Seraphim's line of body armour was weird. Not quite what Mark had been expecting. It was incredibly light and apparently resistant to all sorts of things. The traceur was contemplating its qualities as he ran through the end of a training regime he had developed over the past few weeks. One of the training floors had been given over to a gym, but he eschewed it in favour of navigating a series of trench-like mazes, "designed to simulate close-quarters firefights" as he had been told. It wasn't the same as working his way through the city streets and back alleys - there was almost no means of conserving momentum when rounding corners - but it was enough to keep his skills sharp and his fitness level high.
There were human-shaped targets scattered throughout each of the courses: presumably they were for people to put rounds through. But Mark didn't shoot them as he passed them by: carrying a pistol in one hand only limited his ability to move. That and he didn't own a gun, nor had he ever used one. Talsper's magic was his substitute.
How would a spell fare against this armour, I wonder? he mused as he moved through the last of the familiar patterns. Vault the ledge - catch another corner on the way down - bring it around, keep moving - short run up the wall, grab the top, swing over. Roll with the landing, cross the makeshift room, short dash out the door to the end of the course... done.
I know not. Mayhap some tests of my own art in order, once th'art finished here. Mark had only recently picked up the Seraphim armour and was running some tests to see if it had any impact on his movements.
[hr]
Reports of conflicts had diminished over the past few weeks, or so the scientist-mage had gathered. Intet Yxi, Aura theorist, planar traveller and Sorcerer-King - as some on Earth knew him - still lacked the means to gather information on worldly happenings. He worked alone, as always, but it was difficult to maintain secrecy and anonymity in a city-plane - or so it seemed to be, given the number of civilian and commercial structures.
He had yet to travel far, but the first time he had visited Earth the world had been much less developed than the sprawling cityscape it was now. Though time was not a multiversal constant: days and years varied in length depending on where you went. And Intet had been to many different planes.
Word of mouth on the streets was questionable at best. Assuming the guise of an ordinary civilian, Intet had tried several times to gather information through conversations. However, he towered over many of the populace and his manner of speech put people off talking to him. So for now, he watched and waited for something to happen.
Standing atop one of the taller buildings in his Sorcerer-King outfit, Intet was content to watch and wait. Someone with some sort of special ability had to make a move eventually, and when they did he would know thanks to the beacon network he had begun to set up. Small objects seeded in a uniform pattern throughout the city would alert him to the presence of a being with non-magical, non-mundane power.
There were human-shaped targets scattered throughout each of the courses: presumably they were for people to put rounds through. But Mark didn't shoot them as he passed them by: carrying a pistol in one hand only limited his ability to move. That and he didn't own a gun, nor had he ever used one. Talsper's magic was his substitute.
How would a spell fare against this armour, I wonder? he mused as he moved through the last of the familiar patterns. Vault the ledge - catch another corner on the way down - bring it around, keep moving - short run up the wall, grab the top, swing over. Roll with the landing, cross the makeshift room, short dash out the door to the end of the course... done.
I know not. Mayhap some tests of my own art in order, once th'art finished here. Mark had only recently picked up the Seraphim armour and was running some tests to see if it had any impact on his movements.
[hr]
Name: Intet Yxi
Alias: Sorcerer-King
Gender: Male
Age: 457
Appearance: Standing at exactly seven feet in height, Intet has pale skin in stark contrast to his muted apparel. Short black hair is obscured by a gold and platinum crown, into which are set several gemstones (chief among them is a trio of diamonds). His eyes are a bright blue. Intet's choice of clothing is a set of black, silver and gold body armour, the shoulder pads of which are made up of three separate layers, each one jutting outwards at a slightly different angle. A large floor-length cloak, attached to the shoulder pads, supplements the outfit and includes a pointed collar.
Beneath his shoulder pads, each upper arm has three thin belts wrapped around it, the ends of which taper to points. Intet also wears a gold amulet, in which is set a trio of diamonds, in addition to his crown.
Personality: If you had to sum up Intet in three descriptors, they would be "inquisitive", "driven" and "dramatic". He sees non-magical beings as having the potential to rise to his level. They just haven't reached it yet, and he can help them to do that through his destructive experiments.
Intet is of the belief that even if he causes significant damage in pursuit of his goal - granting humans the ability to use magic - the end result will justify his actions, and the world will heal from its wounds, as the phoenix rises from ashes when its new life begins.
If attacked, Intet will retaliate without holding back, though whether he will leave his foes alive or dead is another matter entirely. His foes, he will spare if they have potential to learn. His allies get the same treatment... if they can be trusted not to try attacking him again.
As a being of Eniadan, Intet occasionally speaks in the same semi-Shakespearean manner as Talsper. Time away from his home plane has caused it to wear off slightly, however.
Alignment: Supervillain
Superpowers: Intet is a talented mage from the plane of Eniadan. Master of the magical Aura, he brings fire, stone, ice, lightning and necromancy to the battlefield in equal and devastating measure. He will often switch between these disciplines depending on the results inflicted upon his opponents. Intet also has power over flight, again through his command of the Aura. Outside of combat situations, he tends to use his magic to further his studies.
