotional scarring? >.>
 

The Hairminator

How about no?
Mar 17, 2009
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Smagmuck_ said:
I... Um... What?

Do not understand the concept of deep emotional scarring? >.>
But making him a mute is so incredibly cheap, and just... bad. A man of few words I could buy, but they probably don't want super traumatized nutcases in a spartan unit.
 

Smagmuck_

New member
Aug 25, 2009
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The Hairminator said:
Smagmuck_ said:
I... Um... What?

Do not understand the concept of deep emotional scarring? >.>
But making him a mute is so incredibly cheap, and just... bad. A man of few words I could buy, but they probably don't want super traumatized nutcases in a spartan unit.
Okay, yeah, I can agree B102 is possibly unstable... But dammit man he's a good solider!
*Slams fist on desk*
 

-Kvasir-

New member
Jan 16, 2011
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Yeah, I gotta agree with Hairminator on this one, Spartans have to be rock solid psychologically. That, and mutes are never fun.

Also, your specializations are the same as mine, and you can't use armor abilities (like armor lock) unless otherwise specified.
 

-Kvasir-

New member
Jan 16, 2011
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Alright, better, but your specialties are still identical to mine. Also, drop shield is an armor ability, so refrain from using that.
 

Smagmuck_

New member
Aug 25, 2009
12,681
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Name: Joseph B102
Age: 25
Call-sign: Rapier-3
Primary Weapon: M932 Designated Marksman Rifle
Secondary Weapon: M7S Caseless Sub Machine Gun
Tertiary Weapon: Combat Knife
Additional Equipment: Evade
Specialty: Translation and Technology
Appearance: Beneath the nearly two-tons of armor, Spartan B102 has a shaven head with deep scars cris-crossing his face, his has a short black goatee and deep brown eyes, in his file it states that he may have come from Slovakian decent...
Armor: B102 has chosen to have the majority of his CQB armor painted in a deep crimson color, most of which is faded and chipped showing the eroded and unpolished armor underneath, Spartan B102 has also seen fit to replace his standard golden visor, with a polished silver one. With that, he has also etched in the phrase "This is what Death looks like" onto his left shoulder paladin although it is hardly noticeable in combat. B102 has also chosen not to clean his armor, leaving every pock mark, scratch, chip and Covenant blood spatter on it. He has also welded his brother's dog tags over his left breast plate.
Personality: Spartan B102 is a man of few words, he only chooses to speak when spoken to by a superior officer, giving orders to Marines, or grunting when showing extreme effort. Those who have heard him, have said that he has a very thick Slovakian accent, but these are only rumors, and only other Spartans know this. ONI has also noted that Spartan B102 is very ferocious in combat, if his weapon were to jam or run dry he will often improvise in one situation using a 350 pound piece of drift wood as a club, or ripping a M41 Light Anti-Aircraft Gun off of a disabled M12 LRV. He is also very accurate with most forms of weapons...
Back Story: Spartan B102, before he was conscripted by ONI for the Spartan-III program, lived in the Slums of Earth, eerily in the shadow of Spartan B203's home, he has little to no family left. His parents had died in a botched robbery, his disowned brother died on New Jerusalem serving with the UNSC Army. After his parents murder at the age of two, the poor Social Workings of the UNSC sent him to very poor homes, including, a drug addict, a serial killer, and a drunk. The three of these poor homes combined had nearly crushed Spartan B102's mentality. But he had recovered when his Guardian had left on a drunken binge for nearly two weeks, B102 survived off rain water collected in the clogged gutter and rats. He was abducted the night before his Guardian returned... A flash Clone was not needed for the Spartan has the drunk cared little for the five year old.
 

-Kvasir-

New member
Jan 16, 2011
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Alright, good. I'll wait for a couple more sign-ups, then pick the best and get this thing started.