ffronw said:
Vermintide is one of my favorite games of the year. It does 4-player co-op better than L4D, because it offers playstyle variety. The loot system could be better (and is a bit better with the addition of the Shrine of Solace), but it's still not bad. As a bonus, it just gets the setting right. I love Warhammer Fantasy, and it nails the look and feel.
As to the ogre rats, it took us a while to figure out the best way to handle them. There's an aggro mechanic in the game, so if your Empire Soldier / Dwarf Ranger has a shield, they can basically taunt the ogre and keep it focused on them while the other characters blast it. If it runs after you, the manual dodge is your friend. They became much easier to deal with once we worked that out.
The variety is only in the female side, it seems. The fire mage's mechanic is so fucking well balanced that I love a good one and hate to see and almost universally hate it when I see a Fire Mage come into Nightmare with me. Because so many of them just spam their fire in the heat (hehehe) of battle. So they took off a bunch of my life, and a bunch of theirs when they eventually overheat... and they do.
The waywatcher's homing mechanic can be really good in a sprint, but again we see novice's misunderstand the fact that they need to be in the thick of it was the rest of us instead of running to the side, pick off one or two at a time, and then get pounced by a gutter runner.
The men... Really, what do they have? Why is there even a witch hunter (other than the excuse of bringing the fire mage) against Skaven? The Dwarf gets fire pistols... but we already have a fire mage. And the Mercenary... is brooding?
Other than more stamina for the dwarf if you give him a shield and a pistol that can be quick drew if you happened to take a rapier for the Witch Hunter, all the guys feel the same. They could have... I don't know, made it so the Mercenary could carry two weapons at a time or something. Give the Witch Hunter blessed runes that for some reason made the Skaven recoil in hapless fear. And each use takes like 5 minutes to recharge.
I don't know. The women are great, there really doesn't need to be more than one male character.