Weapons: Intet carries two weapons of choice. Primarily, he uses a silver staff inlaid with jet as a focus in his spellcasting. His secondary weapon is a plain, unadorned longsword, for use if he is engaged in close-quarters combat. The scabbard for the latter is fixed at his left hip.
Weaknesses: If an opponent impresses him enough, Intet will spare them even if they make attempts on his life in the future. He also has great interest in technologies from other planes, and will make attempts to prevent their destruction if at all possible, in the interest of studying them.
Biography: Originally a magister studying the Aura in great detail, Intet travelled planes other than Eniadan after turning three hundred years of age. The differences between other worlds and his home were spectacularly notable. Chief among them, the lack of connection to magic. He brought his findings to other magisters, but none cared to hear him out. It was a common fact that Eniadan was the one plane that possessed the Aura. But Intet posed the question: could other planes of existence be made to possess it?
So he began to experiment. Sealed pockets of his research laboratory were created, their connection to the Aura severed through powerful enchantments. The pockets were tested, to see if the Aura could be restored to the cut-off area while maintaining the wards that kept the original source at bay. Early tests were a failure, but they began to succeed as the years progressed. With this came a desire to expand Intet's experiments. He travelled to other planes with several artifacts in tow, and experimented there to build a connection to magic on the other worlds.
It took a while to set the groundwork, but it eventually started to take shape. Intet had outposts set up on six different planes, away from the planes' inhabitants so as not to be interrupted. Many of his experiments ended in colossal explosions that left craters where buildings once were. But in the mere minutes that Intet felt the Aura touch him from a new source, they worked. Intet began to travel more frequently, requisitioning more and more resources from Eniadan to continue his studies. When his requests began to be denied by procurement officials, he stole what he wanted instead of purchasing the required materials. Dedication to his project was greater than the need to acquire the resources legitimately.
Intet eventually discovered a way to produce more of the Aura. Purposefully detonating his experiments yielded stronger connections, though still fleeting. Twenty years later, amid much destruction of the wildlands where he had his outposts, he hypothesised that planes had innate characteristics that determined how effective the experiments would be. So he began to visit more and more planes, studying the worlds themselves until he found one that matched his findings with the greatest accuracy.
Earth. Once a dumping ground for old Eniadan magisters, the plane was filled with warring sides and squabbling factions. But there was a faint presence here. It would suffice. Nowhere near the levels Intet had previously used as the basis on other worlds, but it would be enough. The plane was almost entirely taken over by civilisation, though. Cities and towns where other worlds had lush jungles and plains and mountains.
Before beginning his experiments here - and likely causing considerable damage to the plane's cities - Intet knew he had to test the plane itself. That meant gathering allies, ones who would overlook the destruction he had to cause in order to lay the groundwork for his projects. A plane was a big place. A single man, no matter how well-versed in the magical arts, cannot sow the seeds of change throughout an entire world by himself. So Intet invented the nickname and costume of 'Sorcerer-King' and began to study the plane under this guise. The world already seemed to possess several individuals with similar names and abilities of their own: while not magical in nature, they would require study as well.
Notes: Intet possesses a large collection of Eniadan artifacts, almost all of which are enchanted in some way (and a good portion of which are stolen). This includes a Planar Key - a tool used to travel between the different planes of reality - and his two weapons of choice.
Alias: Sorcerer-King
Gender: Male
Age: 457
Appearance: Standing at exactly seven feet in height, Intet has pale skin in stark contrast to his muted apparel. Short black hair is obscured by a gold and platinum crown, into which are set several gemstones (chief among them is a trio of diamonds). His eyes are a bright blue. Intet's choice of clothing is a set of black, silver and gold body armour, the shoulder pads of which are made up of three separate layers, each one jutting outwards at a slightly different angle. A large floor-length cloak, attached to the shoulder pads, supplements the outfit and includes a pointed collar.
Beneath his shoulder pads, each upper arm has three thin belts wrapped around it, the ends of which taper to points. Intet also wears a gold amulet, in which is set a trio of diamonds, in addition to his crown.
Personality: If you had to sum up Intet in three descriptors, they would be "inquisitive", "driven" and "dramatic". He sees non-magical beings as having the potential to rise to his level. They just haven't reached it yet, and he can help them to do that through his destructive experiments.
Intet is of the belief that even if he causes significant damage in pursuit of his goal - granting humans the ability to use magic - the end result will justify his actions, and the world will heal from its wounds, as the phoenix rises from ashes when its new life begins.
If attacked, Intet will retaliate without holding back, though whether he will leave his foes alive or dead is another matter entirely. His foes, he will spare if they have potential to learn. His allies get the same treatment... if they can be trusted not to try attacking him again.
As a being of Eniadan, Intet occasionally speaks in the same semi-Shakespearean manner as Talsper. Time away from his home plane has caused it to wear off slightly, however.
Alignment: Supervillain
Superpowers: Intet is a talented mage from the plane of Eniadan. Master of the magical Aura, he brings fire, stone, ice, lightning and necromancy to the battlefield in equal and devastating measure. He will often switch between these disciplines depending on the results inflicted upon his opponents. Intet also has power over flight, again through his command of the Aura. Outside of combat situations, he tends to use his magic to further his studies.
Weapons: Intet carries two weapons of choice. Primarily, he uses a silver staff inlaid with jet as a focus in his spellcasting. His secondary weapon is a plain, unadorned longsword, for use if he is engaged in close-quarters combat. The scabbard for the latter is fixed at his left hip.
Weaknesses: If an opponent impresses him enough, Intet will spare them even if they make attempts on his life in the future. He also has great interest in technologies from other planes, and will make attempts to prevent their destruction if at all possible, in the interest of studying them.
Biography: Originally a magister studying the Aura in great detail, Intet travelled planes other than Eniadan after turning three hundred years of age. The differences between other worlds and his home were spectacularly notable. Chief among them, the lack of connection to magic. He brought his findings to other magisters, but none cared to hear him out. It was a common fact that Eniadan was the one plane that possessed the Aura. But Intet posed the question: could other planes of existence be made to possess it?
So he began to experiment. Sealed pockets of his research laboratory were created, their connection to the Aura severed through powerful enchantments. The pockets were tested, to see if the Aura could be restored to the cut-off area while maintaining the wards that kept the original source at bay. Early tests were a failure, but they began to succeed as the years progressed. With this came a desire to expand Intet's experiments. He travelled to other planes with several artifacts in tow, and experimented there to build a connection to magic on the other worlds.
It took a while to set the groundwork, but it eventually started to take shape. Intet had outposts set up on six different planes, away from the planes' inhabitants so as not to be interrupted. Many of his experiments ended in colossal explosions that left craters where buildings once were. But in the mere minutes that Intet felt the Aura touch him from a new source, they worked. Intet began to travel more frequently, requisitioning more and more resources from Eniadan to continue his studies. When his requests began to be denied by procurement officials, he stole what he wanted instead of purchasing the required materials. Dedication to his project was greater than the need to acquire the resources legitimately.
Intet eventually discovered a way to produce more of the Aura. Purposefully detonating his experiments yielded stronger connections, though still fleeting. Twenty years later, amid much destruction of the wildlands where he had his outposts, he hypothesised that planes had innate characteristics that determined how effective the experiments would be. So he began to visit more and more planes, studying the worlds themselves until he found one that matched his findings with the greatest accuracy.
Earth. Once a dumping ground for old Eniadan magisters, the plane was filled with warring sides and squabbling factions. But there was a faint presence here. It would suffice. Nowhere near the levels Intet had previously used as the basis on other worlds, but it would be enough. The plane was almost entirely taken over by civilisation, though. Cities and towns where other worlds had lush jungles and plains and mountains.
Before beginning his experiments here - and likely causing considerable damage to the plane's cities - Intet knew he had to test the plane itself. That meant gathering allies, ones who would overlook the destruction he had to cause in order to lay the groundwork for his projects. A plane was a big place. A single man, no matter how well-versed in the magical arts, cannot sow the seeds of change throughout an entire world by himself. So Intet invented the nickname and costume of 'Sorcerer-King' and began to study the plane under this guise. The world already seemed to possess several individuals with similar names and abilities of their own: while not magical in nature, they would require study as well.
Notes: Intet possesses a large collection of Eniadan artifacts, almost all of which are enchanted in some way (and a good portion of which are stolen). This includes a Planar Key - a tool used to travel between the different planes of reality - and his two weapons of choice.
Reports of conflicts had diminished over the past few weeks, or so the scientist-mage had gathered. Intet Yxi, Aura theorist, planar traveller and Sorcerer-King - as some on Earth knew him - still lacked the means to gather information on worldly happenings. He worked alone, as always, but it was difficult to maintain secrecy and anonymity in a city-plane - or so it seemed to be, given the number of civilian and commercial structures.
He had yet to travel far, but the first time he had visited Earth the world had been much less developed than the sprawling cityscape it was now. Though time was not a multiversal constant: days and years varied in length depending on where you went. And Intet had been to many different planes.
Word of mouth on the streets was questionable at best. Assuming the guise of an ordinary civilian, Intet had tried several times to gather information through conversations. However, he towered over many of the populace and his manner of speech put people off talking to him. So for now, he watched and waited for something to happen.
Standing atop one of the taller buildings in his Sorcerer-King outfit, Intet was content to watch and wait. Someone with some sort of special ability had to make a move eventually, and when they did he would know thanks to the beacon network he had begun to set up. Small objects seeded in a uniform pattern throughout the city would alert him to the presence of a being with non-magical, non-mundane power.